|
|
|
|
|
May 5th, 2004, 04:47 AM
|
|
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
Quote:
Originally posted by sergex:
I won't attack up that corridor any further so don't quit because you think you can't take on my VQ.
|
He's playing Machaka too, which is the nation that can probably deal with powerful single undead units better than any other. Take a half dozen witchdoctors, have them cast eagle eyes, dust to dust X 4. There aren't many units that can survive that kind of punishment.
|
May 5th, 2004, 04:51 AM
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: Cradle of Doom - MP game - RUNNING
I'm not going AI because I lost the army, as I said that was almost funny.
The point is the scenario made clear how broken the immortal SC situation has become.
This was turn 11.
I don't want to spend all my time defending against an exploit, it takes all the fun out of the game.
Rabe... of Borg
|
May 5th, 2004, 06:23 AM
|
Major General
|
|
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
Quote:
Originally posted by Graeme Dice:
There is one thing that trampling is always good for though, which is that it gets rid of mirror images instantly.
|
I haven't seen it do that. A trample attempt can target a mirror image and still miss, since I've run into tramplers that did not break my mirror images.
|
May 5th, 2004, 06:38 AM
|
|
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
Quote:
Originally posted by Norfleet:
I haven't seen it do that. A trample attempt can target a mirror image and still miss, since I've run into tramplers that did not break my mirror images.
|
Well, it certainly works very well against the glamour on Van type units, though that's probably because it always hits, so there's a 50% chance that any given trample attempt will remove a low level glamour.
|
May 5th, 2004, 08:04 AM
|
|
Corporal
|
|
Join Date: Jan 2004
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
Please don't call the VQ an exploit. An exploit is using something in a way to win contrary to how the devs designed it. They intend the VQ to be the way it is, so it's not an exploit. It may be imbalanced or not depending on your opinion but you definitely won't win or lose because of a single imbalance.
If you refuse to play with VQ's why did you play a MP game in the first place where they are allowed? If I were that adamant I would have insisited on a "no vq" house rule before I joined.
Furthermore, to stop my VQ all you need to do is keep up your dominion. You have very high dominion next to this one province so it's safe for a very long time against my abysia. I can't send in stealthy monks or anything to stop you from building dominion.
I just don't like people to quit so early for petty reasons as it ruins the balance of power.
__________________
-Sergex
|
May 5th, 2004, 09:25 AM
|
|
Corporal
|
|
Join Date: Jan 2004
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
I'm sorry to be harsh with you Rabe, but just one Last question. If I had another SC pretender would you still stay in the game? Like, a Nataraja or a Wyrm or Allfather or Virtue or whatever? I think any of those with the same spells (Mistform, Ironskin, Personal Luck, Quickness) would have beat both your army and the Trogs. Granted, there would have been a slight risk of my losing to a lucky hit or whatnot, but that would have made you stick around for that lucky chance?
Any SC pretender really would beat a nation that didn't have one at this point in the game. I don't think my choice in pretenders would have changed that.
In any case I don't want to be the cause of ruining the game for you, so can we just make an alliance?
__________________
-Sergex
|
May 18th, 2004, 04:15 AM
|
Sergeant
|
|
Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
The server seems to be down.
|
May 18th, 2004, 09:20 AM
|
Corporal
|
|
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
Sorry folks, the server is back up again.
|
July 21st, 2004, 03:20 PM
|
Sergeant
|
|
Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
Well I'm out. My Ulm strategy, if it even deserves to be called such a thing, needs some serious improvement. Let me know how it all turns out!
|
September 4th, 2004, 04:41 PM
|
First Lieutenant
|
|
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
|
|
Re: Cradle of Doom - MP game - RUNNING
Is there a plan when the game starts going regular again?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|