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				September 8th, 2003, 09:21 PM
			
			
			
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				 Re:  STM  "Final v1.7.5"  Discussion 
 i'll take ferengi, if no one minds...
 (if the klingon doesn't sho up, can i take that empire instead??  the ferengi's are okay, but the klingons are more my cup of gagh.  Qa'pla!)
 
 may the profits be with you,
 farstryder
 
				__________________A- Se+++ GdY>GdQ $+ Fr C+ Cst Sf* Ai** AuO M++ MpTDUScSaAFd* S--- Ss+++ RV! Pw++ Fq+++ Nd* Rp* G Mm+++ Bb L+
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				September 8th, 2003, 11:25 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re:  STM  "Final v1.7.5"  Discussion 
 Welcome Aboard 
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				September 10th, 2003, 03:59 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re:  STM  "Final v1.7.5"  Discussion 
 If you are already signed up to play the Star Trek Mod game at PBW and have not yet joined please do so by Monday the 15th.  At that point any open spots will become first come first serve.  Any player who has signed up for a spot already and has uploaded his player files my switch at that time to any open spot they wish.
 I would like to start the Game on Sept 16th.  Thank you all.
 
 And PLEASE do not use acient Race trait.  Thanks.
 
 The game name is STAR TREK MOD
 
 8427 -
 Borg - Lighthourse
 Breen - openair
 Cardassians - CNC
 Dominion - Atrocities
 Federation - UserX
 Ferengi -
 Klingons - Tesco
 Romulans - Fyron
 Tholians - General Woundwort
 
 [ September 10, 2003, 03:01: Message edited by: Atrocities ]
 
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				September 10th, 2003, 04:02 AM
			
			
			
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				 Re:  STM  "Final v1.7.5"  Discussion 
 dibs on the klingons!  =) 
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				September 11th, 2003, 12:48 AM
			
			
			
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 First Lieutenant |  | 
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				 Re:  STM  "Final v1.7.5"  Discussion 
 Alright, then if you're Klingons, I'll take the Ferengi.
 That is, if there's no other claim on them now
 
 [ September 10, 2003, 23:50: Message edited by: jimbob ]
 
				__________________Jimbob
 
 The best way to have a good idea is to have lots of ideas.
 -Linus Pauling
 Take away paradox from the thinker and you have a professor.
 -Søren Kierkegaard
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				September 11th, 2003, 01:26 AM
			
			
			
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				 Re:  STM  "Final v1.7.5"  Discussion 
 Oh, and is anyone else willing to have this be a Rated Game?  I'm willing to be multiplayer rated (whatever Slynkies final rules might be) on this game. 
Yes, that's a challenge   
				__________________Jimbob
 
 The best way to have a good idea is to have lots of ideas.
 -Linus Pauling
 Take away paradox from the thinker and you have a professor.
 -Søren Kierkegaard
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				September 11th, 2003, 02:49 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re:  STM  "Final v1.7.5"  Discussion 
 I have no intentions of participating in any Ratings system myself, so I do not care if you have this rated for you.    |  
	
		
	
	
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				September 11th, 2003, 04:37 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re:  STM  "Final v1.7.5"  Discussion 
 If it does not bother others, it  does not bother me.   
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				September 11th, 2003, 08:28 AM
			
			
			
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 Sergeant |  | 
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				 Re:  STM  "Final v1.7.5"  Discussion 
 If anyone is interested, this system types file will only use normal warp points. This way,  warp points do nothing but act as  warp points. I also changed the sect type file so all warp points are colored  red. 1063261583.zip |  
	
		
	
	
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				September 11th, 2003, 08:34 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re:  STM  "Final v1.7.5"  Discussion 
 But that is very boring.      Perhaps it would be better if you just removed the damaging ability from WPs, as that is the only navigation hazard one... |  
	
		
	
	
	
	
	
	
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