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Twan said:
So... Why not giving a different holy cost to some units ?
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I'd personally rather see the gold cost of units be made appropriate to the power of those units. Wind riders are one of the better examples. You pay 125 gold for a unit that's clearly inferior to a valkyrie, which only costs 60 gold. A non-sacred black knight costs 60 gold, while a sacred Van, with better attack, defense, glamour, and stealth + 30 only costs 70 gold. A living pillar has minor resistances to the elements, yet costs almost the same as a Van, but with 56 resources instead of the Van's 12, and will be killed easily by any of the many nations that have access to S2 mages.