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August 26th, 2006, 10:26 AM
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First Lieutenant
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Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
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Re: SEV Questions?
I have no doubt that the AI will be formidable. I just saying that the more complex you make the game, the harder it will make be to create a good AI. Granted that in a battle the computer runs both fleets (simultaneous game) so its computer vs computer.
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August 28th, 2006, 05:18 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
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Re: SEV Questions?
many of the options that are being added involve things that will make the AI more controllable (stratigies and fleet options).
Other things being added are a more robust scripting system for AI.
So not only should the game be a nicer "environment" for the AI -- contrary to your suggestion about more options hampering it -- but the AI should be flat out "better".
but what do I know. maybe it will suck, and we should all giveup on it.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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August 28th, 2006, 09:57 AM
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First Lieutenant
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Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
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Re: SEV Questions?
Are you saying that we've all been mislead, that the game is no good and we should not buy it?
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August 28th, 2006, 11:48 AM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
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Re: SEV Questions?
I think that's what he's saying.
PACK IT IN PEOPLE! WE'RE DONE HERE!
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Caduceus
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August 28th, 2006, 09:35 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: SEV Questions?
Pre-release panic...
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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August 29th, 2006, 07:53 AM
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Sergeant
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Join Date: Mar 2006
Location: NS, Canada
Posts: 300
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Re: SEV Questions?
Isn't that better though than post-release panic, or maybe even, pre-mature-release panic..?
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August 29th, 2006, 10:35 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
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Re: SEV Questions?
Yeah, I'm just saying that a lot of these statements are predictable and we should wait for the game bbefore we overreact.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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August 30th, 2006, 01:30 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
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Re: SEV Questions?
nope. its doomed. over react now, before its too late.
doomity-doomed.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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August 30th, 2006, 02:53 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
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Re: SEV Questions?
DOOM OF DOOMITY DOOMED!
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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August 30th, 2006, 09:37 AM
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First Lieutenant
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Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
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Re: SEV Questions?
I've talked to 'Dr. Doom,' he says to pull the plug on it now before any permanent damage can be done. Before the AI can self-destruct and before the aliens catch on. We need to work fast on this!
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