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May 24th, 2007, 02:34 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Perpetuality - 62 Player MegaGame (Started)
Well, I've taken my next turn and so far haven't had any bugs besides the first no-indep one. None of my jotuns have 4 arms or a forging bonus (unfortunately). So maybe things are back to relative normal?
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May 24th, 2007, 02:52 PM
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Colonel
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Join Date: Dec 2006
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Re: Perpetuality - 62 Player MegaGame (Started)
Quote:
HoneyBadger said:
Well, I've taken my next turn and so far haven't had any bugs besides the first no-indep one. None of my jotuns have 4 arms or a forging bonus (unfortunately). So maybe things are back to relative normal?
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Goodness I hope so...
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May 24th, 2007, 02:58 PM
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General
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Join Date: Oct 2006
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Re: Perpetuality - 62 Player MegaGame (Started)
Me too I'm having a great time, Velusion.
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May 24th, 2007, 04:37 PM
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Sergeant
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Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
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Re: Perpetuality - 62 Player MegaGame (Started)
Me too.
Not a lot has happened on the MA R'Lyeh front yet, apart from Cthugul's demotion anyway, but it's still good fun.
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May 24th, 2007, 05:58 PM
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General
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Join Date: Oct 2006
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Re: Perpetuality - 62 Player MegaGame (Started)
I've got the next three days off, by the way-including this one-so I might be able to do a couple extra turns if things move along fast enough. Maybe not, since we're going to close on the house this week, but it's a possibility.
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May 24th, 2007, 07:05 PM
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Corporal
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Re: Perpetuality - 62 Player MegaGame (Started)
Quote:
HoneyBadger said:
Damn! he didn't fall for my evil ploy...oh well.
Barbarians are rough on us all, even relatively awesome SCs, in the beginning game.
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Cannibals? That's something i'd expect from fish-people or ghouls. Cannibal diet is not healthy and those barbarians were big, robust ones.
But personally, I'm suprised those bastards did such a good job. I'm used to routing barbarians quickly most of the time.
Well, I will soon get my revenge with crossbows on them.
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May 24th, 2007, 07:05 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
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Re: Perpetuality - 62 Player MegaGame (Started)
Some other guy got cthuguls magic paths and abilities on one of his heroes and you got yours demoted. What a weird coincidence
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May 24th, 2007, 09:50 PM
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General
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Re: Perpetuality - 62 Player MegaGame (Started)
I wouldn't call the Carib or the Maori tribesfolk weak or undernourished-they were some of the toughest-and oftentimes most warlike-native peoples around.
They didn't survive on human flesh, ofcourse. They just consumed it occasionally in religious rituals.
And fish-people or ghouls wouldn't *be* cannibals, anyway, since they'd be eating human flesh. They'd just be carnivores.
It would be nice, by the way, to see more representation of individual cultures, than to see lables like "barbarian" in the game. It would increase interest, variety, and theme, while at the same time decreasing ignorance as to different civilizations and cultures.
Just my 2c.
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May 25th, 2007, 12:13 AM
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Sergeant
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Re: Perpetuality - 62 Player MegaGame (Started)
Sorry for holding everything up. Total PC meltdown and I had to wipe and reinstall. YAY!!
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May 25th, 2007, 01:34 AM
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General
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Re: Perpetuality - 62 Player MegaGame (Started)
No problem, I mean I did the same thing, just in a different way.
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