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  #621  
Old December 14th, 2006, 04:32 PM
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Default Re: Bug thread

Jotunheim's Dracolich costs 100 design points, rather than the 50 advertised.
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  #622  
Old December 15th, 2006, 04:20 AM

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Default Re: Bug thread

Sometimes units get afflictions for no reason.
This turn two of my mages, who were safely ensconced in my home castle, got limps. One of them was forging and the other researching; neither has ever seen battle. Neither is old. There is, however, a diseased, old unit in the province with them. I suspect it might be possible for this unit's disease/age to cause afflictions on these other units.

I have the turn file where the afflictions first occurred, but unfortunately not the previous turn's file (though I do have the previous turn's 2h).

edit: The afflictions were probably the result of hits from an enemy Wrath of God spell.
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  #623  
Old December 15th, 2006, 08:05 AM
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Default Re: Bug thread

Quote:
Sheap said:
Sometimes units get afflictions for no reason.
This turn two of my mages, who were safely ensconced in my home castle, got limps. One of them was forging and the other researching; neither has ever seen battle. Neither is old. There is, however, a diseased, old unit in the province with them. I suspect it might be possible for this unit's disease/age to cause afflictions on these other units.

I have the turn file where the afflictions first occurred, but unfortunately not the previous turn's file (though I do have the previous turn's 2h).
That sounds really strange. I can't think of anything with just that. What type were the mages? What race? Were any globals active? Could a site have caused something that could have caused affliction?
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  #624  
Old December 15th, 2006, 11:24 AM
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Default Re: Bug thread

MA Agartha can't recruit PD underwater.

Manual lists their PD as (includes underwater), but their first troops as Cave Captain and Agarthan Infantry and Light Infantry - they are human, not amphibious!
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  #625  
Old December 15th, 2006, 12:41 PM
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Default Re: Bug thread

Quote:
Sheap said:
Sometimes units get afflictions for no reason.
This turn two of my mages, who were safely ensconced in my home castle, got limps. One of them was forging and the other researching; neither has ever seen battle. Neither is old. There is, however, a diseased, old unit in the province with them. I suspect it might be possible for this unit's disease/age to cause afflictions on these other units.

I have the turn file where the afflictions first occurred, but unfortunately not the previous turn's file (though I do have the previous turn's 2h).
Could be the effet of a special site, or maybe you were under ennemy dominion, and the ennemy was Miasma C'tis ?

There's also some stealthy units that can give deseases to units in the same region
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  #626  
Old December 15th, 2006, 02:44 PM
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Default Re: Bug thread

Jack, they got the limp affliction. Home province, hence no possibility of special site. Furthermore, there is no site that gives out afflictions except for the sites that cause disease (Inkpot End, Leper Fens, Chillsick Swamp and Crown of Darkness). The most likely cause is that the mages got the afflictions due to old age (practically all of the more powerful mages start old), which is worsened if you have death scales in your dominion.

Edi
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  #627  
Old December 15th, 2006, 06:48 PM
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Default Re: Bug thread

Quote:
Edi said:
Jack, they got the limp affliction. Home province, hence no possibility of special site. Furthermore, there is no site that gives out afflictions except for the sites that cause disease (Inkpot End, Leper Fens, Chillsick Swamp and Crown of Darkness). The most likely cause is that the mages got the afflictions due to old age (practically all of the more powerful mages start old), which is worsened if you have death scales in your dominion.
Edi, they weren't old. This is VERY strange, if all the facts are indeed true. I can't think of anything else, really. Maybe Wight Mages in Mari home province could get something if House of Just Fires kills undead, or something, but that's pretty far-fetched.
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  #628  
Old December 15th, 2006, 07:02 PM
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Default Re: Bug thread

The House of Just Fires (all eras) does do that (at 50% chance per unit of being hit with a 10AN damage roll) and it WILL sooner or later inflict injuries on undead mages. If it's not that, then there's a bug somewhere. You'd get the undead being hit by holy fire event message, though.

Edi
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  #629  
Old December 15th, 2006, 07:35 PM
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Default Re: Bug thread

Quote:
Edi said:
The House of Just Fires (all eras) does do that (at 50% chance per unit of being hit with a 10AN damage roll) and it WILL sooner or later inflict injuries on undead mages. If it's not that, then there's a bug somewhere. You'd get the undead being hit by holy fire event message, though.

Edi
Unless he uploads his map files and save game file the developers cannot help and we're stuck guessing whether or not a bug exists. If the issue does exists hopefully he'll upload his files.s
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  #630  
Old December 18th, 2006, 06:35 PM
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Default LE C\'tis commander recruitable in captured capital

[img]/threads/images/Graemlins/Bug.gif[/img] If you capture a Late Era C'tis capital, you can recruit one of their national commanders.
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