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  #41  
Old February 26th, 2004, 08:08 AM
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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

Patch it.

Time to start thinking of AI:s ??

[ February 26, 2004, 06:14: Message edited by: Ruatha ]
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  #42  
Old February 26th, 2004, 03:57 PM
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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

I'm not much for AI's in PBW games, but if you really want to you can... 17 is close enough to 20.
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  #43  
Old February 26th, 2004, 03:59 PM

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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

I concur. Unless someone wants 3 AIs in the game, let's just go with all human players...

as soon as I can get home I'll send in my EMPire and, then we're just waiting on any others who have yet to do the same...

thanks,

alarik

Quote:
Originally posted by Ed Kolis:
I'm not much for AI's in PBW games, but if you really want to you can... 17 is close enough to 20.
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  #44  
Old February 26th, 2004, 05:33 PM
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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

I don't want Ai's either.
Just thought the map might be created with 19+1 defined starting positions, making 16+1 players unbalancing it.

But if you can keep them out, as it seems, I'm happy!
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  #45  
Old February 26th, 2004, 05:39 PM
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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

Ooops, seems I scared away one player in the game forum!
I mixed up this forum with the NGC4 one, was using multiple browser tabs...

Really sorry, I'll mail him and explain!
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  #46  
Old February 26th, 2004, 06:06 PM

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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

Hey, you're scary, eh?

Anyways, just one small question to put out there for someone to step up to the plate to confirm: people have made their EMPires under 1.84. The game is gonna be 1.91 now. I am assuming that this won;t be a problem. Worst case scenario, I'll keep the game as 1.84 until the first turn is run, then switch it to 1.91.

Like I said...we start as soon as everyone gets their EMPires in!

Tonight!!?

Thanks,

Alarik


Quote:
Originally posted by Ruatha:
Ooops, seems I scared away one player in the game forum!
I mixed up this forum with the NGC4 one, was using multiple browser tabs...

Really sorry, I'll mail him and explain!
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  #47  
Old February 26th, 2004, 06:35 PM
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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

Quote:
Originally posted by alarikf:
Hey, you're scary, eh?
Look at my avatar... I'm a dragoon!
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  #48  
Old February 26th, 2004, 06:47 PM

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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

A Dragoon or a Dragon?

I suppose if I came across either one in a dark alley, I'd pee my pants...


Quote:
Originally posted by Ruatha:
quote:
Originally posted by alarikf:
Hey, you're scary, eh?
Look at my avatar... I'm a dragoon!
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  #49  
Old February 26th, 2004, 09:33 PM
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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

Quote:
Originally posted by alarikf:
A Dragoon or a Dragon?

I suppose if I came across either one in a dark alley, I'd pee my pants...


quote:
Originally posted by Ruatha:
quote:
Originally posted by alarikf:
Hey, you're scary, eh?
Look at my avatar... I'm a dragoon!

a dragoon might not be to bad, but if it's a dragon, i wouldn't waste time peeing my pants. i'd simply do my absolute best to break the lightspeed barrier.
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  #50  
Old February 26th, 2004, 10:25 PM
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Default Re: ZQNN (Zeta Quadrant News Network) - Replacement Player needed

Well, it's both a dragon, and a dragoon. A kind of cavalry, not sure how it's spelled in english though.
Now the Swedish Dragoons are mechanized.
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