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  #51  
Old June 25th, 2004, 08:55 PM
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Default Re: MP Game - Full HowtheGodsKill

Fine by me but this should be up to the Host (Rev Zombie) since he did state this would be a fast track game. We sure did get alot of turns in using the quick host.
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  #52  
Old June 26th, 2004, 01:20 AM

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Default Re: MP Game - Full HowtheGodsKill

I don't care one way or the other.

Frankly, I'm just having fun discovering caelum.
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  #53  
Old June 26th, 2004, 06:14 AM
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Default Re: MP Game - Full HowtheGodsKill

The pace has been rather breakneak, hasn't it? I have had to cram my turn in before heading off to work all this week.

I am not in love with the current schedule any longer, and am open to consider changing to 12 hour fixed, unless someone objects.
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  #54  
Old June 26th, 2004, 10:27 AM

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Default Re: MP Game - Full HowtheGodsKill

I would prefer fixed too.
Pickles

[ June 26, 2004, 09:28: Message edited by: Pickles ]
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  #55  
Old June 27th, 2004, 04:13 AM
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Default Re: MP Game - Full HowtheGodsKill

I'm actually enjoying the very fast pace, but I also have a fair bit of time and not an overly large nation to manage - I can understand that the super-powers may be struggling to keep up.

I don't mind if you change to no-QH.
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  #56  
Old June 27th, 2004, 04:31 PM
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Default Re: MP Game - Full HowtheGodsKill

I think I will try to set to a 12-hour fixed schedule soon, with host time around 8 a.m. and 8 p.m. Eastern U.S., assuming that will work for everyone.

That way we can get both our turns done in the evening/morning, depending on where our free time is.

If this is a huge problem for anyone, please let me know ASAP.
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  #57  
Old June 27th, 2004, 04:49 PM

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Default Re: MP Game - Full HowtheGodsKill

Well that's 1pm/1am BST, which isn't quite so flexible. But I doubt there's any time slot that's perfect in both the US and Europe, and anyway I'm fine with a turn in the morning and one in the evening as long as I know when the deadlines are.

Mark
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  #58  
Old June 28th, 2004, 12:21 AM
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Default Re: MP Game - Full HowtheGodsKill

Quote:
Originally posted by Mark the Merciful:
But I doubt there's any time slot that's perfect in both the US and Europe
And don't forget good ol' Zap from Down Under ...
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  #59  
Old June 28th, 2004, 12:50 AM
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Default Re: MP Game - Full HowtheGodsKill

Game is now off quickhost, 12 hour fixed schedule hosts approx. 7:30 a.m./p.m. U.S.A. Eastern. Apologies for other time-zoners for whom this may be inconvenient.

Please double-check that your turn was uploaded; removing quickhost required the game to be restarted, which wiped out any uploaded turns at that point.

I tried to do it as quickly as I could after the most recent hosting, so as not to inconvenience too many; one or two of were connected, though, I think.
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  #60  
Old June 29th, 2004, 03:49 AM
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Default Re: MP Game - Full HowtheGodsKill

Well I see the first casualty is Cohen (Abysia). From the graphs it looked like he was strong but Arco (Merciful Mark) put the smack-down on him. Any of you two willing to share what happened? I must say this is the first time in my multiplayer games that Abysia went down early. Mark tell us your secrets
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