.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #571  
Old December 7th, 2004, 11:40 AM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

In this game (TDM mod), the Ukra-Tal rely heavily on the Gjovik class cruiser. Each of these cruisers has one minesweeper component. When they attacked Highrock, they were able to sweep 17 mines before the rest of their fleet died a horrible death.

Is there a good mod that:

1. Makes fighters viable for the entire game
2. Makes mines less of a wonder weapon

?
Reply With Quote
  #572  
Old December 7th, 2004, 01:07 PM

Rasorow Rasorow is offline
Sergeant
 
Join Date: Apr 2004
Posts: 253
Thanks: 0
Thanked 0 Times in 0 Posts
Rasorow is on a distinguished road
Default Re: Rise of the Remorhaz Society

Quote:
sachmo said:
Is there a good mod that:

1. Makes fighters viable for the entire game
2. Makes mines less of a wonder weapon

?
Just saw this and wondered...

1 Would making mine sweepers more powerful (like each level sweeps 10 mines) suffiencently decrease the mines
2 Would reducing the damage mines do to ships
3 Making mines say destoy engines but only very lightly damaging ships

Or some combination of the above be sufcient?

I have started playing around with modding the game (thanks to the most excellent guide) and just wondered.... Not even sure all that can be done but would think so based on what I have read.

Rasorow
Reply With Quote
  #573  
Old December 7th, 2004, 01:31 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Rise of the Remorhaz Society

There are certainly lots that do at least one of those, and both are covered by various mods.

#1) There are plenty of ways to do this one:

GritEcon makes fighters the item of choice for defending against missiles.
They also provide some anti-ship capability with no supply drain on the host ship. (Where most ship weapons drain supply quite fast)

#2)
GritEcon makes mines weak, and forces a thinner deployment, but removes sweepers.
They are less of a wall to break down, and more of an area-effect delay tactic.

(Building a wall involves pumping out a screen full of satellites (mini-bases, which need to be repaired) instead )
Reply With Quote
  #574  
Old December 7th, 2004, 01:40 PM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

Thanks, SJ!
Reply With Quote
  #575  
Old December 7th, 2004, 01:52 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Rise of the Remorhaz Society

I tried to make a mod where fighters would be valuable throught the game, but I have never finished it.

The best way is to make the PDC target everything its suppose to except fighters. For fighters have a second weapon with only a 15% bonus to accuracy.

All other weapons should then be set so they cannot target fighters.

Add new weapons like heat seeking fighter missiles and such. I did this with the mod I was working on.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #576  
Old January 26th, 2005, 11:31 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Rise of the Remorhaz Society

NEED MORE STORY... Sufforing withdrawl symptoms...
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #577  
Old January 26th, 2005, 02:27 PM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

I don't want you to suffer, but it may be a while. Sorry.
Reply With Quote
  #578  
Old January 26th, 2005, 05:26 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Rise of the Remorhaz Society

I am now horribly depressed.

We all know how RL is Sachmo, so its ok. I thank you for what you have posted though. It was a great read and an excellent story.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #579  
Old January 26th, 2005, 06:02 PM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

Quote:
Atrocities said:
I am now horribly depressed.

We all know how RL is Sachmo, so its ok. I thank you for what you have posted though. It was a great read and an excellent story.
Don't be depressed. It will continue. It just might be a couple of weeks.
Reply With Quote
  #580  
Old February 1st, 2005, 10:49 PM
The FryeR K's Avatar

The FryeR K The FryeR K is offline
Corporal
 
Join Date: Oct 2002
Location: Canton, MI USA
Posts: 65
Thanks: 0
Thanked 0 Times in 0 Posts
The FryeR K is on a distinguished road
Default Re: Rise of the Remorhaz Society

NEED STORY

NEED BEER
how'd that get in there
NEED MORE STORY
__________________
A Se++++ GdY $ Fr? C+ Css+ Sf* Ai- AuO M++ MpT(Ustrat)M S Ss++++ RYRNH Pw- Fq++ Nd* Rp G++ Mm++
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:13 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.