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January 7th, 2006, 05:00 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
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Re: Turn 31
Sorry I have to say that, but quant is right.
In your last email, Panther, you told everyone the game would host on Sunday evening:
Quote:
It would appear that Puffyn is out of town until Monday. I will see if Alneyan will do the current turn for Mictlan. If so, we will host on Sunday evening, which will get us back to the Sun/Tues/Thurs schedule.
Panther
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And, obviously, it was not only me who didn't figure that you were talking about the next hosting. If I hadn't send my turn file already on Thursday evening, I would have send it now, instead of writing this posting, believing I still would have some hours before you host.
Quote:
Considering the fact that you have now twice violated a directive of the Council, I think you are not really much into this game. I have to agree that a sub would be much better at this point for all concerned.
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.. so you start mixing in- and out-game behaviour in an argument to tell a player to leave the game?
Let me give a warning to everyone: I told you all before - do not mix the wyrmy council stuff etc. with game rules and player's affairs. It is perfectly 'legal' for a player not to care at all about the council stuff, as long as he adheres to the rules the game was set up with (e.g. tell everyone if his pretenders dies or is resurrected). If a player chooses not to follow the 'laws' issued by the council, it's his strategical and tactical decision, on which the other players can and should respond appropiatly - in game, not out of it.
As I have no intention to get caught up the the unevitable childish bickering that will ensue if we start discussing in-game behaviour on player, and therefore personal level, I will leave the game without further notice if I ever see that happen again.
Yes, this is intended to put pressure on everyone to think twice about what statements and accusations he posts here. Sorry I have to do that, but I don't have time to wast on a game where players start hurling insults at each other as soon as the first real in-game confrontations happen. Really.
Stefan
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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January 7th, 2006, 03:19 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn 31
Edit: Post deleted due to the fact it contained excessive whining!
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January 7th, 2006, 04:46 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Turn 31
Quote:
The Panther said:
Actually, there is a lot more to the story.
More than half the time, QM is the last player to send in his turn.
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Can't be! I thought I was always one of the last! (Albeit I think I almost always send it in first thing on the morning of the hosting, which seems timely enough.)
__________________
Wormwood and wine, and the bitter taste of ashes.
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January 8th, 2006, 07:02 PM
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Corporal
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Join Date: Sep 2004
Location: US-Eastern (Raleigh,NC)
Posts: 91
Thanks: 0
Thanked 1 Time in 1 Post
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COW: Map ?
Honored Council Members and Advisors,
We, the not-yet-eaten, have not the omniscience of the Council, and our minds span not the world entire. The sum of our poor records do not allow us to know the names of all the place-names of which the Council discussions refer. Perhaps a Wise One would demonstrate his worthyness of worship by providing this initial small boon to the lowly subjects in the world of the Soon Ascended: a simple map of the world showing only the human names of the provinces, and the location of the seat of your nation, so that supplicants can pilgrimage.
And for those Council Representatives whos' words are true, when found to be in property dispute with neighbors of errant opinion, the plain facts presented as simple graphic map can be a pursuasive argument to the obvious fairness of your position. Surely those of honorable intent and wise ends have the facility to present simple maps to make clear their claim?
Sill
(OOC: Could someone Please post a graphic of the province names. Turn-1 would be fine, no need to drop any free intelligence unless you want to. It's hard to follow the arguments about territory boundaries, etc, since the map seems to not used fixed province names. Thanks!)
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January 8th, 2006, 07:19 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: COW: Map ?
I wouldn't mind working on a map (tho I'm sure there are more experienced ones); but my scouts are quite poor at their job, so I couldn't contribute much. Perhaps it is time for our world to be shown to all...?
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January 8th, 2006, 07:47 PM
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Corporal
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Join Date: Sep 2004
Location: US-Eastern (Raleigh,NC)
Posts: 91
Thanks: 0
Thanked 1 Time in 1 Post
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Re: COW: Map ?
Certainly, there is no "overseer" (as in YS2), but certainly as omniscience is considered a quality of godlyness, some pretender(s) might like to demonstrate this quality by showing their knowledge. Perhaps a Council Member would like to sponsor a contest and prize to the one (or cooperative) who is first able to present a map showing all the province names correctly. Perhaps the Council could collect some meager funds which can be spent through Proposition for the good of the world, such as the above contest for Map of the World Entire, or an additional prize for the winner of the Tournament to encourage participation, or in escrow for a Disaster Assistance fund should nations have desire to subscribe to insurance ?
Sill (unofficial speaker for the under-represented)
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January 8th, 2006, 09:03 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: COW: Map ?
I can probably modify the map to change the color of safe territory
would that work?
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January 8th, 2006, 09:30 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: COW: Map ?
I would definitely pay (in-game) for a nice map with borders and names. Earth gems, anyone?
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January 9th, 2006, 12:05 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Turn 32
Turn 32 has been sent. Not much happened. Next turn is due on Tuesday at 8 PM MST.
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January 9th, 2006, 12:16 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Turn 32
I have uploaded an altered orania.tga that has all safe territories marked with a red hue. just rename your own orania.tga to orania.old and then extract it into maps. when CoW is over, jsut delete it and rename orania.old to orania.tga
here is a link to the map:
CLICK
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