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June 18th, 2007, 01:29 PM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Guide to MA Agartha (response)
I'm glad to hear that, Salamander, since i was lazy, and only went a year before giving up on growth 3. If it was only a bout of badluck it would have been embarrassing. Four years is a much better data sample.
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June 18th, 2007, 01:59 PM
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Major General
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Join Date: Sep 2006
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Re: Guide to MA Agartha (response)
Well personally, based on a sample of 20+ MP games, perhaps a 1,000+ turns in all, I am a growth fan, especially with order.
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June 18th, 2007, 02:13 PM
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Sergeant
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Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
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Re: Guide to MA Agartha (response)
I wanted to add that I normally do like to take growth, just that it hasn't helped with the old age issues with MA Agartha. I have growth 3 in my current SP game as MA R'Lyeh, and it's been quite nice. I tend to use a fair chunk of supplies as MA R'Lyeh due to the Ilithid artillery brigades.
Part of the old age problem with the Golem Crafters is that they come with F1 magic.
__________________
Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
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June 18th, 2007, 02:22 PM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Guide to MA Agartha (response)
Meglobob, thats good to hear. Now, that growth you've taken, has that helped with units starting with old age, or are you a fan because of the other benefits?
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June 18th, 2007, 02:25 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: Guide to MA Agartha (response)
Growth is great. The supply bonus is helpful, the income is nice, the reduced old age afflictions are also helpful and the population growth(particularly if you take growth 3) is a very big bonus in long games.
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June 18th, 2007, 03:37 PM
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Major General
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Join Date: Sep 2006
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Re: Guide to MA Agartha (response)
Quote:
Lazy_Perfectionist said:
Meglobob, thats good to hear. Now, that growth you've taken, has that helped with units starting with old age, or are you a fan because of the other benefits?
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Growth does help with old age but its really the income boost. I play in alot of games that last 50 - 100+ turns, growth has a considerable effect over this time period.
I suppose I would not take growth in a blitz.
A good way of reducing old age afflictions is to recruit your old age mages after the late winter month. So you get a full 9-12 turns out of them before they get afflictions.
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June 18th, 2007, 05:34 PM
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General
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Join Date: Oct 2006
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Re: Guide to MA Agartha (response)
On the subject of growth-I'd suggest never taking growth scales in combination with misfortune-over the long term, the misfortune generally cancels out any benefit from the growth.
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You've sailed off the edge of the map--here there be badgers!
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June 18th, 2007, 05:54 PM
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Sergeant
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Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
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Re: Guide to MA Agartha (response)
Growth is absolutely one of my favorite scales, but I have not seen any help to my old age Golem Crafters as MA Agartha at all. I know it's supposed to, but I have not seen any appreciable difference as far as the old age problems between growth 0 and any positive growth scales (I'm using Growth 2 in my current SP game). I take growth mostly for the expanding economy and certain nations needing more supplies and was hoping the old age reduction would be icing on the cake, but that has not been the case in my trials so far. Now it is hard to do raw comparisons due to the vagary of starting ages on the units (from barely old age to ancient), but so far it hasn't helped the old age issue for me. I still am a growth fan.
__________________
Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
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June 18th, 2007, 06:20 PM
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Major General
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Join Date: Sep 2006
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Re: Guide to MA Agartha (response)
Quote:
Salamander8 said:
Growth is absolutely one of my favorite scales, but I have not seen any help to my old age Golem Crafters as MA Agartha at all. I know it's supposed to, but I have not seen any appreciable difference as far as the old age problems between growth 0 and any positive growth scales (I'm using Growth 2 in my current SP game).
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Trust me there is a difference.
Around 5 months ago, a player ran tests on old age effects for various nations mages with growth-3 to death-3. Growth-3 resulted in alot less deaths from afflictions.
Here is the link to the thread:-
http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1
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June 18th, 2007, 07:25 PM
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Lieutenant Colonel
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Join Date: May 2007
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Re: Guide to MA Agartha (response)
Thank you, that is very interesting. Now I just have to decide how to value my GCs versus 40 points.
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