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  #61  
Old January 29th, 2003, 03:53 AM

Phoenix-D Phoenix-D is offline
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Default Re: new SEIV patch !!

I know, the farther it goes, the more maintenance costs mount up, but what if it doesn't go far?"

It takes longer to build.

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  #62  
Old January 29th, 2003, 04:41 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: new SEIV patch !!

Not all colonizers are dispatched immediately. The AI files tell the computer to keep a certain number of them available regardless of the availability of planets to colonize. So the extra maintenance will have an impact. But colonizers are relatively rare. It's the use of the MC in all ships that is the real problem. Every population transport, every troop transport, every sat layer, mine layer, mine sweeper. All those ships will be costing much more in maintenance. And the AI already has trouble managing its resouce budget.

[ January 29, 2003, 02:42: Message edited by: Baron Munchausen ]
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  #63  
Old January 29th, 2003, 07:21 AM
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Default Re: new SEIV patch !!

I agree. It should be obvious that the master computer ability should have to be called for in the ai design files and not just automatically used in every situation once researched.

Has Aaron been e-mail on this subject?
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  #64  
Old January 30th, 2003, 07:11 AM
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Default Re: new SEIV patch !!

So a CV on a WP can fire to range 12... So what? Its not gonna hit much at that range. In fact it would be hard pressed to get better than the minimum 1% chance at anything more than range 8 even with the 30% bonus. The ships, on the other hand, rarely miss once they are within range. I'm betting on the ships.

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  #65  
Old January 30th, 2003, 03:09 PM
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Default Re: new SEIV patch !!

Don't forget to adjust your Path.txt.
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  #66  
Old January 31st, 2003, 02:15 AM
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Default Re: new SEIV patch !!

So I copy my se4 directory to a new folder install the patch and open by PBEM game and voila my race is now using a random ships set!? The wierd things is they were just using a stock set. Wierder still is that if I go back into ver 1.78 and open an old turn I also get a random ship set. WTF??
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  #67  
Old January 31st, 2003, 04:10 AM
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Default Re: new SEIV patch !!

Quote:
Originally posted by DavidG:
So I copy my se4 directory to a new folder install the patch and open by PBEM game and voila my race is now using a random ships set!? The wierd things is they were just using a stock set. Wierder still is that if I go back into ver 1.78 and open an old turn I also get a random ship set. WTF??
OK So I just figured out the reason for this was my crappy memory. I was really playing TDM game and race and didn't copy the TDM folder. DOH!
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  #68  
Old January 31st, 2003, 04:52 AM

Desdinova Desdinova is offline
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Default Re: new SEIV patch !!

is there any way to do a mass upgrade or issue of commands to ships and bases. it gets rather time consuming issuing commands/upgrades to each individual ship across the starmap. i know you can select all ships in the same square but i have ships scattered all over the place.
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  #69  
Old February 1st, 2003, 04:46 AM
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Default Re: new SEIV patch !!

Quote:
is there any way to do a mass upgrade or issue of commands to ships and bases.
I think there's a Minister that can do something like this, but I've never trusted them enough to try it.
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  #70  
Old February 1st, 2003, 04:50 AM

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Default Re: new SEIV patch !!

No. Because the ship has to be at a space yard to be upgraded.
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