|
|
|
|
|
June 16th, 2006, 12:53 PM
|
Captain
|
|
Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
I don't mind the concept of unique personalities, but I don't think a "hero" within SE would be of any interest to me.
but that's just my opinion.
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
|
June 16th, 2006, 01:03 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SE:V Screenshots at the SE Depot
I think heroes are a level of detail beyond the Space Empires series.
|
June 16th, 2006, 04:18 PM
|
First Lieutenant
|
|
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
Call it 'leaders', 'administrators', heroes is so Lord of the Ring'ish. People for hire that gives benefits to planets, systems or fleets in a specific area(e.g. science), while often providing disadvantages in other areas(e.g. negative effects on moral, resources, etc.).
Personally, I think a sort of 'market' system, like in Imp Galactica 2, would be neat as well, where you can buy ships/vehicles that other empires have put for sale for a specific amount.
|
June 16th, 2006, 04:41 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SE:V Screenshots at the SE Depot
You can buy and sell ships in SE:IV etc. already.
|
June 16th, 2006, 05:32 PM
|
Corporal
|
|
Join Date: Feb 2001
Location: Manchester, England.
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
Markavians said:
Pretty facility graphics and really cool explosions too. Remind me of the new BSG scenes.
Captain Kwok said:
Really? I thought the artist who made them was crappy.
I think the artist who made them said the "The mineral miners and the radioactive exctraction facilities don't look so good, but some of the later models (not featured in any screenshots) look much cooler". Honestly, word for word.
|
June 16th, 2006, 05:57 PM
|
First Lieutenant
|
|
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
Yes Kwok, but it's cooler when it's on a public billboard Other things could be put up there too; technology, resources, star maps, etc. Smallish feature, perhaps, but I think it'd be neat.
|
June 16th, 2006, 06:21 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SE:V Screenshots at the SE Depot
Quote:
Markavians said:
Markavians said:I think the artist who made them said the "The mineral miners and the radioactive exctraction facilities don't look so good, but some of the later models (not featured in any screenshots) look much cooler". Honestly, word for word.
|
I guess on that count I would agree.
|
June 16th, 2006, 06:43 PM
|
Sergeant
|
|
Join Date: Jun 2006
Location: California, The United States of America
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
@ Captain Kwok,
I was wondering if the following sizes from the Neo- Stabdard ship set are included in Space Empires 5?
-----------------------------------------------------------
Also, I have some proposals:
TroopTiny- Machines and creatures the size of insects and small animals.
TroopMassive- Like TroopHuge, but...even bigger.
(There is FighterMassive, CarrierTiny, CarrierMassive.)
FighterTiny- Similiar to TroopTiny, but in space.
*Gigantic* size- More Massive. Gigantic is also the word used to describe Worldship.
So this would be the range: Tiny, Small, Medium, Large, Huge, Massive, Gigantic.
Or maybe we could add three more to even it out at ten sizes: Enormous, Titanic, Colossal.(These three are the most likely candidates because they most often appear in a dictionary.)
So there would be sixteen sizes of ships from Scout to Worldship. I propose one more: Sphereworld Ship- The Ultimate. A current structure size but with mobility. (In 'Ringworld's Children' the Ringworld was made mobile.)
-Wade
-----------------------------------------------------------
Scout- A ship smaller than an escort.
Corvette- Between Escort and Frigate.
DestroyerHeavy- Between destroyer and light cruiser.
CruiserHeavy- Between cruiser and battlecruiser.
DreadnoughtHeavy- Between Dreadnought and Baseship.
BaseShip- Very big base sized ship.
BaseShipHeavy- A larger version of the baseship.
WorldShip- A gigantic ship which resembles a moon or planet.
ResourceShip- A ship designed with resource production in mind.
ResourceStation- A station designed with resource production in mind.
CarrierTiny- Smaller than the light carrier
CarrierMassive- Bigger than the large carrier
WarStation- A base between BattleStation and StarBase
ColonyShipLarge- A larger version of the colony ship
TransportTiny- Smaller than TransportSmall.
FighterHuge- Bigger than FighterLarge.
FighterMassive- Bigger than FighterHuge.
TroopInfantry- Good old fashioned foot soldier (or tentacle soldier, wing soldier...)
TroopHuge- Like TroopLarge, but bigger.
Barge- A vast ship used for the construction of artificial worlds.
-----------------------------------------------------------
Also,:
If Space Empires V will not have a ship creator similiar to below then will it let us choose any shipset during the custom race creation?
Space Empires V ship designer has a map/blueprint that we place components into. How about a unique map for every planet that we place facilities onto?
If customized ship sets are so popular for SE4 then maybe have a ship set creator as part of the in game for SE5.
Or, even better, we pick a basic shape : pyrimid, cube, sphere \ we stretch and shape it : triangular, rectangular, tubular, etc. \ we add a "hull material texture" and colors : smooth, moderate, rough: metal, ceramic, biological, crystal, energy etc.: glossy, glowing, moderate, dark, etc. \ we add hull "items" and customization : engine nacelles, wings, command bridge structure, etc. \ we add the components \ Complete .
-Wade
(Should I, instead, put these concepts in the 'SE5, Tell Aaron what's on your Wish List' thread?
|
June 16th, 2006, 07:44 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SE:V Screenshots at the SE Depot
You're post should probably be in the other thread but oh well.
There are actually less ships per race in SE:V than SE:IV, but they do change sizes throughout the game.
|
June 16th, 2006, 07:55 PM
|
Sergeant
|
|
Join Date: Jun 2006
Location: California, The United States of America
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE:V Screenshots at the SE Depot
"There are actually less ships per race in SE:V than SE:IV..."
Darn.
"...but they do change sizes throughout the game."
Do you just mean how we get larger sizes by doing research?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|