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  #41  
Old August 24th, 2008, 07:23 PM

James243 James243 is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

I'm happy with Tien Chi. If anyone's desperately miserable with their choice then I don't mind swapping though - keen to get going really.
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  #42  
Old August 24th, 2008, 07:26 PM

James243 James243 is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

Happy with Cradle as the map too - great map.
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  #43  
Old August 24th, 2008, 08:24 PM
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Jazzepi Jazzepi is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

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Originally Posted by James243 View Post
I'm happy with Tien Chi. If anyone's desperately miserable with their choice then I don't mind swapping though - keen to get going really.
Agreed. Lets get this show on the road.

Jazzepi
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  #44  
Old August 24th, 2008, 09:21 PM

MadFrancis MadFrancis is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

Quote:
Originally Posted by Jazzepi View Post
Quote:
Originally Posted by James243 View Post
I'm happy with Tien Chi. If anyone's desperately miserable with their choice then I don't mind swapping though - keen to get going really.
Agreed. Lets get this show on the road.

Jazzepi
Shall we set a deadline for Tuesday evening, say 03:00 AM GMT to start. Any trades must be made before then, and Pretenders sent in.

We'll play Cradle.

# Starting Provinces: 3
Ind. Strength: 7
Site Freq.: 35
$ Multiplier: 175
Resource Multiplier: 225
Supply Multipler: 75
Random Eevnts: Rare
Score graphs Enabled
Hall of Fame: 5
Research: Standard

The above is a random make-up of the game conditions. We can use these or just go default if people want.

Also, CBM or no? Random die roll says no, but either way I'd sort of like to at least use Worthy Heroes.
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  #45  
Old August 24th, 2008, 09:45 PM

Ershalim Ershalim is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

Modses tend to make things more complicated. I think if we're already playing with so much random it'll already be 'new' enough to keep things interesting. It's up to you, though. I'm fine either way.
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  #46  
Old August 24th, 2008, 09:48 PM

MadFrancis MadFrancis is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

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Modses tend to make things more complicated. I think if we're already playing with so much random it'll already be 'new' enough to keep things interesting. It's up to you, though. I'm fine either way.
If it is up to me I'd tend to agree that the randomness of the settings will make the game different enough as it is.
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  #47  
Old August 25th, 2008, 02:22 AM

Psycho Psycho is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

I am strongly opposed to this randomness of settings. I would like to see everything on default if there isn't a good reason for changing it. I've seen people sometimes change indy strength or site frequency, but not things like no. of provinces, random events or multipliers. This kind of settings favor nations who have heavily armored troops and as such won't be recruiting many of them. Also it favors misfortune, so taking luck in your pretender design would hardly be a viable option.

Random nations is one thing, but lets not get crazy with randomness. I believe it's better if we voted about changing any of these.

Last edited by Psycho; August 25th, 2008 at 02:30 AM..
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  #48  
Old August 25th, 2008, 03:48 AM

46852 46852 is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

I agree with Psycho, random multipliers will unbalance the game a lot, even more than random nations.
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  #49  
Old August 25th, 2008, 04:14 AM

slMagnvox slMagnvox is offline
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Default Re: Unknown Map, 8ish players, Age to be determined

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Originally Posted by MadFrancis View Post
Shall we set a deadline for Tuesday evening, say 03:00 AM GMT to start. Any trades must be made before then, and Pretenders sent in.

We'll play Cradle.
Sounds great.

Put my vote down for {DEFAULT} settings. Or maybe re-roll an over-under where its either +1 click to a setting, Default, or -1 click. I was in the IRC channel and the consensus was alot of games were using so-called "CBM" but they said plenty of vanilla games too, so I am somewhat impartial on mods. How big a difference do they make on gameplay? I beat around some AI as Bandar Log and I am looking forward to the game.

Last edited by slMagnvox; August 25th, 2008 at 04:15 AM.. Reason: brackets
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  #50  
Old August 25th, 2008, 04:19 AM
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Default Re: Unknown Map, 8ish players, Age to be determined

Personally I don't think you should mess with any of the settings like indies, *definitely* not staring provinces, resources multipliers, how common the events are, etc etc.

If we took the multipliers that you have listed there it would be a huge boon to resource intense nations, like MA Abysia, and I'd be fine with them.

Jazzepi
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