.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #51  
Old October 19th, 2006, 04:10 PM

wrongshui wrongshui is offline
Private
 
Join Date: Sep 2006
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
wrongshui is on a distinguished road
Default Re: Balance Mod Available for SE:V

Ive patched to 1.08 and im using hardy industrialists.
Reply With Quote
  #52  
Old October 19th, 2006, 04:16 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Balance Mod Available for SE:V

Hmm. Are you continuing a game that was started under 1.00?
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #53  
Old October 19th, 2006, 04:17 PM

wrongshui wrongshui is offline
Private
 
Join Date: Sep 2006
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
wrongshui is on a distinguished road
Default Re: Balance Mod Available for SE:V

Nope, new game.
Reply With Quote
  #54  
Old October 19th, 2006, 04:36 PM
Tim_Ward's Avatar

Tim_Ward Tim_Ward is offline
Corporal
 
Join Date: Feb 2005
Posts: 152
Thanks: 0
Thanked 0 Times in 0 Posts
Tim_Ward is on a distinguished road
Default Re: Balance Mod Available for SE:V

Kowk, would it be possible to have a look at the copy of Script_AI_ColonyType you used for this?
__________________
"Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
Reply With Quote
  #55  
Old October 19th, 2006, 04:43 PM

wrongshui wrongshui is offline
Private
 
Join Date: Sep 2006
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
wrongshui is on a distinguished road
Default Re: Balance Mod Available for SE:V

in the components.txt if I change the amount to just [%level%] it gives me a rate of 28 when it should be 5. What could cause that?
Reply With Quote
  #56  
Old October 19th, 2006, 04:46 PM
Tim_Ward's Avatar

Tim_Ward Tim_Ward is offline
Corporal
 
Join Date: Feb 2005
Posts: 152
Thanks: 0
Thanked 0 Times in 0 Posts
Tim_Ward is on a distinguished road
Default Re: Balance Mod Available for SE:V

Elves.
__________________
"Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
Reply With Quote
  #57  
Old October 19th, 2006, 04:56 PM

wrongshui wrongshui is offline
Private
 
Join Date: Sep 2006
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
wrongshui is on a distinguished road
Default Re: Balance Mod Available for SE:V

Those damn dirty elves. I'll 'ave um.
Reply With Quote
  #58  
Old October 19th, 2006, 08:55 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Balance Mod Available for SE:V

Ack, confirmed. There was a bug that applied the HI trait twice on BSYs that was fixed but looks like it's crept back in. *sigh*
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #59  
Old October 20th, 2006, 09:12 AM

wrongshui wrongshui is offline
Private
 
Join Date: Sep 2006
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
wrongshui is on a distinguished road
Default Re: Balance Mod Available for SE:V

Strange thing is I get this in stock SE aswell, Ship based space yards are producing too much.
Reply With Quote
  #60  
Old October 20th, 2006, 09:14 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Balance Mod Available for SE:V

Yes, that is because it is a SE:V bug not a mod bug. It was fixed in 1.06, but it seems it got broken again. Not sure why though.

-----

On a side note, I've had Fyron create a forum for the Balance Mod at Spaceempires.net:
http://www.spaceempires.net/home/forum-73.html
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.