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July 28th, 2008, 03:34 PM
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Sergeant
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Join Date: Oct 2003
Location: Vienna, Austria, Europe
Posts: 234
Thanks: 62
Thanked 11 Times in 6 Posts
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Re: Updated Version 1.5
very nice work, thank you!
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July 28th, 2008, 07:10 PM
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Corporal
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Join Date: Oct 2007
Location: Finland
Posts: 130
Thanks: 10
Thanked 3 Times in 3 Posts
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Re: New Map - - > Alexander
This map is one of my favourites. There are lots of strategic mountain passes that make you think about where to spread. First wraparound I actually liked (playing mp with it and its going good) .
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July 31st, 2008, 08:33 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: New Map - - > Alexander
Thank you. It was fun to draw it.
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September 2nd, 2008, 09:53 AM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Not sure if this is pertinent to this map only, or generally, but fooling around with some games on the map yesterday and I would up with identical province names. Making matters worse they were one province away from each other It was something like Cecevic Highlands (if the name matters at all).
Otherwise a very nicely done map
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September 2nd, 2008, 09:02 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Hi Licker:
I only named a few provinces manually on this map. Otherwise, I relied on the software's random name giving thingie. It seems to have a limited number of names, and so, there are duplicates.
I avoided this on the Bering map by naming each province manually.
Pasha
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September 2nd, 2008, 11:16 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Ok, thanks for the answer, if it bothers me too much I guess I'll just have to name them all myself
I think i can handle one duplicate, but much more than that and it'll get too confusing.
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December 22nd, 2009, 11:03 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Hi:
I am thinking of redoing this map for a different look and better balance. Any suggestions on the number of players it should be designed for? Also, should it be designed for land & water nations or just land nations?
Pasha
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December 23rd, 2009, 04:03 AM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
I dunno about most of those questions, but I think you should definitely leave room for some water nations, since its very difficult to find maps of this size w/enough water.
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The Following User Says Thank You to Trumanator For This Useful Post:
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December 23rd, 2009, 08:12 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Thanks. That's helpful. Maybe 10 land nations and 2 water nations.
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December 23rd, 2009, 11:13 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Oh yes please! Yes yes yes. 12 nations would be very nice!
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