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  #41  
Old September 25th, 2019, 04:02 AM

jivemi jivemi is offline
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Default Re: Number of active players

What I can't understand is why people keep playing venerable yet antiquated wargames like Advanced Squad Leader or Panzer in which players must make all calculations, determinations, cross-references etc. themselves when Camo Workshop's computerized version is available. Ease and speed of play are infinitely enhanced while choice of units, scanarios, maps, campaigns and so forth are beyond compare.

As an example here's a fellow playing an old SL scenario--Guards Counter-Attack--that he's using to demonstrate ASL. Note that it takes him nearly two hours to play HALF a turn! Also note that it's got over 27,500 views. Go figure...

https://www.youtube.com/watch?v=bbgVZsMGneU

Last edited by jivemi; September 25th, 2019 at 04:29 AM..
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  #42  
Old September 25th, 2019, 03:14 PM
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Default Re: Number of active players

I remember that scenario!

Been years since I opened my ASL box, still have it tho.
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  #43  
Old September 25th, 2019, 09:26 PM

jivemi jivemi is offline
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Default Re: Number of active players

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I remember that scenario!

Been years since I opened my ASL box, still have it tho.
That's heartwarming, but would you ever consider playing it again? Especially given that a five-turn company-sized action could take half a dozen hours (or more) to play solitaire.

Last edited by jivemi; September 25th, 2019 at 09:35 PM..
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  #44  
Old September 25th, 2019, 10:29 PM
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Default Re: Number of active players

I retired from playing ASL in 2014, it’s a community and human thing that keeps ASLers playing. ASL is still the best board game out there and its the other fellow across the table that makes it work. I love SPWW2 and SPMBT but the AI’s is not as fun to win or lose to than it is verses Bob, Chuck, Tom, Mike, Brian, Joe, Andy, Dan, Hans, Tony, Keith, or Scott. It’s the game and the folks that play ASL.
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  #45  
Old September 25th, 2019, 10:32 PM
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Default Re: Number of active players

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Originally Posted by jivemi View Post
That's heartwarming, but would you ever consider playing it again? Especially given that a five-turn company-sized action could take half a dozen hours (or more) to play solitaire.
Solitaire, no.
But vs another player I'd give it a go.

A good friend and I usually spend Saturday afternoons and into the night playing various board war games. Everything from ancient Rome to Star Wars.

My personal favorite is a Vietnam game we've created ourselves that deals with the North Vietnamese political/PR war vs the American conventional one. VERY interesting when one side has different goals then the other.
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  #46  
Old September 26th, 2019, 04:36 AM
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Default Re: Number of active players

ASL is a different type of game turns take longer because it’s very complex by comparison what stops most people playing is space even playing on VASL you need to set it up somewhere. Also you need to play regularly to remember the rules so it’s not a game you can just play now & again. I could play it pretty quick once all the counters were laid out it’s the decisions that take the time.
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  #47  
Old September 26th, 2019, 05:15 PM

retiredgysgt retiredgysgt is offline
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Default Re: Number of active players

Had a bout 80 board games gave them all to a guy that said he has access to a gaming club that would use them hadn't opened one in years and they were rotting in my garage. Figured a good home for them would be nice.
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  #48  
Old September 26th, 2019, 06:49 PM
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Default Re: Number of active players

I still keep mine. I will never play them but some go back 50 years




Can't remember why I have two Cross of Irons............
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  #49  
Old September 26th, 2019, 08:31 PM

retiredgysgt retiredgysgt is offline
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Default Re: Number of active players

For more of the units ) I had a 7th Cavalry small game hated giving it up but was useless to me.
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  #50  
Old September 26th, 2019, 10:19 PM
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Default Re: Number of active players

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I still keep mine. I will never play them but some go back 50 years




Can't remember why I have two Cross of Irons............
That was one of the problems if you had squad leader ready to go with counter trays etc so could play quickly even stored it took up at least that much space. I had a tray for every single unit not just game counters so could set up quickly.
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