Re: \"Expanded Mod\" Updated 8/18
It's the same if you just turn the AI on in the middle of combat, and click end turn each turn. The AI takes over after the end of the turn it was turned on in. On the other end, if you turn off the AI in the middle of combat you won't be able to move untill the next turn. Since resolve combat just turns the AI on and ends each turn for you they behave the same way, except you can't turn off resolve combat. I never thought of it as a bug, but I suppose it kind of is. I always just thought we were missing a button to make the AI move and fire, without ending the turn.
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