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May 1st, 2008, 03:32 PM
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Corporal
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Join Date: Dec 2007
Location: Lexington, KY
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Re: Sacred spawnings
I don't think that regular infantry should have Magic Weapons :O
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May 1st, 2008, 04:07 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Sacred spawnings
Caelum's regular infantry do.
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May 1st, 2008, 06:15 PM
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Lieutenant Colonel
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Join Date: Nov 2006
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Re: Sacred spawnings
As do EA and LA Atlantis, and really quite many sacreds. And the various R'lyehs obviously have magic ranged weapons.
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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May 2nd, 2008, 04:11 AM
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Corporal
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Join Date: Dec 2007
Location: Lexington, KY
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Re: Sacred spawnings
Caelum has fluff behind it. and just because someone has it, does not mean you have to have it too
Don't get me wrong, you are a wonderful mod maker, and I love your work Sombre but I dont understand, Why are the lizardmens STONE/bronze weapons magical?
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May 2nd, 2008, 04:40 AM
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National Security Advisor
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Join Date: Nov 2006
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Re: Sacred spawnings
Why don't you wait and see what the fluff is in the lizardmen descriptions?
We know Sombre'll do a good job. He's a smart guy.
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May 2nd, 2008, 04:51 AM
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National Security Advisor
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Join Date: Sep 2003
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Re: Sacred spawnings
Quote:
Mozkito said:
Caelum has fluff behind it. and just because someone has it, does not mean you have to have it too
Don't get me wrong, you are a wonderful mod maker, and I love your work Sombre but I dont understand, Why are the lizardmens STONE/bronze weapons magical?
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The Unfrozen Warriors already use magical stone swords, and the Tir na N'og tuatha use magical, non-iron weapons. They had gold instead of bronze, IIRC, but that's even less practical than magical bronze weapon if you consider how soft gold is.
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May 2nd, 2008, 05:12 AM
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BANNED USER
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Re: Sacred spawnings
It actually says in the armybook that the obsinite stone the lizardmen use is unknown even to the metal lore mages of the empire. It's stronger, sharper and more durable than steel. To me that seems pretty special, so I give them the magic tag on their weapons, reasoning that the stone is something like the 'high magic' version of warpstone.
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May 2nd, 2008, 06:21 AM
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Lieutenant Colonel
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Join Date: Nov 2006
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Re: Sacred spawnings
If you really want magic weapons of a primitive material, take a look at LA Atlantis Bone Glaives.
EA atlantis uses stone (basalt) magical weapons.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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May 2nd, 2008, 06:46 AM
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Corporal
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Join Date: May 2007
Location: Sydney, NSW
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Re: Sacred spawnings
It also says in the army book that the weapons are powerful enough to cut through heavy armour/bone etc. So either the Saurus are exceptionally strong, even by their standards, or there really is something special about this stone.
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May 3rd, 2008, 12:11 AM
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Corporal
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Join Date: Dec 2007
Location: Lexington, KY
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Re: Sacred spawnings
Quote:
Sombre said:
It actually says in the armybook that the obsinite stone the lizardmen use is unknown even to the metal lore mages of the empire. It's stronger, sharper and more durable than steel. To me that seems pretty special, so I give them the magic tag on their weapons, reasoning that the stone is something like the 'high magic' version of warpstone.
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Then that is all I need to hear!
I too play a Lizardman Army in the TT, but I guess I overlooked the weapon description.
Thanks for clarifying my doubts, and I'm sure you'll do a fine job indeed Sombre.
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