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February 7th, 2008, 09:07 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: TigerCat - new MA game (recruiting)
Thanks Digress! Much appreciated.
I vote for ... graphs off.
And can we please make sure we're using a Skaven.dm with the fix for the Vermin Lord sprite names.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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February 7th, 2008, 10:33 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: TigerCat - new MA game (recruiting)
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February 7th, 2008, 02:05 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: TigerCat - new MA game (recruiting)
Okay, the game is now open to pretenders. Mod nations please don't send yours in though, I want to check for issues and possibly create a multimod first (which might change nation numbers).
I am contemplating whether to play Arga Dis myself. The correct answer, based on how much free time I have, is no. But I am so tempted...
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February 7th, 2008, 02:06 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: TigerCat - new MA game (recruiting)
PS Aezeal, I'm inclined to remove you from this game being as you won't be able to play for the first week. Objections? Otherwise Pythium is now free if anyone wants to switch.
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February 7th, 2008, 02:34 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: TigerCat - new MA game (recruiting)
A couple of people just sent in pretenders and may have hit error messages. Sorry, it was a bungle at my end, fixed now though.
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February 7th, 2008, 09:20 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: TigerCat - new MA game (recruiting)
I won't play Arga Dis, I've decided. It would be madness, since I am really too busy at the moment (and am currently in 5(!) games, although I expect to be out of three quite soon).
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February 7th, 2008, 10:13 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: TigerCat - new MA game (recruiting)
no if you start the next week then I don't wanna play, thought we had already covered that and was already looking for a new game.. no use in playing a game when you miss the first 7 turns
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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February 7th, 2008, 10:55 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: TigerCat - new MA game (recruiting)
Below is a new .map file (only needed by the server). It fixes a minor broken map connection.
http://arsnotoria.net/dominions3/tigercat.map
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February 8th, 2008, 03:34 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: TigerCat - new MA game (recruiting)
We going to have a deadline for uploading pretenders?
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February 8th, 2008, 03:41 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: TigerCat - new MA game (recruiting)
Sounds like a good idea. How about a deadline of tomorrow night at midnight (GMT). I'll start the game as soon as I get up on Sunday morning.
Apologies for being a bit slack in getting this game going. I chose a bad time to start organising it and have been a bit over-busy. But now it's the weekend, hurrah!
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