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  #41  
Old December 11th, 2011, 02:13 PM
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Default Re: U.S. long campaign

Steps to follow:
The battery of 75 mm does not have sufficient range to act as counterbattery against Japanese 75 mm cannons. I'm going to change battery of 105 mm.
If it reaches the score, I will proceed to update the infantry, to give them rifles m1.
As soon as I can antiaircraft will incorporate the main force.
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  #42  
Old December 11th, 2011, 02:31 PM
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Default Re: U.S. long campaign

Third Battle:
I have a battle of defense with 47 turns.
I'm going to concentrate on defending the northern and central objectives.
Take care of a good way of escape to the north. I can not maneuver with tanks on the flanks because a river divides the map and the terrain is bad for cars.
My biggest fear is the enemy planes. Mines and barbed wire could buy but I choose to buy antiaircraft.
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  #43  
Old December 11th, 2011, 07:58 PM
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Default Re: U.S. long campaign

Turn 4 of the third battle.
No enemy aircraft appear
The Japanese bombarded me with all types of guns: 75 mm, 105 mm, 150 mm, 100 mm.
The bombings are not very effective.
Have appeared for the first time the Japanese tanks. I saw 7 of them. I have not antitank but I hope that my light tanks M3 · and the antiaircraft M15 can against them.
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  #44  
Old December 11th, 2011, 08:33 PM
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Default Re: U.S. long campaign

turn 9
My tanks and M15 have knocked out enemy tanks at 4. I still see 11 enemy tanks.
I chose light tanks which clog less thinking in this area. Then the tank will change by Sherman but are now very fulfilling their duties.
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  #45  
Old December 11th, 2011, 10:26 PM
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Default Re: U.S. long campaign

turn 19
The situation is very difficult. The enemy has plenty of artillery support. My three companies were heavily burdened.
While we have caused heavy casualties to the enemy that has come very close.
Let's make a tactical retreat while waiting for our artillery delayed the enemy.
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  #46  
Old December 11th, 2011, 11:26 PM
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Default Re: U.S. long campaign

turn 25
This is a disaster. I have two battered companies. It is difficult to escape.
My mistake was to have bought too many antiaircraft M15. I should have bought mortars.
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  #47  
Old December 12th, 2011, 04:22 PM
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Default Re: U.S. long campaign

End of the third battle:
Could support up to the turn 43. Look at the map and you will see the number of Japanese artillery and Japanese human tide.
The final was marginal defeat.
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  #48  
Old December 12th, 2011, 05:27 PM
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Default Re: U.S. long campaign

Fourth battle: Delay
Guadalcanal in August, 1942
Despite the last battle was a defeat, the Japanese forces in the Aleutian Islands have their days numbered.
With the experience gained and the attitude in fighting Lt. Col. Anderson has been reassigned to Guadalcanal.
Maintains its strength through the reinforcements. Added a mortar platoon M4.
The terrain is difficult, not suitable for tanks.
The objective is to delay the enemy and produce as many casualties as possible.
The plan is to wait for the Japanese bombing and then move near the targets.
To the south tank force looking infiltrate enemy artillery.
For now I will leave the AAR. Occasionally I will give news about the campaign.
See you soon.
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  #49  
Old December 13th, 2011, 09:10 AM
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Default Re: U.S. long campaign

Results of the fourth battle: Draw.
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  #50  
Old December 14th, 2011, 10:48 PM
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Default Re: U.S. long campaign

The 5th battle: Marginal Victory
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