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  #51  
Old September 17th, 2006, 10:12 AM
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Default Re: SE5 Demo Bug Reports

Mephisto, just to make this clear: I didnt meant to offend you or any beta-tester, nor did i meant to critism you.

I just find it it very ****ing weird that 50 people test a game for many months, and when the demo is released <b>(with the full game at hand, this demo is 99% like the full game will be)</b> there are DOUZENS of bug reports and obvious suggestions. I was able to get the game to crash ! This is not excusable for a public demo.
I really think something is wrong with either Aaron or SEV. If i wouldnt knew it better, i would think he is ignoring his testers. I found so many, many flaws i can hardly believe it.
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  #52  
Old September 17th, 2006, 10:35 AM

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Default Re: SE5 Demo Bug Reports

I can't start the game

It saids something is missing in the helptext.txt in the /data folder
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  #53  
Old September 17th, 2006, 10:41 AM
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Default Re: SE5 Demo Bug Reports

Quote:
Ragnarok-X said:
Mephisto, just to make this clear: I didnt meant to offend you or any beta-tester, nor did i meant to critism you.
I know. I didn't take it as an affront.
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  #54  
Old September 17th, 2006, 10:43 AM
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Default Re: SE5 Demo Bug Reports

Quote:
Goodship said:
I can't start the game. It saids something is missing in the helptext.txt in the /data folder
I suggest to re-install the demo once more. The file should be present. If this doesn't help, feel free to post again. The full error message will help us, too.
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  #55  
Old September 17th, 2006, 11:36 AM

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Default Re: SE5 Demo Bug Reports

Quote:

"I really think something is wrong with either Aaron or SEV. If i wouldnt knew it better, i would think he is ignoring his testers. I found so many, many flaws i can hardly believe it."

From the sound of Mephisto's first response, I'd say the logical conclusion is that the beta testers are/were being ignored. Which begs the question, why have beta testers if you're just going to ignore their reports/suggestions?
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  #56  
Old September 17th, 2006, 11:45 AM
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Default Re: SE5 Demo Bug Reports

Quote:
Goodship said:
I can't start the game... It saids something is missing in the helptext.txt in the /data folder
Sometimes this randomally happens because the file is so large. If you close and restart it will be ok.
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  #57  
Old September 17th, 2006, 11:49 AM
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Default Re: SE5 Demo Bug Reports

Quote:
Ragnarok-X said:
I just find it it very ****ing weird that 50 people test a game for many months, and when the demo is released...
Unfortunately you're also assuming that 50 people were actively testing when that figure ended up being much lower...

-----

On an aside, the instability of the demo may be related to a change introduced just recently.

-----

The worst part is that there is a great game just hidden behind a layer of unfriendliness.
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  #58  
Old September 17th, 2006, 12:31 PM
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Default Re: SE5 Demo Bug Reports

Sorry Kwok, but even if ONLY 10 people tested activly, the demo is still a shame. I have the STRONG assumption, my beloved Space Empires V will turn into Master of Orion 3. A good idea, many features, but overall bugged and unpolished. Playable, yes, enjoyable...?

Im sorry to say that, but if 50, or even 10 testers can contribute so little within several months, i have no doubts SEV will fail. I really think you guys did your best, because like i do, you probably love Space Empires and wanted it become a really good game. At some point though, something didnt work out.


At any rate, i really want to believe your last sentence.

Quote:

The worst part is that there is a great game just hidden behind a layer of unfriendliness.

Just exactly where is that ? So far, i would prefer SEIV on almost all aspects over SEV demo. THere are a few things i like. Would those be implented into SEIV, i would buy it again

- Planets dont have space for X facilites, they have space for facilites worth X kT of space. This is really good for modding. Love it.

- Tech Graphics

- Race Creation Screen.


Oh well ;(
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  #59  
Old September 17th, 2006, 12:39 PM
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Default Re: SE5 Demo Bug Reports

Just remember that SE IV was in the beginning not without problems:
Ships that went one after the other into a damaging sector, small fighters of 10kT which were completely useless, a log list that did not remember where you left it (this one was improved quite late). Just a few I remember.
So I really think it is best we e-mail our critics and suggestion to MM. I am convinced he will listen and improve the game.
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  #60  
Old September 17th, 2006, 12:45 PM
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Default Re: SE5 Demo Bug Reports

Keep in mind that you also have no idea what "beta" version 0.15 was like.
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