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  #41  
Old May 22nd, 2007, 03:24 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

Hey Mark,

I take it in order to calculate the armour values for these monsters all I need to do is find the averages for the front sides and back (Turret and chasis respectively) and then work out the angles of the armour slope. Any idea as to what they might be?

As for speeds and what not what are the conversions for land based vehicles? I have only ad t work out speeds for aircraft thus far.
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  #42  
Old May 22nd, 2007, 03:33 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

"As for speeds and what not what are the conversions for land based vehicles?"

max km/h speed divided by 3

For example a vehicle with a maximum speed of 75 km would have a speed of 25 in the game.
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  #43  
Old May 22nd, 2007, 09:18 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

The "M-104" of yours looks just like the M103A2 with a couple additives. The M103A2 don't have the search light though. If you look in the "Master Icon List" you should find it. To save time look for the M103 in Mobhack find what icon number the M103 is and it should be right there. I submitted that a LONG time ago for MBT but it never got used to the best of my knowledge.

Just a thought.
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  #44  
Old May 23rd, 2007, 04:28 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

You guessed it. It is a larger version of the M103 including some of the refinements found on the M60. The search light, the camo scheme, parts of the chasis and of course an upgrade on the gun. It will be a little heavier than the M103 and will begin production in tandem with the M60.

~~#UPDATE#~~

Here are the new Luftwaffe models I worked on. Bombers, fighters and some hypothetical stuff for the sixties, seventies and eighties.
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  #45  
Old May 23rd, 2007, 07:11 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

Some of the aircraft might be missing. If someone would be kind enough to send me back a list of names of the planes within then I will post up those that are missing. If indeed they are that is.
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  #46  
Old May 27th, 2007, 12:20 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

I take it in order to calculate the armour values for these monsters all I need to do is find the averages for the front sides and back (Turret and chasis respectively) and then work out the angles of the armour slope. Any idea as to what they might be?

The way I do it is I calculate the different slopes and thicknesses like

Upper Glacis 100mm @ 55 degrees = 281 mm effective
Lower Glacis 65mm @ 40 degrees = 106 mm effective

281+106 = 387

387/2 = 193.5

So effective total frontal thickness is 19cm.

Of course this all presupposes that both glacis angles are of equal height. I really need to do some measurements of actual tanks and suchlike to find the proper ratios.

But I do like this system, because it allows me to represent the changes in the JS-2s frontal armor as time goes on

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  #47  
Old May 27th, 2007, 12:28 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

Here's the thickness and Slope data for a bunch of tanks:

M6 Heavy Tank

HULL (angle w/vertical)
Upper Front: 83mm @ 30
Lower Front: 102 to 70mm @ 0 to 60
Upper Sides: 44mm @ 20
Lower Sides: 70mm @ 0 (incl Track Armor)
Rear: 41mm @ 17
Top: 25mm @ 90
Floor: 25mm @ 90

TURRET
Gun Shield: 102mm @ 0
Front: 83mm @ 7
Sides: 83mm @ 0
Rear: 83mm @ 0
Top: 25mm @ 90

-------------------

M6A2E1:


HULL (angle w/vertical)
Front: 191mm @ 0
Upper Sides: 44mm @ 20
Lower Sides: 70mm @ 0 (incl Track Armor)
Rear: 41mm @ 17
Top: 25mm @ 90
Floor: 25mm @ 90

TURRET
Gun Shield: 191mm @ 0
Front: 191mm @ 0
Sides: 89mm @ 0
Rear: 208mm @ 0
Top: 25mm @ 90

---------------------

Superheavy Tank T28 (105mm GMC T95)


HULL (angle w/vertical)
Gun Shield: 292mm @ 0
Upper Front: 305mm @ 0
Lower Front: 133mm @ 60
Upper Sides: 64mm @ 57
Lower Sides: 152mm @ 0
Rear: 51mm @ 9
Top: 38mm @ 90
Floor: 25mm @ 90

--------------

Heavy Tank T29


HULL (angle w/vertical)
Upper Front: 102mm @ 54
Lower Front: 70mm @ 58
Front Sides: 76mm @ 0
Rear Sides: 51mm @ 0
Upper Rear: 51mm @ 9
Lower Rear: 19mm @ 62
Top: 38mm @ 90
Front Floor: 25mm @ 90
Rear Floor: 13mm @ 90

TURRET
Gun Shield: 203-279mm @ 0
Front: 178mm @ 30
Sides: 127mm @ 5
Rear: 102mm @ 0
Top: 38mm @ 90

-------------

Heavy Tank T29E3

HULL (angle w/vertical)
Upper Front: 102mm @ 54
Lower Front: 70mm @ 58
Front Sides: 76mm @ 0
Rear Sides: 51mm @ 0
Upper Rear: 51mm @ 9
Lower Rear: 19mm @ 62
Top: 38mm @ 90
Front Floor: 25mm @ 90
Rear Floor: 13mm @ 90

TURRET
Gun Shield: 203-279mm @ 0
Front: 178mm @ 30
Sides: 127mm @ 5
Rear: 102mm @ 0
Top: 38mm @ 90

-----------

Heavy Tank T30


HULL (angle w/vertical)
Upper Front: 102mm @ 54
Lower Front: 70mm @ 58
Front Sides: 76mm @ 0
Rear Sides: 51mm @ 0
Upper Rear: 51mm @ 9
Lower Rear: 19mm @ 62
Top: 38mm @ 90
Front Floor: 25mm @ 90
Rear Floor: 13mm @ 90

TURRET
Gun Shield: 203-279mm @ 0
Front: 178mm @ 30
Sides: 127mm @ 5
Rear: 102mm @ 0
Top: 38mm @ 90

------------

Heavy Tank T32

HULL (angle w/vertical)
Upper Front: 127mm @ 54
Lower Front: 95mm @ 59
Sides: 76mm @ 0
Rear: 51mm @ 9
Top: 38mm @ 90
Front Floor: 25mm @ 90
Rear Floor: 13mm @ 90

TURRET
Gun Shield: 298mm @ 0
Front: 298mm @ 15
Sides: 197 to 152mm @ 9
Rear: 152mm @ 0
Top: 25mm @ 90

----------

Heavy Tank T34

HULL (angle w/vertical)
Upper Front: 102mm @ 54
Lower Front: 70mm @ 58
Front Sides: 76mm @ 0
Rear Sides: 51mm @ 0
Upper Rear: 51mm @ 9
Lower Rear: 19mm @ 62
Top: 38mm @ 90
Front Floor: 25mm @ 90
Rear Floor: 13mm @ 90

TURRET
Gun Shield: 203 to 279mm @ 0
Front: 178mm @ 15
Sides: 127mm @ 0
Rear: 203mm @ 0
Top: 38mm @ 90

----------------

90mm Gun T15E2
70 Caliber
3420 lb total weight
Separated Ammunition
4 rounds/minute

Muzzle Velocity
AP T43 (APBC-T) = 3200 ft/sec (975 m/sec)
HVAP T44 (APCR-T) = 3750 ft/sec (1143 m/sec)
HE T42 = 3,200 ft/sec (975 m/sec)

Muzzle Energy
AP T43 (APBC-T) = 1711 ft/tons
HVAP T44 (APCR-T) = 1628 ft/tons
HE T42 = 1654 ft/tons

Penetration
AP T43 (APBC-T) 127mm of Homogenous Armor at 30 deg obliquity at 1000 yds (914m)
AP T43 (APBC-T) 122mm of Homogenous Armor at 30 deg obliquity at 2000 yds (1829m)
AP T43 (APBC-T) 74mm of Homogenous Armor at 55 deg obliquity at 1000 yds (914m)
AP T43 (APBC-T) 71mm of Homogenous Armor at 55 deg obliquity at 2000 yds (1829m)

HVAP T44 (APCR-T) 221mm of Homogenous Armor at 30 deg obliquity at 1000 yds (914m)
HVAP T44 (APCR-T) 173mm of Homogenous Armor at 30 deg obliquity at 2000 yds (1829m)
HVAP T44 (APCR-T) 94mm of Homogenous Armor at 55 deg obliquity at 1000 yds (914m)
HVAP T44 (APCR-T) 64mm of Homogenous Armor at 55 deg obliquity at 2000 yds (1829m)

Maximum Range
HE T42 = 27,000 yards (24,689 m)

------------

105mm Guns T5E1 and T5E2
65 Caliber
6300 lb total weight
Separated Ammunition
6 rounds/min with Autoloader

Muzzle Velocity
AP-T T32 (APBC-T) = 3000 ft/sec (914 m/sec)
HVAP-T T29E3 (APCR-T) = 3700 ft/sec (1128 m/sec)
HE T30E1 = 2,300 ft/sec (717 m/sec)

Muzzle Energy
AP-T T32 (APBC-T) = 2433 ft/tons
HVAP-T T29E3 (APCR-T) = 2335 ft/tons
HE T30E1 = 2232 ft/tons

Penetration
AP-T T32 (APBC-T) 135mm of Homogenous Armor at 30 deg obliquity at 1000 yds (914m)
AP-T T32 (APBC-T) 119mm of Homogenous Armor at 30 deg obliquity at 2000 yds (1829m)
AP-T T32 (APBC-T) 84mm of Homogenous Armor at 60 deg obliquity at 1000 yds (914m)
AP-T T32 (APBC-T) 69mm of Homogenous Armor at 60 deg obliquity at 2000 yds (1829m)

Undetermined Maximum Range

-----------

120mm GUN T53
60 Caliber
7405 lb total weight
Separated Ammunition
5 rounds/min with two loaders

Estimated Performance:
AP (APBC) 198mm of Homogenous Armor at 30 deg obliquity at 1000 yds (914m)
AP (APBC) 173mm of Homogenous Armor at 30 deg obliquity at 2000 yds (1829m)
AP (APBC) 102mm of Homogenous Armor at 60 deg obliquity at 1000 yds (914m)
AP (APBC) 91mm of Homogenous Armor at 60 deg obliquity at 2000 yds (1829m)

HVAP (APCR) 381mm of Homogenous Armor at 30 deg obliquity at 1000 yds (914m)
HVAP (APCR) 318mm of Homogenous Armor at 30 deg obliquity at 2000 yds (1829m)
HVAP (APCR) 112mm of Homogenous Armor at 60 deg obliquity at 1000 yds (914m)
HVAP (APCR) 76mm of Homogenous Armor at 60 deg obliquity at 2000 yds (1829m)

--------------

155mm Guns T7 and T7E1
40 Caliber
5,100 lb total weight
Separated Ammunition
2 rounds/min with two loaders
HE = 2,300 ft/sec (717 m/sec) Muzzle Velocity
Undetermined Maximum Range

NOTES: The T7E1 differed from the T7 in that it was modified
for use with power rammer and ejection equipment.
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  #48  
Old May 29th, 2007, 02:49 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

Excellent work Mark. I have added the icons in now so I am most greatful for this data. The new units should be in-game shortly.
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  #49  
Old June 2nd, 2007, 02:01 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

Ok, I am increasingly thinking that the subordinate OOBs, those which would be regions within the empire or those still part of the Allied Remnant, should just have all of their real world units cut and have the bulk of their units, formations and so on tailored to the Imperial or allied line. What do you guys think?

How should I go about this. Just gut the OOBs or replace things systematically to cut dowwn on picklist work?
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  #50  
Old June 2nd, 2007, 04:35 PM
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Default Re: WinSPMBT \"Das Reich\" (OOB MOD.)

Think you can do a bit of both? What would be the room allowed by Imperial authorities to local manufacturing and design? For those countries that are going to be integral Imperial provinces, I'd suggest going for the "official" imperial pack, or maybe some Warsaw-Pact-style variations (with more or less variation depending on the freedom allowed for said country, and local initiative.
Allied Remnant countries can have a more patched-up kit IMHO, at least for the early years. Look at the early Israeli OOB for similar results given by similar context.
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