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February 15th, 2004, 01:59 AM
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Sergeant
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Join Date: Feb 2004
Location: Germany
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 9
I researched Conj3 and found another magic item (heart finder sword) in Rlyeh (10). The luck scale is working very nicely till now. And with me getting more provinces I hope that this will get even better. But sooner or later there will surely be a bad event, too.
Pangaea declared a centaur commander as the prophet.
Looks like I was facing most of Ctis army on the fields of Ctis. Mainly militias, some city guards and poison slingers, about 45 in total. The armies were lead by 2 commanders, 2 priests, 1 taskmaster and the prophet.
Most of the runners were either bLasted or burned and broke after the first turn of close combat. The militias were standing their ground bravely and took a beating for 2 more turns before they broke, too. I managed to paralyse both priests before they were able to retreat and only lost 3 lobo guards and 2 Things from the Void.
Provinces: 6
Treasury: 359
Income: 460
Upkeep: 118
Resources: 72
Fire gems: 5 (due to an event some turns ago)
Water gems: 18 (+2)
Astral gems: 24 (+3)
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom1, 2.5k pop, 10 inc, 45 res
Vepitre (14) 40(g)/60(s)-90(g) Tribal Warriors and Tribal Archers Plains Black Candle1, O1, P2, G2, Mi1, Ma1
Kolermegor (5) Pangaea black candle 5
Scythia (35) 40-50 Light/Heavy Infantry and Crossbowmen general intel
Abysia (40) 50 Abysian Infantry and Humanbreads, Cyclops pretender
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Hoburgdorf (34) 60-100 Ichtyids/Ichtyid Warriors farm lands - general intel black candle 2
Gol Ryepe (46) 70 Light Infantry farm lands - general intel
Bright Woods (17) 20 Woodsmen - forest - general intel black candle 1
The Weald (25) 30 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel black candle 2
Soth Beaver (38) 60 Triton troopers/guards Sea general intel
Baptizer (43) 70 Triton troopers/guards Sea general intel
My order scale in Rlyeh went up to 2, 1 more to go.
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 200 inc, 72 res, 25 def, dom 6
Gol Phalas (26) 13.060 pop, 100% tax, 0 UR, 55 inc, 9 res, 0 def, dom 2
Dunheim (28) 11.500 pop, 100% tax, 0 UR, 54 inc, 5 res, 0 def, dom 1
Talito (36) 8.390 pop, 100% tax, 2 UR, 30 inc, 12 res, 0 def, dom -2
Deshid (20) 6.380 pop, 70% tax, 13 UR, 23 inc, 10 res, 0 def, dom 3
Ctis (27) 31.360 pop, 70% tax, 11 UR, 98 inc, 46 res, 0 def, dom -3
My 9 slave troopers retreated to Deshid (20) where I will pick them up with my commander while my mage with his Illithids and the summons I will assign to him will keep up the siege vs Ctis.
Ulm is making massive use of mercs, this sounds like bad news when I meet them.
I got a 1Ai, 1W, 4As mage which will be a great asset in a later war, but for now will be assigned to research, too.
My mage and commander are in the hall of fame, with the commander having the valor ability and my mage having heroic toughness.
I will buy another starspawn mage and am hoping for a good event in order to be able to build a temple soon.
To be continued...
CharonJr
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February 15th, 2004, 02:45 AM
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Sergeant
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 7
I reasearched Const2 and Conj1. Man declared a knight as his prophet.
Atlanasha managed to summon 4 Formless Spawns.Their moral of 50, decent HPs and regen will surely help my attack vs Ctis. The 50% fire resistance might come in handy vs Abysia, too.
The battle in was won without losing a single trooper. MindbLasts were doing their job very nicely again and the 40 enmies routed after the first turn of close combat.
My mercs are gone now and I have to rely on my own troops again, but with my decent summons I think this will not be too bad.
Provinces: 4
Treasury: 206
Income: 305
Upkeep: 99
Resources: 72
Water gems: 14 (+2)
Astral gems: 18 (+3)
Due to the fighting the unrest in Gol Phalas (26) went up to 18, dominion is still at -1, I will lower the tax to 60%.
Talitos (36) unrest is at 12, the dominion is -2, I will lower taxes to 70%.
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom1, 2.5k pop, 10 inc, 45 res
Dershid (20) 40(s) 60(g) Tribal Warriors and Tribal Archers Plains Dom1, 6k pop, 29 inc, 12 res
Vepitre (14) 40(g)/60(s)-90(g) Tribal Warriors and Tribal Archers Plains Black Candle1, O1, P2, G2, Mi1, Ma1
Kolermegor (5) 40-60 Crossbowman, Militias and Heavy Infantry Forest general intel Dom0, 9k pop, 46 inc, 34 res
Scythia (35) 40-50 Light/Heavy Infantry and Crossbowmen general intel
Ctis (27) - ???
Abysia (40) 50 Abysian Infantry and Humanbreads, Cyclops pretender
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Hoburgdorf (34) 60 Ichtyids/Ichtyid Warriors farm lands - general intel black candle1
Gol Ryepe (46) 70 Light Infantry farm lands - general intel -
Abysia is reported at 50 enemy troops now and I am glad that I didnt attack.
The scout I sent to Dershid (20) reports 50 Tribal warriors and archers, but due to decent arrow fodder (lobo guards/slave troopers) and soakers (Things from the Void/Formless Spawns) I am not too worried about them.
I sent my other scout to Gol Phalas for some bloodhunting there, but due to the unrest I will wait another turn.
Azay - my new mage is 2F, 1W, 3As with a leadership of 20. I assign my 6 Illithid Soldiers into one squad and the 3 lobo guards, 3 Things from the Void and 4 Formless Spawns into a second one with hold/attack closest orders. Azay will cast quickness and 4x mind burn and is put to the back together with the mindbLaster squad.
I will send both of my armies to Dershid (20) and hope that I might be able to catch Ctis off guard and attack the capital on the next turn.
With construction at 2 I assign my mages to continue to research in Conjuration and will get to Conj2 on this turn.
I was thinking about starting to build a Clam of Pearl, but I refrain from using either one of my best researchers for this task (11/13 RPs). I will rather wait till I get to Conj5 in order to cast acashic record in order to find gems than forging Clams at the moment. The Sea Kings Court summon at Conj6 is very tempting, too.
I will only recruit a star child this turn in order to save up some money in order to buy a starspawn mage next since I would not be able to get reinforcements to the fight vs Ctis fast enough anyway. If I run into serious trouble I have to completely regroup my forces.
CharonJr
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February 15th, 2004, 10:59 AM
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Sergeant
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 10
Atlanasha managed to summon 4 Otherness this turn and the walls of Ctis were breached.
One of my scouts managed to gather 2 bloodslaves this turn, but I will have to stop gathering again till the unrest is down since I still need the money. Maybe later I can switch a province to bloodslave production.
Provinces: 6
Treasury: 363
Income: 432
Upkeep: 136
Resources: 72
RP: 80
Fire gems: 5 (due to an event some turns ago)
Water gems: 20 (+2)
Astral gems: 27 (+3)
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea Dom1 7k pop, 33 inc, 14 res
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) 40(g)/60(s)-90(g) Tribal Warriors and Tribal Archers Plains Black Candle1, O1, P2, G2, Mi1, Ma1
Kolermegor (5) Pangaea black candle 5
Scythia (35) 40-50 Light/Heavy Infantry and Crossbowmen general intel
Abysia (40) 50 Abysian Infantry and Humanbreads, Cyclops pretender
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Hoburgdorf (34) 50-100 Ichtyids/Ichtyid Warriors farm lands - general intel black candle 2
Gol Ryepe (46) 40-70 Light Infantry farm lands - general intel
Bright Woods (17) 20 Woodsmen - forest - general intel black candle 1
The Weald (25) 30-40 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel black candle 2
Soth Beaver (38) 50-60 Triton troopers/guards Sea general intel
Baptizer (43) 50-70 Triton troopers/guards Sea general intel
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 200 inc, 72 res, 25 def, dom 6
Gol Phalas (26) 13.060 pop, 100% tax, 0 UR, 64 inc, 9 res, 0 def, dom 2
Dunheim (28) 11.490 pop, 80% tax, 9 UR, 36 inc, 4 res, 0 def, dom 1
Talito (36) 8.340 pop, 90% tax, 3 UR, 24 inc, 12 res, 0 def, dom -2
Deshid (20) 6.380 pop, 80% tax, 9 UR, 26 inc, 11 res, 0 def, dom 3
Ctis (27) 31.820 pop, 90% tax, 2 UR, 99 inc, 49 res, 0 def, dom -2
Since the walls of Ctis have been breached I will attack on this turn with the army in Ctis supported by the small army of slave troopers which have fled to Deshid (20) earlier.
I got a 1F, 1W, 3As, 1B mage this turn who might be later turned into a blood hunter, but for now will be assigned to research, too.
I will buy another starspawn mage and with my current 80 RP each turn I am fairly sure to be one of the leaders in magic, but want keep raising my research.
To be continued...
CharonJr
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February 15th, 2004, 03:25 PM
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Sergeant
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 11
Atlanasha managed to summon 3 Things from Beyond this turn and a witch has cursed some of my troops for taking her gems in Talito..
The battle in Ctis proved to be harder than expeced, due to Ctis pretender who posed as a master druid - being a green dragon with 200 HP, 18 prot and 18 magic resist who has able to summon undead in addition, too. Other than that I was facing a marshmaster prophet and about 15 militias. The pretender was casting berserk and summon undead for some turns, then flew to my troops to attack. On the first turn my summons in combination with mindburns and bLasts were able to damage him for 92 HP, but I lost 1 thing from the Void in the counterattack. On the next turn the pretender was brought down to 43 HP and failed to kill another summon. While the undead (commanded by the marshmaster) were getting into close combat range the pretender was killed by the coordinated attacks of my summons, but some were severely wounded. After the undead killed 2 Formless Spawns the Things from the Void broke and retreated. The Formless Spawns kept killing the longdead and the Illithids kept bLasting the militias. In the end I lost my Last Formless Spawn, but Ctis army was routed and destroyed.
Provinces: 6
Treasury: 410
Income: 577
Upkeep: 153
RP: 91
Fortification: 2
Temple: 1
Fire gems: 5
Water gems: 23 (+3)
Astral gems: 30 (+3)
Death: 2 (+2)
Nature: 5 (+2)
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea Dom1 7k pop, 33 inc, 14 res
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) Pangaea black candle 2
Kolermegor (5) Pangaea black candle 5
Scythia (35) 40-50 Light/Heavy Infantry and Crossbowmen general intel
Abysia (40) 50 Abysian Infantry and Humanbreads, Cyclops pretender
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Hoburgdorf (34) 40-100 Ichtyids/Ichtyid Warriors farm lands - general intel black candle 2
Gol Ryepe (46) 40-70 Light Infantry farm lands - general intel
Bright Woods (17) 20 Woodsmen - forest - general intel black candle 1
The Weald (25) 30-40 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel black candle 2
Soth Beaver (38) 50-60 Triton troopers/guards Sea general intel
Baptizer (43) 50-70 Triton troopers/guards Sea general intel
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 212 inc, 72 res, 25 def, dom 6
Gol Phalas (26) 13.060 pop, 90% tax, 2 UR, 54 inc, 8 res, 0 def, dom 1
Dunheim (28) 11.490 pop, 100% tax, 1 UR, 52 inc, 4 res, 0 def, dom 1
Talito (36) 8.290 pop, 100% tax, 1 UR, 28 inc, 12 res, 0 def, dom -2
Deshid (20) 6.380 pop, 100% tax, 0 UR, 33 inc, 9 res, 0 def, dom 4
Ctis (27) 31.820 pop, 90% tax, 2 UR, 99 inc, 49 res, 0 def, dom -2
My order scale in Rlyeh is finally back up to 3.
Vepitre (14) has been taken by Pangaea and now my province of Gol Phalas (26) borders on both Abysia and Pangaea. I am thinking about raising my defenses in Gol Phalas to 21, but since I am not sure if the defences will really stop the AIs from attacking I think that I will further concentrate on building up offensive power instead of defenses.
Abysia has an estimated 20 Abysian Infantry and Humanbreads in its captial while Pangaea has about 40 satyrs and satyr hoplites in Vepitre.
I will start to concentrate more on building troops and moving my armies to Gol Phalas now, but in order to keep improving my research I will recruit star children in Ctis.
I will have to pick up my 2 Last remaining Things from the Void from Deshid, but am tempted to move my armies to Gol Phalas via Hoburgdorf (34), but the 40-100 Ichtyids there are looking fairly strong to my 2 understrength armies, but in order to keep up my momentum I will attack.
I got a 1W, 3As, 1D, 1N mage this turn who will participate in my research project, too.
Since I have no prophet till now and need a non researching commander anyway I will recruit a starspawn priest in Rlyeh this turn in addition to 3 Illithid Soldiers.
I will reach conjuring 5 (and acashic records due to it) this turn and will invest the remaining 6 PRs into thaumaturgy to go after paralyse, soul slay, gateway and enslave mind.
To be continued...
CharonJr
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February 15th, 2004, 07:41 PM
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Sergeant
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 12
Atlanasha managed a successful summon again 4 Formless Spawns - bringing the summon skill up to 6. No blood slaves were found, but 5 air gems were found in Talito.
Marignon declared a paladin as the prophet.
The battle in Hoburgdorf went very well, despite there being close to 70 enemies. About half of them being Ichtyids the other half Ichtyid Warriors. Only 4 Ichtyids made it past the mindbLasts, but my arrow fodder (slave troopers) were broken after the first turn of close combat 5 were killed. In the end my Illithid Soldiers had to engage about 20 Ichtyid Warriors in close combat, but surprisingly not a single one of my soldiers was killed. But the battle afflictions are starting to add up.
Provinces: 7
Treasury: 481
Income: 613
Upkeep: 171
RP: 94
Fortification: 2
Temple: 1
Fire gems: 5
Air: 5
Water gems: 26 (+3)
Astral gems: 36 (+3) 3 gems back from the summoner to the pool due to enough bodyguards (at least that is what I hope )
Death: 4 (+2)
Nature: 7 (+2)
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea Dom1 7k pop, 33 inc, 14 res
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) Pangaea black candle 2
Kolermegor (5) Pangaea black candle 5
Scythia (35) 30-50 Light/Heavy Infantry and Crossbowmen general intel
Abysia (40) Abysia capital
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Gol Ryepe (46) 40-70 Light Infantry farm lands - general intel
Bright Woods (17) 20 Woodsmen - forest - general intel black candle 1
The Weald (25) 30-40 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel black candle 2
Soth Beaver (38) 50-60 Triton troopers/guards Sea general intel
Baptizer (43) 50-70 Triton troopers/guards Sea general intel
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 212 inc, 72 res, 25 def, dom 6
Gol Phalas (26) 13.060 pop, 90% tax, 0 UR, 54 inc, 9 res, 0 def, dom 1
Dunheim (28) 11.490 pop, 100% tax, 0 UR, 54 inc, 5 res, 0 def, dom 1
Talito (36) 8.240 pop, 90% tax, 4 UR, 24 inc, 12 res, 0 def, dom -2
Dershid (20) 6.380 pop, 100% tax, 0 UR, 33 inc, 9 res, 0 def, dom 4
Ctis (27) 32.200 pop, 100% tax, 0 UR, 198 inc, 108 res, 0 def, dom 0
Hoburgdorf (34) 13.670 pop, 80%, 9 UR, 38 inc, 10 res, 0 def, dom 1
I will send my commander with the rest of my army to Talito (36) and to Gol Phalas (26) next. Meanwhile my mage will be send to Dunheim to pick up the 2 Things from the Void.
I will declare my newly aquired priest Togrul as my prophet this turn and the star child in Ctis will be set to research.
I will recruit another star child in Ctis and a starspawn mage in Rlyeh in addition to 2 Illithid Soldiers and 3 lobo guards as new arrow fodder.
I have to take one of my mages out of the research pool in order to be able to cast acashic records (one of my 2 provinces containing mountains due to a higher chance to contain sites). Either Talito (36) or Dershid (20), but in the end I will cast it on Dershid due to it not bordering right on Abysia (40).
The remaining 83 RPs will be put into thaumaturgy.
To be continued...
CharonJr
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February 16th, 2004, 12:34 PM
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Sergeant
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Re: Noob\'s shot at an R\'lyeh AAR
Just a quick question here, what are peoples thoughts about using the statistic screens in order to get information that would normally not be available to you in SP ?
Till now I haven't looked at them, but it surely is tempting.
On the other hand I like to use only information I could have gathered by using spies or reports from neighbouring provinces...
Due to its heavy merc usage I am fairly sure that Ulm is currently the largest nation in my game. But maybe they get beaten by 2-3 other AIs who ganged up on them...
Hmm, some "rumors from distant lands" event (random, not automatic information about everything) would be nice which just would tell if a nation is at war.
CharonJr
[ February 16, 2004, 12:50: Message edited by: CharonJr ]
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February 16th, 2004, 04:14 PM
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Sergeant
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Location: Germany
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Re: Noob\'s shot at an R\'lyeh AAR
I will switch this AAR to patch 2.08 later today, from what I have read in the patch notes it shouldn't have a dramatic impact on this game.
CharonJr
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February 16th, 2004, 04:17 PM
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Major General
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Join Date: Jan 2004
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Re: Noob\'s shot at an R\'lyeh AAR
Quote:
Originally posted by CharonJr:
I will switch this AAR to patch 2.08 later today, from what I have read in the patch notes it shouldn't have a dramatic impact on this game.
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Don't be so sure. My AAR has just been screwed ...
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February 16th, 2004, 05:07 PM
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Sergeant
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Re: Noob\'s shot at an R\'lyeh AAR
Thank you for the information, since Jotunheim is in my game I will refrain from patching for now.
CharonJr
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February 16th, 2004, 08:17 PM
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Corporal
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Join Date: Jan 2004
Location: Pembrokeshire, Wales
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Re: Noob\'s shot at an R\'lyeh AAR
Quote:
Originally posted by CharonJr:
Just a quick question here, what are peoples thoughts about using the statistic screens in order to get information that would normally not be available to you in SP ?
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Looking at the score graphs after you have effectively won can be very interesting. I've avoided looking at them until very late on in the game, at which point you have a good idea who is where and how big, but info on research, or seeing the province graphs bob around as two AIs fight together, can be fascinating.
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Thtrap it to the bench and put a good thick bolt of lightning through it, that'th our motto. That'th how you tetht thomething!
- Igor
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