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  #41  
Old August 22nd, 2001, 03:59 AM

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Default Re: Space Vikings sneak preview

Skoggi is not listed in my intro to Viking Mythology book.
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  #42  
Old August 22nd, 2001, 04:41 PM

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Default Re: Space Vikings sneak preview

Hey Dogscoff do you have a functional Version of your pictures to use with Rollo’s AI?
I might be able to help convert pictures to 3d, but I already have too many unfinished projects.
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  #43  
Old August 23rd, 2001, 06:36 AM

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Default Re: Space Vikings sneak preview

I painted Dogscoff's ships and combined them with Rollo's AI to make a full shipset.
Waiting for their approval to post it here.
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  #44  
Old August 23rd, 2001, 09:51 AM
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Default Re: Space Vikings sneak preview

QUOTE:
Hey Dogscoff do you have a functional Version of your pictures to use with Rollo’s AI?
I might be able to help convert pictures to 3d, but I already have too many unfinished projects.
/QUOTE


Nope. Sorry. There has been work done since the Last upload but progress is slow and I've always said it will be. I haven't stopped working on them and I will get them finished eventually.


QUOTE:
I painted Dogscoff's ships and combined them with Rollo's AI to make a full shipset.
Waiting for their approval to post it here.
/QUOTE

Yow! I'd better check my webmail. I did have some very definite ideas about the colours and things I wanted to include so I might get a little grouchy about this, but thanks for the contribution.

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  #45  
Old August 23rd, 2001, 10:14 AM
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Default Re: Space Vikings sneak preview

Thank you Andres,
both for your work and your interest. I guess that will be entirely up to dogscoff, since I just do the AI and dogscoff does the graphics. Just let me point out a few things:

1. The AI files are still under construction and currently in testing. I will post any changes in them in the mod archive to keep everybody updated. Current Version is 0.91, but if the Lastest changes have the desired effect, I might be comfortable enough to go 1.0 in the next update for the AI .

2. Currently the AI uses the generic (neutral) shipset with their own flag for testing purposes. So they can be already used and included in games. Using the painted pictures you did is fine with me. As I said before, it's up to dogscoff, if he feels comfortable with this. Right now, I personally still prefer to use the generic ships, because they remind me that there is still work to be done... .

3. The current racename is Rollvik (short for Rollos Vikings). This is just a temporary name for testing and PBM use. It is the flag and ships I use for my PBM games.I did this to avoid confusion with the official Viking shipset. I guess, if we are going to use the painted pictures, we will have to make a new racename.

4. Have you played with the AI, yet? If yes, let me know what you think. Please post only praise here and keep criticism private (email) . Just kidding, of course...

Rollo
[edit] typos

[This message has been edited by Rollo (edited 23 August 2001).]
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  #46  
Old August 23rd, 2001, 10:18 AM
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Default Re: Space Vikings sneak preview

Whoops, dogscoff posted, while I was still typing... I hate when that happens.

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  #47  
Old August 23rd, 2001, 05:58 PM
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Default Re: Space Vikings sneak preview

One thing I forgot to mention: there is a small, but important patch for the Viking AI that I posted in the mod archive.

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  #48  
Old August 23rd, 2001, 08:33 PM

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Default Re: Space Vikings sneak preview

quote:
The AI files are still under construction and currently in testing. I will post any changes in them in the mod archive to keep everybody updated. Current Version is 0.91, but if the Lastest changes have the desired effect, I might be comfortable enough to go 1.0 in the next update for the AI .


That's ok. AIs can be updated even after a shipset is considered finished.

quote:
Nope. Sorry. There has been work done since the Last upload but progress is slow and I've always said it will be. I haven't stopped working on them and I will get them finished eventually.


Does that mean you have some more picture you haven't uploaded to your site yet. Sizes missing by now would be colony ships, space stations and starbases (I used resized Versions of the battlestation) and all units (fighters, troops, weap plats and sats), do you have pics for any of them?

quote:
Yow! I'd better check my webmail. I did have some very definite ideas about the colours and things I wanted to include so I might get a little grouchy about this, but thanks for the contribution.


Hope you like what I've done. It will be considered temporary until you provide your own official Version.

quote:
The current racename is Rollvik (short for Rollos Vikings). This is just a temporary name for testing and PBM use. It is the flag and ships I use for my PBM games.I did this to avoid confusion with the official Viking shipset. I guess, if we are going to use the painted pictures, we will have to make a new racename.

You're right. I'd better rename it something like just "Viking"

quote:
Have you played with the AI, yet? If yes, let me know what you think. Please post only praise here and keep criticism private (email) . Just kidding, of course...


AI seems to work fine in my test. Maybe they are a little too friendly. Weapon combination seems to work fine and their battlecruiser sized colony ships are really tougher than normal ones.
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  #49  
Old August 23rd, 2001, 09:55 PM
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Default Re: Space Vikings sneak preview

quote:
Originally posted by Andrés Lescano:
AI seems to work fine in my test. Maybe they are a little too friendly. Weapon combination seems to work fine and their battlecruiser sized colony ships are really tougher than normal ones.


Did you try them before or after the 0.91patch? They were way too friendly before the patch. Partly, because I did name the settings file wrong, I guess. I am still not really familiar about the diplomacy and anger stuff. That is kind of hard to test also, I think, because it depends on so many different factors. I was concentrating on the research, designs and all that. Let me know, if you notice anything else .

Btw, Andres, I visited your website today and really love the stuff I have seen there. I noticed that some of the shipsets don't have an AI, yet. If you are willing to give a newbie AI modder a chance, maybe we can do somthing together after the Vikings are done.

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  #50  
Old August 23rd, 2001, 11:47 PM

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Default Re: Space Vikings sneak preview

quote:
Originally posted by Rollo:
Did you try them before or after the 0.91patch? They were way too friendly before the patch. Partly, because I did name the settings file wrong, I guess. I am still not really familiar about the diplomacy and anger stuff. That is kind of hard to test also, I think, because it depends on so many different factors. I was concentrating on the research, designs and all that. Let me know, if you notice anything else .

I had even noticed the spelling mistake in the file name and corrected in my system before the patch was released, but I installed the patch before starting that test.

quote:
Btw, Andres, I visited your website today and really love the stuff I have seen there. I noticed that some of the shipsets don't have an AI, yet. If you are willing to give a newbie AI modder a chance, maybe we can do somthing together after the Vikings are done.
Rollo



Most shipsets have AI, altough many are just copied from another shipset (not all are listed in the site, something I started doing later).
But sure, you can make AI files for any of my races.
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