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  #51  
Old January 15th, 2003, 06:52 PM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

So, how is NXP coming, dogscoff?

mlmbd
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  #52  
Old February 17th, 2003, 08:22 PM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

Hi,

I want to put some of the races (eventualy all) thta i have using the Neo ships.

Right now, i need to know what i need to add / modify in the txt files to use the ships.

If possible, in a way that only the races that i want (the ones thta i have the ships pics)use it.

One of the ideas is to have only one race with that capability and trying to fight against / for that one.

Anyone can help me ?
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  #53  
Old February 18th, 2003, 02:13 AM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

dogscoff, Hey Boss! Are we ready to start working on your NXP, yet???

mlmbd

[ February 17, 2003, 12:13: Message edited by: mlmbd ]
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  #54  
Old February 18th, 2003, 11:20 AM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

Quote:
Right now, i need to know what i need to add / modify in the txt files to use the ships.
OK, the neostandard isn't a set of new ships, it's a set of new images. It sounds pedantic, but there's a vital difference.

To answer your question, you don't necessarily need to add anything- just install the neo-expansion pack, then play a game using devnullmod or P&N or Proportions or something. You will soon see neostandard images.

If you still want to modify the text files, that's not a problem, you'd need to make a few additions to your vehiclesize.txt file.
There are plenty of modders and faqs 'round here that can tell you how that file works, but what values you add is entirely up to your imagination- it would be your mod after all. (That's the vital difference I mentioned earlier )

Quote:
If possible, in a way that only the races that i want (the ones thta i have the ships pics)use it.
In SE4 gold, every entry in vehiclesize.txt can have a primary and a secondary image attached to it.

I'll clarify thius with an example: In the standard game, the baseship will use baseship.bmp if it is available, and if it isn't available the baseship uses the starbase image. What this boils down to is that if a particular image is unavailable for a particular race - it doesn't matter at all.

Quote:
One of the ideas is to have only one race with that capability and trying to fight against / for that one.
As I said in the previous paragraph, missing image(s) do not require that a particular race go without certain ship sizes.

Having certain hulls only available to certain races is a possibility though. It's not simple, but it is possibile. Take a look at the data files for Pirates and Nomads, (look at the tech requirememtns in vehiclesize.txt) and see how certain hulls are only available to nomad races.

If none of the above makes any sense to you and you are still worried, my advice would be to install the neo-expansion pack and forget about it. You don't need to do anything more to benefit from the extra images supplied, and having them there will not create any kind of incompatibility or imbalance. They'll just sit there waiting to be used by a mod like the ones mentioned above.
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  #55  
Old February 28th, 2003, 03:12 PM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

Wow.... I like ALL of the new ships...

I'm not an artist, but I do like the art!

Keep up the good work.

KirbyEF
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  #56  
Old March 12th, 2003, 04:33 PM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

dogscoff, now it is back to the salt mines for me. Just finish one thing, just to start on another!

mlmbd
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  #57  
Old March 12th, 2003, 04:40 PM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

If you want, I can host it on Imagemodserver.

The uptime isn't terribly great, but I've got a Gigabyte of space free and a plain HTML status indicator light you can display.
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  #58  
Old March 12th, 2003, 11:08 PM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

Version 1.20 is now out.

Thanks for the offer S_J. I'm happy to host the two files I've got. You're certainly welcom to mirror them. If there's demand for a 1.00>1.20 update zip I'll let you know=-)
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  #59  
Old March 13th, 2003, 02:06 AM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

OK ladies and gentlemen, I plan to upload a massive update to the neo-expansion tonight. This will be Version 1.20

Some of the featured images:
-Xi-Chung infantry
-A complete set of worldships: every race now has one.
-A full set of Ukratal neo-standard images.
-Much much more.

IMPORTANT However.... IMPORTANT

Due to server space restrictions I am only going to upload the complete Version 1.20 and the 1.10 > 1.20 upgrade zip.

Therefore, in order to fully install 1.20 without downloadin the entire 1.5meg zip, you must first have Version 1.10 on your system. If you are still using Version 1.00 of the neo-expansion and don't want the big download, you need to download 1.10 first, but the 1.10 files will be disappearing in the next 6 hours or so, so hurry!.

Version 1.10 is available by clicking here for a limited time only. Hurry, hurry, hurry!

Check your current Version by reading the se4\pictures\races\neo-expansion_readme.txt file on your system. If you don't have that file, you probably don't have the neo-expansion installed at all.

*Disclaimer*
============
If you don't know what I'm talking about but are worried by the urgency of it, don't worry. It's nice to have the latest Version of the neo-expansion installed, but you can live without it=-)

Read the rest of this thread to learn more. post questions if necessary.

[ March 12, 2003, 12:10: Message edited by: dogscoff ]
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  #60  
Old March 13th, 2003, 10:45 AM
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Default Re: The Neo-expansion pack. Version 1.30 available now!

*bump*

Anyone interested in this? Here, I'll even provide a direct URL for you...
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