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  #51  
Old May 5th, 2007, 03:23 PM

Xietor Xietor is offline
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Default Re: Nations that still need heroes

This is a fantastic mod. It formed the basis for my Epic Heroes Mod, which is designed to be played with Turin's Worthy Heroes. I stand on Turin's broad shoulders, so to speak.

Thank you again Turin. Your mod single handily took a great game to an even higher level of enjoyment.
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  #52  
Old May 7th, 2007, 07:44 PM

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Default Re: Nations that still need heroes

So I have the fixed version ready, but I want to take some more time to test it and add some more heroes. Endoperez had some great ideas and with all the funky new mod commands there are lots of interesting heroes possible.
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  #53  
Old May 7th, 2007, 08:22 PM
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Default Re: Nations that still need heroes

Uhh, I'd be quite interested in an intermediate release for 3.08 compatibility, as we're already using the mod in a MP game we're playing (NewDawn). I dunno if I'd appreciate two-headed, one-armed heroes or something like that.
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  #54  
Old May 7th, 2007, 10:17 PM

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Default Re: Nations that still need heroes

I sort of like my 2 headed hero(double lightning helms) in my mp game!
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  #55  
Old May 8th, 2007, 12:25 PM
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Default Re: Nations that still need heroes

Thanks for working on this again, Turin! Any chance for heroes with a "spawning" ability in the next version? Any chance on boosting the rather vanilla Eriu heroes?
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  #56  
Old May 8th, 2007, 03:49 PM
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Default Re: Nations that still need heroes

Just release the fixed mod for now, Turin.

It'll fix the heroes in the existing games. If you release the fully upgraded one later with the same version number, it'll just overwrite the old one and keep the games intact as long as everyone upgrades at the same time, since altering mods will change things on the fly as long as you just restart Dom3.

If the only changes compared to the fixed version are additions of new heroes, it shouldn't even affect much of anything.
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  #57  
Old May 8th, 2007, 04:46 PM

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Default Re: Nations that still need heroes

Quote:
Edi said:
Just release the fixed mod for now, Turin.

That´s true, but knowing my lazy old self, I´d just leave it at that and wouldn´t get around to including the new heroes .
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  #58  
Old May 8th, 2007, 07:19 PM
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Default Re: Nations that still need heroes

Well, since we're already running a game with the mod as I said, how much do I have to maim you to get the new release out within this week? Or can somebody just tell me which flags I have to change and how to accomodate the changes introduced by 3.08? Is it a search and replace job, or does it involve bitmasks (which still wouldn't be that hard to do if I'd knew what exactly has to be done)?
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  #59  
Old May 16th, 2007, 09:31 PM

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Default Re: Nations that still need heroes

Did anyone get this to work with 3.08 yet?
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  #60  
Old May 17th, 2007, 11:31 AM
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Default Re: Nations that still need heroes

Yeah, Turin did, but he keeps it to himself.
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