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September 11th, 2003, 08:58 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Imperator Fyron:
But that is very boring. Perhaps it would be better if you just removed the damaging ability from WPs, as that is the only navigation hazard one...
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This is the better option in my opinion, but thanks TNZ for posting this. It was very helpful. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 11th, 2003, 09:00 AM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
TNZ I have to ask, during the filming of the Lord Of The Rings series were you ever an extra or see any of the production work?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 11th, 2003, 09:03 AM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
I should also note that an update is in the works and should be out by the end of the month.
Thanks to Rollo and Fyron and a few others I have gained a new understanding of how the AI works and am hard at work fixing somethings.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 11th, 2003, 07:18 PM
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Sergeant
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Re: STM "Final v1.7.5" Discussion
If 8472 is still open, consider it filled. I have some extra time and a stable internet connection so I'm ready to go. 
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I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
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September 11th, 2003, 08:38 PM
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First Lieutenant
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Re: STM "Final v1.7.5" Discussion
So the roster is full then! Yah us
Will the AI update be introduced to this game along the way? I realize that all the spots are filled, but there will be neutrals and the like that need good AI, no?
Regarding the challenge of rating, gosh, it looks like no one else in this game is registered for rating... how am I gonna get rated if there's no one to compare against?
Perhaps some of you would like to join the SEIV Rating community?
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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September 11th, 2003, 11:59 PM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
The Cardassian weapon Spiral Wave Disruptor II's roman numeral is 3 instead of 2.
Quote:
Perhaps some of you would like to join the SEIV Rating community?
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Not me!
[ September 11, 2003, 23:00: Message edited by: Imperator Fyron ]
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September 12th, 2003, 02:05 AM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
QuarianRex Tis yours, go join. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 12th, 2003, 02:08 AM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by jimbob:
So the roster is full then! Yah us
Will the AI update be introduced to this game along the way? I realize that all the spots are filled, but there will be neutrals and the like that need good AI, no?
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The Ai update won't have any effect on this PBW game as the AI's will seldom, if ever be in control of an empire. I don't think we are going to have neutrals this time. Perhaps next time.
Quote:
Regarding the challenge of rating, gosh, it looks like no one else in this game is registered for rating... how am I gonna get rated if there's no one to compare against?
Perhaps some of you would like to join the SEIV Rating community?
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I haven't looked into the rating system, therefore I know nothing about it. Sorry man. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 12th, 2003, 02:09 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Imperator Fyron:
The Cardassian weapon Spiral Wave Disruptor II's roman numeral is 3 instead of 2.
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Thanks.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 12th, 2003, 03:34 AM
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Corporal
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Re: STM "Final v1.7.5" Discussion
I just need to clarify something. Are we going to play ONE turn every 48 hours (2 days)?
If the question sounds odd to the veterns, I've never participated in a PBW game before.
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