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  #31  
Old September 8th, 2005, 02:23 AM
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Default Re: TCPIP Game - Looking for players

Quote:
Ed Kolis said:
Aw, great, we're all using blue and green nations... now we'll never tell the flags apart
Unwise banners mod

http://ulm.illwinter.com/dom2/Unwise_Banners.zip

Would resolve this, but I would need to restart the game. Very early days so we can do this. If everyone votes for a restart then we'll do and load up with unwise and restart otherwise continue on.

Tals
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  #32  
Old September 8th, 2005, 09:51 AM

Folket Folket is offline
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Default Re: TCPIP Game - Looking for players

I see no problem as it is. I have never had problems to tell dominions apart.
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  #33  
Old September 8th, 2005, 10:32 AM
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Default Re: TCPIP Game - Looking for players

Quote:
Folket said:
I see no problem as it is. I have never had problems to tell dominions apart.
Agreed. Let's press on!
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  #34  
Old September 8th, 2005, 01:09 PM

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Default Re: TCPIP Game - Looking for players

Server seems to be down now.
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  #35  
Old September 8th, 2005, 02:22 PM
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Default Re: TCPIP Game - Looking for players

My apologies was testing the effect of standby - standby - not good

OK waiting on Folket, once I get this turn we will be on 48 hour autohost and quick host.

Tals
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  #36  
Old September 8th, 2005, 06:35 PM
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Default Re: TCPIP Game - Looking for players

Quote:
Tals said:
Unwise banners mod

http://ulm.illwinter.com/dom2/Unwise_Banners.zip

Would resolve this, but I would need to restart the game. Very early days so we can do this. If everyone votes for a restart then we'll do and load up with unwise and restart otherwise continue on.

Tals
Nah, not complaining... should be fine
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  #37  
Old September 9th, 2005, 01:41 AM
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Default Re: TCPIP Game - Looking for players

Ummm... did we restart or something? I loaded up the game and it says all slots are open...
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  #38  
Old September 9th, 2005, 02:11 AM
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Default Re: TCPIP Game - Looking for players

Nope, turn was genned and we are now on Turn 2 so you need to do the next turn

I'd suggest re choosing your race and you can then do your turn. Loosing which race you are (which I think you are saying ) - you should have an sf_aran directory in your dom 2 directory with a .turn and .2h file in it. I think this is how it remembers what race you are.

It doesn't matter though - reselecting it doesn't lose anything.

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  #39  
Old September 9th, 2005, 03:14 AM
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Default Re: TCPIP Game - Looking for players

Please also note all players should have got an email to indicate that the next turn had been genned - if not let me know (still do your next turn )

Tals
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  #40  
Old September 9th, 2005, 03:19 AM
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Default Re: TCPIP Game - Looking for players

Quote:
Tals said:
I'd suggest re choosing your race and you can then do your turn. Loosing which race you are (which I think you are saying ) - you should have an sf_aran directory in your dom 2 directory with a .turn and .2h file in it. I think this is how it remembers what race you are.

Ah, that makes sense now - my filesystem got messed up and I had to reinstall everything, so there *is* no such directory yet!
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