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April 2nd, 2005, 07:06 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Scrap BMP, use PNG. This format support alpha-channel at least.
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April 2nd, 2005, 07:07 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
Grandpa Kim said:
Yes, I like what I see. Especially the hex grid.
Except the system screen. U-gly! And trying to get my pointer on one of those back side hexes could cause serious damage to my monitor screen and knuckles.
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I'm sure you'll be able to move the camera to get different views, such as top down etc!
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April 2nd, 2005, 07:11 PM
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Major
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Join Date: Jan 2004
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
Grandpa Kim said:
Except the system screen. U-gly! And trying to get my pointer on one of those back side hexes could cause serious damage to my monitor screen and knuckles.
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It is possible to rotate system. But I agree, zoomed out planets look horribly - sharp edges, slightly distorted proportions (flaw of early 3d-engines). I hope it will be improved in time.
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April 2nd, 2005, 07:18 PM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
aiken said:
Scrap BMP, use PNG. This format support alpha-channel at least.
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Amen to that suggestion
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April 3rd, 2005, 01:33 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
My only nitpick is that the stars waste a huge amount of space in the system veiw. Why not keep the stars small?
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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April 3rd, 2005, 02:23 AM
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Corporal
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Join Date: Sep 2003
Location: Tennessee
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
because stars aren't small?
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Empires Colonize in an attempt to get away from Chuck Norris. Unfortunatly He is always there waiting for them.
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April 3rd, 2005, 02:35 AM
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Lieutenant Colonel
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Join Date: Jan 2004
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Quote:
Jake Monroe said:
because stars aren't small?
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Short and sweet answer
The long answer is that the hex grid in se5 is alot bigger than the grid in se4 so there is room for stuff to make more sense size wise.
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April 3rd, 2005, 02:36 AM
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Major General
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Join Date: Dec 2003
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Time to discuss the screenshots.
I notice in the first shot the system has a modifier that moves all points generated automatically to the Norak. Does this mean that the Norak have built a spaceport, or they are natural merchants, or it means something else?. I ask because it's strange that it is one of the system modifiers.
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April 3rd, 2005, 02:51 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
It could also be a screenie from early in the alpha, before space ports were coded in.
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Things you want:
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April 3rd, 2005, 03:02 AM
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Brigadier General
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
I wonder what "Experience Types" refers to on the help screen.
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Slick.
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