Before the game starts, I want to make everyone aware of a couple of minor modifications to the game, made via of what will be named the Kingmaker Mod. That way there will be no surprises once the game starts.
Worthy Heroes 1.8 most likely will be used in its present form, since I have not heard from Turin in quite some time.
Lllamabeast is working on a research mod-and even I do not understand it completely, so once i do i will post what it does. The research mod changes will be subject to discussion, though i think most were in general agreement with what Llamabeast is attempting to do. A layered research tier with the lower level spells being normal, and the highest ones being very hard.
Twan made a mod "fixing" Mists of Deception. A detailed explanation of what the modded spell does is in the mod forum. Given all of the controversy this spell has caused, it will be modded. That will not be open for a vote.
I added a commender to 2 races that i view as weaker nations. And I do not know the players that are playing them from Adam. But I did not add the commanders because the nations were weak, but because i thought they were "missing." You be the judge.
LA Ulm- While I only really play MA, when i was looking at some of the races I may have to play, one of them was LA Ulm. Right off the bat something bothered me. LA Ulm has a fairly nice capital only undead troop, the undead Guardian,
but no leaders that can really lead undead.
Blood mages have poor undead leadership. And mages in general have poor leadership of regular troops. So I added a leader that can lead both men and undead:
As you can see, this leader is hardly going to be a game breaker for la ulm, but it should allow him to get his men and undead moved around with 1 commander.
The second is a KOA Commander for Man. KOA's have forest survival and a map move of 3, but none of Man's commanders do(: Maybe it is just me, but Wardens are a bit sad. I do not even buy them when i play man, and do not spend any points blessing them.
So I did give the KOA Commander better stats than a gor KOA. But the cost is 150 gold, and you can't buy these and crones as well.
But if i get any objections to them, they will be left out of the mod.