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  #561  
Old May 30th, 2010, 02:30 PM

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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

PD 120+ ai in a regular fortress is just madness
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  #562  
Old May 30th, 2010, 06:44 PM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Quote:
Originally Posted by ano View Post
Quote:
and if I am the last, the turn is hosted with my half-finished turn!
You were not the last, I sent a turn for C'tis when Pythium was in. Yes, this is a common problem with direct connect. To avoid it you need to download your turn and immediately disconnect. And not connect until you're finished
Not really a big problem once you get used to hitting exit after selecting and downloading whatever nation's turn files you want.

I admit though, it happened to me once , I was the last to submit my turn, and out of habit not being used to direct connect, I went to the connect menu first instead of the "Play existing games menu" and my previously saved and half finished .2h file was uploaded and the turn hosted. Now though, I just download all my team's turns and hit exit and I can view/play them all offline. All my team members can do likewise. Just remember to hit 'quit without saving' if your just viewing another players turn.
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  #563  
Old May 30th, 2010, 07:50 PM
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Quote:
Originally Posted by Septimius Severus View Post
For game 3 recommendations:
...Perhaps enable one or two other useful units on the BI mod (always thought Barbarians were useful). I think Horse Tribe Chiefs were disabled because Horse Tribe Cavalry was also disabled (probably need both).
Second for Barbarians. Horse Tribe Cavalry may be somewhat weak. But their chiefs are definitely quite useful. I'm not sure, though, whether AI has tendency to accumulate them - in any case that would be better than accumulation of infantry commanders...

Quote:
Originally Posted by Septimius Severus View Post
Here's a preliminary breakdown including pretenders (all LA pretenders):

Heavenly Realm: Air, Astral, Water

Caelum
Utgard
Plus Choice of Bogarus or Midgard

Standard Pretender choices:

Oracle, Virtue, Destroyer of Worlds, Lady of Fortune, Celestial General, Male Titan, Lord of the Sky, Son of the Heavens, Father of Winters, Daughter of the Dawn, Son of the Sun (Astral), Son of Fenrer, Manticore, Son of Neifel, Allfather, Asynja, Jade Emperor, Phoenix (maybe), Blue Dragon
I'd say Bogarus and either Utgard or Midgard in this case.
And would probably remove Big Bad Wolf from Pretenders...

Quote:
Originally Posted by Septimius Severus View Post
Earthly Realm: Earth, Nature, Water

Pangaea
Patala
Plus Choice of Agartha or Ulm or Pythium

Standard Pretender Choices: Sphinx (or Monolith), Great Mother, Forge Lord, Wyrm, Ageless Olm, Female Titan, Cyclops, Lord of War, Keeper of the Bridge, Great Black/White Bull, Lady of Springs, Mother of Rivers, Lady of Love, Gorgon, Carrion Dragon, Lord of the Wild, Lord of Fertility, Lord of the Forest, Divine Serpent, Mother of Monsters, Father/Mother of Serpents, Nataraja, Lord of Rebirth, Green Dragon
Maybe remove Nataraja to Heavenly team? And maybe add Jomon here - they seem to be mostly themed around Earth/Water in LA...

Quote:
Originally Posted by Septimius Severus View Post
Underworld Realm: Fire, Death, Blood

Abysia
C'tis
Plus Choice of Gath or Mictlan

Standard Pretender Choices: Fountain of Blood, Moloch, Prince of Death, Lord of the Night, Lord of the Summer Plague, Lord of the Desert Sun, Lord of the Gates, Smoking Mirror, Ghost King, Master Lich, Lich Queen, Lich, Saurolich, Deva, Bog Mummy, Dracolich, Vampire Queen, Solar Disc, Scorpion King, Son of the Sun (Fire), Son of the Fallen, Risen Oracle, Red Dragon
Maybe Abyssia or Mictlan? I would also move Solar Disk to Heavenly team and maybe remove Risen Oracle altogether (he is very Agarthan, but not particularly thematic for Earth team...).

Collegium Arcanum: (Rainbow theme level 6 max in all paths when designing pretenders)

Arco
Jomon
T'ien Chi'

And option to replace Arco, Jomon, or TC with one of the unchosen nations of the three realms.

Standard Pretender Choices: Colossal Head, Baphomet, Divine Glyph, Monolith, Freak Lord, Bi**ch Queen, Great Enchantress, Frost Father, Arch Mage, Arch Druid, Great Sage, Serpent King, Master Druid, Crone, Partholonian Sorceress, Master Alchemist, Great Warlock, Divine Emperor, Arch Seraph, Skratti[/quote]
Pythium would be quite thematic here.

Quote:
Originally Posted by Septimius Severus View Post
Gandalf's GENOCIDE team (4 nations):

Man
Ermor
Marignon
One other nation, possibly R'lyeh.

Standard Pretender Choices: Sacred Statue, anything else not listed.
Not sure about Man here, but...
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  #564  
Old May 30th, 2010, 09:46 PM

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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I say the genocide team should all be Gandalfs.
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  #565  
Old May 30th, 2010, 11:16 PM

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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

With the name of genocide, how can you NOT give them La Ermor and LA Rlyeh?

Now that would be a fun challenge.. allied death dominions ....
having to fight with a declining population....
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  #566  
Old May 30th, 2010, 11:32 PM
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

For the AI recommendations, I think I will generally suggest to Gandalf to tone it down in terms of PD, starting force size, and production capacity. I do like the mixed unit recruitment though.

Regarding the three four armed divinities, I confess I did not base the distribution on Hindu mythology from which these are obviously derived. If I do, well the Deva might actually be in the heavenly realm, the Destroyer of Worlds? might be in the underworld ream (though it has air and thunder). The Nataraja apparently means Lord of Dance, with no native paths might could go either way, so stuck it in Earth realm. I can change the native magic on these though. Frankly I just wanted to give each team access to one. Agree about the Son of Fenrer. Risen Oracle is an undead unit, though Agarthan, it seemed appropriate in the Underworld realm, along with the PoD and other such creatures. Will move those immobiles from the rainbow team to Gandalf's team. A couple of others I haven't decided on like the Shedu, etc. If people want to give me their top 10 thematic picks for each of the realms pretenders, I could drop ones which people generally wouldn't take.

Ano and Squirrel, how are your team's fairing against the AI? I may consider suspending the prohibition on merc vs AI attacks temporarily till turn 20.
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Last edited by Septimius Severus; May 30th, 2010 at 11:57 PM..
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  #567  
Old May 30th, 2010, 11:32 PM

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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Mmmm... Ermor and R'lyeh... enhanced with recruitable thugs, insane starting armies, and huge gem incomes. That certainly says genocide to me. The game was going to be all vs the AI anyway, so why not?
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  #568  
Old May 31st, 2010, 05:19 AM
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Quote:
Originally Posted by Gandalf Parker View Post
Not impossible. Its done alot like email.
When you get your turn, disconnect from the server then reopen it as a local game.
When you want your turn sent, connect to the server.
By the way, could you include a turn number on your info page? It would be easier to see whether the next turn was already hosted...
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  #569  
Old May 31st, 2010, 08:58 AM
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Eh, the AI doesn't strike me as that hard. It has a lot of material, but that's only to be expected.

The 120 PD is kind of ridiculous. I'm kind of hoping they pull a +PD event and wrap over to 5 =). (125PD is the max - if you get an event that gives you more you wrap around through 0).
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  #570  
Old May 31st, 2010, 10:08 AM
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Im not really writing any info pages. Just showing files from the game.
But the Scores does have a turn number on it.
http://navii.dom3minions.com/

As for the PD, I was led to believe that all PD sucked.
Sorry for that.
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