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December 14th, 2006, 04:32 PM
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Second Lieutenant
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Join Date: Oct 2003
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Re: Bug thread
Jotunheim's Dracolich costs 100 design points, rather than the 50 advertised.
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December 15th, 2006, 04:20 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
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Re: Bug thread
Sometimes units get afflictions for no reason.
This turn two of my mages, who were safely ensconced in my home castle, got limps. One of them was forging and the other researching; neither has ever seen battle. Neither is old. There is, however, a diseased, old unit in the province with them. I suspect it might be possible for this unit's disease/age to cause afflictions on these other units.
I have the turn file where the afflictions first occurred, but unfortunately not the previous turn's file (though I do have the previous turn's 2h).
edit: The afflictions were probably the result of hits from an enemy Wrath of God spell.
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December 15th, 2006, 08:05 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Bug thread
Quote:
Sheap said:
Sometimes units get afflictions for no reason.
This turn two of my mages, who were safely ensconced in my home castle, got limps. One of them was forging and the other researching; neither has ever seen battle. Neither is old. There is, however, a diseased, old unit in the province with them. I suspect it might be possible for this unit's disease/age to cause afflictions on these other units.
I have the turn file where the afflictions first occurred, but unfortunately not the previous turn's file (though I do have the previous turn's 2h).
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That sounds really strange. I can't think of anything with just that. What type were the mages? What race? Were any globals active? Could a site have caused something that could have caused affliction?
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December 15th, 2006, 11:24 AM
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National Security Advisor
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Re: Bug thread
MA Agartha can't recruit PD underwater.
Manual lists their PD as (includes underwater), but their first troops as Cave Captain and Agarthan Infantry and Light Infantry - they are human, not amphibious!
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December 15th, 2006, 12:41 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
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Re: Bug thread
Quote:
Sheap said:
Sometimes units get afflictions for no reason.
This turn two of my mages, who were safely ensconced in my home castle, got limps. One of them was forging and the other researching; neither has ever seen battle. Neither is old. There is, however, a diseased, old unit in the province with them. I suspect it might be possible for this unit's disease/age to cause afflictions on these other units.
I have the turn file where the afflictions first occurred, but unfortunately not the previous turn's file (though I do have the previous turn's 2h).
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Could be the effet of a special site, or maybe you were under ennemy dominion, and the ennemy was Miasma C'tis ?
There's also some stealthy units that can give deseases to units in the same region
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December 15th, 2006, 02:44 PM
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National Security Advisor
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Re: Bug thread
Jack, they got the limp affliction. Home province, hence no possibility of special site. Furthermore, there is no site that gives out afflictions except for the sites that cause disease (Inkpot End, Leper Fens, Chillsick Swamp and Crown of Darkness). The most likely cause is that the mages got the afflictions due to old age (practically all of the more powerful mages start old), which is worsened if you have death scales in your dominion.
Edi
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December 15th, 2006, 06:48 PM
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National Security Advisor
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Re: Bug thread
Quote:
Edi said:
Jack, they got the limp affliction. Home province, hence no possibility of special site. Furthermore, there is no site that gives out afflictions except for the sites that cause disease (Inkpot End, Leper Fens, Chillsick Swamp and Crown of Darkness). The most likely cause is that the mages got the afflictions due to old age (practically all of the more powerful mages start old), which is worsened if you have death scales in your dominion.
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Edi, they weren't old. This is VERY strange, if all the facts are indeed true. I can't think of anything else, really. Maybe Wight Mages in Mari home province could get something if House of Just Fires kills undead, or something, but that's pretty far-fetched.
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December 15th, 2006, 07:02 PM
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National Security Advisor
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Re: Bug thread
The House of Just Fires (all eras) does do that (at 50% chance per unit of being hit with a 10AN damage roll) and it WILL sooner or later inflict injuries on undead mages. If it's not that, then there's a bug somewhere. You'd get the undead being hit by holy fire event message, though.
Edi
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December 15th, 2006, 07:35 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Bug thread
Quote:
Edi said:
The House of Just Fires (all eras) does do that (at 50% chance per unit of being hit with a 10AN damage roll) and it WILL sooner or later inflict injuries on undead mages. If it's not that, then there's a bug somewhere. You'd get the undead being hit by holy fire event message, though.
Edi
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Unless he uploads his map files and save game file the developers cannot help and we're stuck guessing whether or not a bug exists. If the issue does exists hopefully he'll upload his files.s
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December 18th, 2006, 06:35 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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LE C\'tis commander recruitable in captured capital
[img]/threads/images/Graemlins/Bug.gif[/img] If you capture a Late Era C'tis capital, you can recruit one of their national commanders.
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