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May 21st, 2008, 05:27 PM
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Lieutenant General
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Join Date: Feb 2007
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Re: Mega Age II -Kingmaker(full) Race selection
Thanks Twan.
If that works, that may be a better fix than removing the spell completely. A mass mirror image spell could be useful in conjunction with arrow fend and fog warriors.
I think it would be especially lethal for armies of high damage troops like shin shifters, that are somewhat vulnerable due to little armor.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 21st, 2008, 05:49 PM
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Captain
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Join Date: Sep 2004
Location: France
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Re: Mega Age II -Kingmaker(full) Race selection
Just tested, it works but has an interesting side effect :
By chance number of images isn't based on caster level but on the target one, so troops get just one.
But all air mages get a number of images = their air level, like if they casted the mirror image spell themselves (I see no way to give them just one).
So it's an excellent spell to buff an army of thugs with air magic.
--
But there is a potential problem with the spell AI. I fear the AI will recast this one as soon some units have lost their image.
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May 21st, 2008, 06:23 PM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
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Re: Mega Age II -Kingmaker(full) Race selection
can i switch to LA Midgard ?
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May 21st, 2008, 07:19 PM
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Lieutenant General
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Re: Mega Age II -Kingmaker(full) Race selection
Lots of players have pmed me about switching races. And many of them got their 1st choice of race, out rolling players who also wanted the race they got. So it is very doubtful I will
want to reopen races, as that will definitely cause a chain reaction that will delay the start of the game.
But I will not give a definite response until the patch is released. The sooner it is released, the more inclined i would be to allow changes, since it is my shared goal with the players to make as many people happy as possible with their race selections.
But fyi, you are not the 1st to ask to switch to midguard, or the new race, or la mictlan.... If the patch is not released in the next 3-4 days, then it is highly unlikely we will want to delay the game any further than the patch already is delaying it.
And if the patch is not released by June 1, the 2 players with new races will be allowed to pick midguard, mictlan, or abysia, and we will be starting. The Big Game is best played during the Summer, and as much as I would love to include the new races/patch, I do not think anyone anticipated it not being released by June 1 when we agreed to use it.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 21st, 2008, 08:31 PM
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BANNED USER
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Join Date: May 2004
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Re: Mega Age II -Kingmaker(full) Race selection
why not just allow people to switch freely if they want to?
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May 21st, 2008, 08:50 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Mega Age II -Kingmaker(full) Race selection
Because 4 different players want to switch to the new race. And is it fair to allow the switch if they already received their 1st choice of race?
For instance, Lolomo out rolled Admiralzhao for LA caelum. But now lolomo wants to ditch his 1st choice, and play the new race(as do 3 other players). Say I let Lolomo switch. Then Admiralzhao, seeing that his 1st choice, la caelum, is now open, says I want la caelum.
And so on and so forth. What is likely to result is more roll offs for races. And to be quite honest, I have already spent many hours on the race selection process.
Creating spreadsheets and ranking players' picks, then having a roll off. Not sure I want to go through that again, and I am also not sure I want the game delayed while a second bite at the apple occurs.
And inevitably, someone(s) will still not be completely happy even if the process is repeated. Of course race selection could have been 1st come 1st serve like most games, but i decided to follow Velusion's seeded race selection process for several reasons.
If it had been 1st come 1st serve, I would not have been stuck with LA Arcos, that is for darn sure! Though there is nothing "bad" about them, just not a race i would have selected 1st, or 10th, or 30th.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 21st, 2008, 08:55 PM
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Captain
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Join Date: Oct 2007
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Re: Mega Age II -Kingmaker(full) Race selection
Quote:
chrispedersen said:
why not just allow people to switch freely if they want to?
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I think chrispedersen is talking about player-to-player trades.
Like if two players both agree to take the other's nation.
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May 21st, 2008, 09:39 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Mega Age II -Kingmaker(full) Race selection
I am unaware that any 2 players want to trade nations. But I certainly have no objection to that.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 21st, 2008, 11:42 PM
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First Lieutenant
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Re: Mega Age II -Kingmaker(full) Race selection
Xietor, I agree totally with you not wanting to allow switching. I cant even imagine how I would go about doing the rolls in the first place. What I am trying to say is thanks for going to all the trouble, and that I am impressed the skills needed to tackle the task.
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