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  #51  
Old April 6th, 2001, 09:00 PM
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Default Re: Intergalactic Civil War !!??

What if you add several additional attitude traits and then when an affect happens to reduce attitudes, they reduce down, when it reaches the Last attitude, each turn it stays at that attitude, chance of rebellion increases by 5% (or more). Example;
planet goes to rioting, then complete civil
disobedience, then insurrection. At insurrection, each turn increases the possibility of rebellion for that planet by increments of 5% accumulative. When it finaly does rebel, all planets in that system, no matter who they belong to drop 1 attitude from their current status and they in turn drop 1 attitude for say every 3 turns, until rebelling world is either re-taken or they in turn rebel and join the rebellion which in turn could creat a new system wide empire...

Just some ideas mac
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  #52  
Old April 6th, 2001, 09:22 PM

chewy027 chewy027 is offline
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Default Re: Intergalactic Civil War !!??

Wow! 50 replies to my lowly thread. Don't you just love when a topic takes off. Anyway thanks to everyone for all the response on this idea. Hopefully together we can get MM to implement this. Now back to business

Mac your idea sounds a lot like Trachmyr's with one world triggering the rebellion and thus influencing the others around it (read his post below).

This idea (one small rebellion instigating one BIG one a.k.a. Civil War) could be another trigger. Along with the loss of the regional or galactic capital, we now have two triggers .

What could be some other triggers? or rules for revolting planets?
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  #53  
Old April 6th, 2001, 09:37 PM
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Default Re: Intergalactic Civil War !!??

In regards to system wide civil war, all ships, ftrs, troops, bases on originating world & all other worlds would go to the rebellion. The originating world would become the seat of the new empire and would become the seat of your new Govt. facility. In addition, The originating world would be the one that dictates the kind of ships, weapons, etc, that new empire would build. thus you would not have a conflict with different races/cultures/etc, of other worlds that were colonized by other races but which have joined your rebellion, when it comes to building ships & units. (It basically takes over in this area.)

Other possible triggers could be if you have more then say 3 or 4 planets in anarchy at the same time for a specific period of time within your empire. this could cause all of your planets to start dropping in attitude following those I listed in earlier post, this could cause an empire rebellion instead of a system rebellion, except for planets you have re-taken.

just some ideas mac

However, I don't know if this could be done outside of hard code changes, you might ck with one of the modders or MM. It mmight have to fall under catagory 2 as listed in my earlier thread. just some ideas mac

[This message has been edited by mac5732 (edited 06 April 2001).]
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  #54  
Old April 6th, 2001, 09:54 PM

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Default Re: Intergalactic Civil War !!??

Mac, again good stuff having the originating planet determine those thing s is a good idea. And like was discussed before the colors would probably be changed in the ships along with the flag.

As for the new trigger for an empire wide rebellion, ie civil war, another good idea.

And yes all of these would probably need a hardcode change. But I think a lot of us would be willing to pay for an expansion with this feature in it along with others from Category 2. And like you said in your thread, they could make some money off of it in the process.
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  #55  
Old April 6th, 2001, 11:12 PM
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Default Re: Intergalactic Civil War !!??

I fully support the Civil War Idea. It adds more dimensions to the game. I personally would like to see whole systems break away for reasons of course. Like if you are going through the galaxy glassing every alien planet you should have a rebellion, it only makes sense that people would not like genocide. If you use plague ships, BAM, one whole system breaks away from your empire.

I think my whole point is that I don't see the point of anarchy Groups. They create one easily glassable planet that has about the chance of a snowball behind a Quantum III engine of doing anything significant.


Anyway time for an original idea. Make this Civil War thing like the Mega-Evil Empire trigger but after it. Like you have been fighting the entire galaxy of races for a few years and your people are sick of war. Ya know like in World War I, Russia had a revolution because of the hardships on the country because of the war.

So... If you are MEE too long it kicks in and splits up your systems because they are sick of war. There would have to be a few things to go along with this. After your empire splits there would have to be a reverse MEE trigger.

That's all I have for now. I'll be back though.
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  #56  
Old April 7th, 2001, 12:10 AM

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Default Re: Intergalactic Civil War !!??

Baal, Brilliant!!! another new trigger. Plus it would give some incentive and even necessity to loose the mega evil empire flag. However, some players are so darn good at this game that they can't help becoming the MEE because they outscore everyone by so much. So how do we get around that problem. Perhaps make it really hard to become the MEE?

What does everyone else think?
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  #57  
Old April 7th, 2001, 12:25 AM
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Default Re: Intergalactic Civil War !!??

I don't think it should be an incentive to not become MEE. It's more like an egg timer, it gives you an amount of time to do the Mega-Evil thing or you are back to square one with another empire out there that is just as bad *** as you.

It gives purpose to try to win fast or as I said you are back to square one.

As for the splitting of the empire. It should calculate your size and split you into multipul pieces accordingly. And even better it's coded to give the human player the smallest alotment of planets/ships/stuff.

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  #58  
Old April 7th, 2001, 12:31 AM
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Default Re: Intergalactic Civil War !!??

UNION STRIKE!

all planets / ships / bases with space yards break away from your empire.

if that is overly harsh, how about every planet with some other facility? or maybe 1yr after you research SY-2, each place with a SY-1 has a chance to break off.
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  #59  
Old April 7th, 2001, 12:46 AM

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Default Re: Intergalactic Civil War !!??

Puke, nice name , this one seems a little harsh to me. Maybe if you are capable of level 3 of some facility but only have level ones then there could be a small chance for revolt. But probably a better way to implement this would be to have a happiness decrease which would eventually lead to revolt and civil war if not taken care of. This way your good idea could be implemented but not so harshly .

Baal, you little devil, this idea is real good but seems dangerous to me. I guess to some players it would be as you say, but to the less timid than it would provide incentive to not become MEE. But i do like the idea and it should be a trigger. Lets keep developing it.

Thoughts?
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  #60  
Old April 7th, 2001, 01:02 AM

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Default Re: Intergalactic Civil War !!??

quote:
Originally posted by chewy027:
Thoughts?


This discussion makes me think about my earlier repelling emotions towards the AI ANGER.

"Like if you are going through the galaxy glassing every alien planet you should have a rebellion, it only makes sense that people would not like genocide."
-Baal

I totally agree - shouldn't there also be an empire genocide trigger that would affect the MEE anger.

"You're not evil just because you are big."
-Lucanos (first time I ever quoted myself)
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