.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #681  
Old May 25th, 2007, 06:58 PM

Arameyan Arameyan is offline
Corporal
 
Join Date: Nov 2005
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
Arameyan is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

I think growth is a bit weird sometimes: with pangaea, growth seems thematic but in fact you get many nature mages, so dont really need that much food.. also Vine ogres dont need to eat. Dont tell me it helps with tarasques It helps with maenads.
Reply With Quote
  #682  
Old May 25th, 2007, 07:12 PM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

I took growth 3 with LA Ry'leh on the advice of Baalz, and it's been incredibly helpful as far as keeping my troops from starving to death.

Conversely, I'm in another game and I'm being rushed by Vans. They don't need a great deal of troops to support for a good army. The person playing Vanheim or whatever it's called has Death 3 scales. The lack of supplies makes it very difficult to assault their citadel.

To me the most important part about Growth/Death is the amount of supplies you produce.

Jazzepi
Reply With Quote
  #683  
Old May 25th, 2007, 07:24 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Perpetuality - 62 Player MegaGame (Started)

Yep, another important factor is if your mages are old, it makes a pretty big difference. There's a couple dimensions to growth I usually take it if more than one of them are in my advantage.
Reply With Quote
  #684  
Old May 25th, 2007, 07:30 PM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

It's interesting, the actual growth part of it seems to be the least relevant

Though I've been watching my LA Ry'leh capital, and even with dominion 10 there, I haven't noticed a decline in population despite the freespawn.

Jazzepi
Reply With Quote
  #685  
Old May 25th, 2007, 10:11 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

Yeah, Growth-3 is a must for LA R'lyeh just to keep your poplation stable.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #686  
Old May 26th, 2007, 12:20 AM
Shmonk's Avatar

Shmonk Shmonk is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
Shmonk is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

Less than a half hour to go before the turn hosts, just waiting on BandarLover, I hope he gets his turn in on time.
Reply With Quote
  #687  
Old May 26th, 2007, 12:25 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

I'm all set to go
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #688  
Old May 26th, 2007, 01:42 AM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

ok, my turn is done
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #689  
Old May 26th, 2007, 07:32 AM
Hadrian_II's Avatar

Hadrian_II Hadrian_II is offline
Major
 
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
Hadrian_II is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

Quote:
Baalz said:
Well, I find growth is not as effective as looking at the raw numbers would indicate. By turn 116 gold is going to be a whole lot less valuable than it is at first - plus, by turn 116 you'll only have a single province that has been under your dominion long enough to double in gold output. Hope those extra design points didn't cost you any early expansion, as this cuts into that differential to.
More Gold means more mages, more castles, and more units and this are things that you can use even at turn 116. And for growth to get more money in than order it only takes 32 Turns, and that is not so far away.

And my scales are created after feeling and not necessarily after sense (Pangea with Turmoil,Luck and Growth 3)
Reply With Quote
  #690  
Old May 26th, 2007, 09:14 AM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Perpetuality - 62 Player MegaGame (Started)

Growth is also of great use to blood hunting nations - you're not going to get that much money out of it, necesarrily, but it'll keep your provinces above the magic number (5000) while you kill all those people one way or another.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.