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September 12th, 2006, 12:59 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Excellent software for mapmakers
I dont see why a 3d map would work as long as the heights dont hide a province behind it.
And technically, Dominions doesnt need borders to be drawn on the map. Just the white pixels. Whether you can travel from one province to another isnt decided by the image, its decided by the neighbor commands. A line of "#neighbor 4 126" would allow travel whether they are near each other on the map or not. (which opens some interesting possiblities)
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 12th, 2006, 02:24 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
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Re: Excellent software for mapmakers
Uploaded completed (and untested!) map for anyone interested. It was just a test, so nothing fancy.
Aomdom - 125 provinces
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September 12th, 2006, 03:16 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: Excellent software for mapmakers
for a test it looks very nice. Good choice of colors. I like how the province lines goes behind things like trees.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 12th, 2006, 05:04 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
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Re: Excellent software for mapmakers
You guys and your fancy graphics cards and cellular phones. I'm going to use Dwarf Fortress screenshots to make my Dom3 maps.
http://www.bay12games.com/dwarves/sc...world_gen.html
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September 12th, 2006, 05:17 PM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
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Re: Excellent software for mapmakers
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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September 12th, 2006, 05:20 PM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
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Re: Excellent software for mapmakers
Quote:
Ballbarian said:
Uploaded completed (and untested!) map for anyone interested. It was just a test, so nothing fancy.
Aomdom - 125 provinces
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Hm this map looks good actually. You were using the AoM map editor? Anyways I still don't have HoMM 3. because my brother couldn't find it yet.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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September 12th, 2006, 05:26 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
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Re: Excellent software for mapmakers
It's a great map. Since Dominions 3 supports aplha channel you could make the black background transparent...
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 13th, 2006, 08:31 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
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Thanked 194 Times in 94 Posts
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Re: Excellent software for mapmakers
@ Gandalf
Thanks, I liked how the effect turned out too.
@ Morkilus
@ DominionsFan
More specifically, Age of Mythology with the Titans expansion. It has a powerful map editor with a lot of nice features. Just wish they would have included some mountain objects so that it wasn't such a challenge to create them. I didn't really like how they turned out in my test run, but they are looking better in my current project.
@ Nerfix
Thanks for checking it out. When I saw Gandalf's random map upload was in rgb format I hoped it was to support transparency. Should be able to create some neat effects with that. As far as the black space in the corners, I was trying to think of an interesting use for them. Considered filling one corner with a simple map key and just filling the other with some thematic low profile images. I never seem to have as much time as I have ideas.
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September 14th, 2006, 02:52 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Excellent software for mapmakers
Here is a thumb of a slightly larger map that I am working on now:
Hoping to see some from others soon...
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September 14th, 2006, 03:15 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Excellent software for mapmakers
Quote:
Ballbarian said:Should be able to create some neat effects with that. As far as the black space in the corners, I was trying to think of an interesting use for them. Considered filling one corner with a simple map key and just filling the other with some thematic low profile images. I never seem to have as much time as I have ideas.
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The background picture is just a the same wooden one as in Dom2, but because it could be replaced in Dom2, it should be possible to replace it in Dom3... Underworld, or old parchment with various strange creatures and islands in it, etc etc could work well.
The Dom3 RMG make seas slightly transparent, so that will and does work. I'm not sure if it happens always or if it was based on the setting I chose.
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