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  #41  
Old December 4th, 2012, 08:26 AM

jimbojones1971 jimbojones1971 is offline
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Default Re: Second War of Loemendor, recruiting 10/11, one spot left.

Quote:
Originally Posted by krpeters View Post
The subject line on this thread says you're still recruiting... I'm guessing that's innacurate.
Yeah, the game is up to turn 14 now - sorry dude. Good luck finding a game!
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  #42  
Old December 4th, 2012, 12:36 PM
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Bullock Bullock is offline
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Default Re: Second War of Loemendor, recruiting 10/11, one spot left.

Also there is Agartha in the game and not in the player list.
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  #43  
Old December 8th, 2012, 09:36 AM

earcaraxe earcaraxe is offline
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Default Re: Second War of Loemendor, game underway

psisoldier, whats up with u? u have staled 2 times already and this turn we are waiting only for u.
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  #44  
Old December 8th, 2012, 10:07 AM
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Bullock Bullock is offline
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Default Re: Second War of Loemendor, game underway

He has nothing left, you can force the turn.
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  #45  
Old December 8th, 2012, 07:36 PM

jimbojones1971 jimbojones1971 is offline
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Default Re: Second War of Loemendor, game underway

Yeah, Vanheim has one fort, no provinces, and very very few units.

If Psisoldier is too lazy to go AI himself, maybe we can get a volunteer to do it for him?
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  #46  
Old December 9th, 2012, 10:18 PM

jimbojones1971 jimbojones1971 is offline
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Default Re: Second War of Loemendor, game underway

I am thinking that, after we finish this cycle of games, we should do another cycle (again EA through to LA) using a wrap around map like Plain of Rusty nails.

This map is nice, but being in a corner as I am is both an advantage (fewer potential enemies), and a disadvantage (I really need to punch one particular guy to get out of the corner, whereas in a wrap around I would have had more options).

I am greatly enjoying this game, I have to say, even as I look into the face of impending doom :-)
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  #47  
Old December 14th, 2012, 01:20 AM

Excist Excist is offline
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Default Re: Second War of Loemendor, game underway

Just got home a little while ago and I have a holiday party tomorrow. Is it possible to throw 12 hours onto the turn timer so I don't have to rush the turn?

Thanks
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  #48  
Old December 14th, 2012, 08:29 AM

earcaraxe earcaraxe is offline
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Default Re: Second War of Loemendor, game underway

excist: sure, hosting postponed by 12 hrs.
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  #49  
Old December 17th, 2012, 06:40 PM

earcaraxe earcaraxe is offline
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Default Re: Second War of Loemendor, game underway

i would like to repeat a part of a sentence from the original post:

"if u tend to be the last person sending ur turns in or if u have the tendency to nearly always send ur turns in just before the deadline, please join other games instead. "

this is mostly for jimbojones. i see that in the majority of the turns so far u were the last one sending in, mostly just before resoultion.

do u think u can change that? i have an idea, i hope it helps: when u are the last one to send in, what about waiting for the turn (5 minutes at most), and writing the new one immediately?
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  #50  
Old December 17th, 2012, 07:50 PM

starcryst starcryst is offline
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Default Re: Second War of Loemendor, game underway

Ulm's being attacked by 3 nations now, so I'm done in a handful of turns. I'll play this turn out and then going AI.

Nice job by Machaka and Mictlan. Gonna have to learn how to handle heavy bless nations before I do this again.

Was fun.
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