.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #51  
Old October 27th, 2008, 11:24 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Single Age mod

Quote:
Originally Posted by Gandalf Parker View Post
Wow Im getting around to updating my stuff and find that Slobby has done this one quite well.
http://www.shrapnelcommunity.com/thr...?Number=611021

Thanks Slobby.

Now I wonder what I should update next.
http://www.dom3minions.com/downloads.htm
Hey guys..

I download the mod and extract it into mods. I enable it.. and when I start the game it still says.. single age mod.dm must be enabled.

Help?
Reply With Quote
  #52  
Old October 27th, 2008, 05:28 PM
Edratman's Avatar

Edratman Edratman is offline
First Lieutenant
 
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
Edratman is on a distinguished road
Default Re: Single Age

Go the mods directory and see if the .dm file is within a folder within the mods folder. If it is, copy the .dm file and paste the copy within the mods folder. Then delete the folder containing the .dm file.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
Reply With Quote
  #53  
Old October 27th, 2008, 06:40 PM
Slobby's Avatar

Slobby Slobby is offline
Sergeant
 
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
Slobby is on a distinguished road
Default Re: Single Age mod

The issue is that llamaserver is using single age mod (aka singleagecomplete), it's the same mod llama just used a different name, which i believe he will be correcting in the future. All you have to do in the interim is rename singleagecomplete to single age mod.
Reply With Quote
  #54  
Old May 19th, 2009, 01:09 AM

P3D P3D is offline
Sergeant
 
Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
P3D is on a distinguished road
Default Re: Single Age

I was thinking about that putting EA and LA nations in the same age have a slight balance problem with starting gem income, late game nations getting only 4 versus 6 of EA ones.

IMO the gem income of MA/LA nations should be brought up to EA level.
Reply With Quote
  #55  
Old May 19th, 2009, 04:44 AM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Single Age

That's what I'm planning to do in my Enhanced Gameplay Mod. But it may be better to be in that mod.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #56  
Old May 19th, 2009, 02:50 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Single Age

I believe that the concept is that magic is more prevalent in the early age and kindof waters down in later ages.

In any case, I wouldnt add it to the SingleAge mod which seeks to only fill one purpose, and lets other mods handle the rest. There really isnt much reason to try and put everything into a single mod.

Gandalf Parker
--
pin drop
Reply With Quote
The Following User Says Thank You to Gandalf Parker For This Useful Post:
  #57  
Old May 19th, 2009, 06:19 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Single Age

This mod has been super useful for me as I build my "base" mod where I shift the nations I like into one age, fiddle with scales and make other non nation specific changes. It's the only place I have been able to find the descriptions to copy paste to the nations I shift. I don't plan to move all the nations, just the unique ones and this mod has made some of the leg work a lot easier. So thanks !
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #58  
Old May 1st, 2012, 01:55 PM

majama majama is offline
Private
 
Join Date: May 2005
Location: Poland, Szczecin
Posts: 39
Thanks: 3
Thanked 0 Times in 0 Posts
majama is on a distinguished road
Default Re: Single Age

Gandalf Master: we need your help!
This mod making game crash when used together with conceptual balance 1.92 mod. Can you do something?

edit: now working, i switched on and off my mods few times and looks ok now
forgive me for alert

Last edited by majama; May 1st, 2012 at 02:18 PM..
Reply With Quote
  #59  
Old May 1st, 2012, 03:58 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Single Age

I always get a touch of satisfaction that one of my mods is still one of the most popular ones out there.
Even if it did make Johan shake his head like most of my stuff does

Actually I have had some concerns about some crash reports.
Do you know if you were using my original mod? or Slobbys updated one with descriptions? Or LLamas version off of his server that has his wonderful banners mod included?
Reply With Quote
  #60  
Old May 1st, 2012, 05:29 PM

majama majama is offline
Private
 
Join Date: May 2005
Location: Poland, Szczecin
Posts: 39
Thanks: 3
Thanked 0 Times in 0 Posts
majama is on a distinguished road
Default Re: Single Age

finally i meet crash again and i withdrawed from using magic sites mod, it was probably the reason why game crashing with new CBmod 1.92
CB 1.92 dont likes magic sites mod

Next thing which i meet today is unespected bug in semi random additions to big random map, must exist any conflicts semirandom generated units with CB 1.92. Error closing game with info: "addbodyguards:bad osq"
This was first map with this bug, another created today map had no errors.

edit: i using probably original "single age mod" no races description here (but i repeat: problems are gone after turn off magic sites mod, single age is innocent, i think)
Reply With Quote
Reply

Bookmarks

Tags
gandalf parker, single age, sngleage


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.