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  #61  
Old September 3rd, 2006, 12:15 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Official SE5 release date announced - Septembe

There is no way it will match everyones idea of what it should be. And no one here can possibly give it a fair shake as if they were a newbie seeing it for the first time. So yes, there will probably be more gripes than praise at the beginning.

The test will be..
do we delete it or keep in on the machine? Do we keep playing it even with the gripes? Do we make suggestions and wait for patches?

For me personally, unless its so bad that I delete it then I think I will probably bite my toungue on anything I dont like at first. Try to give other people a chance to judge it on their own. Especially in outside forums.
Just IMHO

Gandalf Parker
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  #62  
Old September 3rd, 2006, 01:58 PM
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Default Re: Official SE5 release date announced - Septembe

If you find bugs then I see no reason to remain silent as it will help to improve the game.
SE IV had a few very nasty bugs when it was released as far as I remember and I am willing to tolerate them in the beginning.
For me there are two key points that will decide if I switch from SE IV to SE V:

1.) AI
2.) Modding possibilities
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  #63  
Old September 3rd, 2006, 09:07 PM

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Default Re: Official SE5 release date announced - Septembe

It will stay there were many people who did not like how se3 was changed to se4 and they hung around. I personally disliked se4 alot when it first came out
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  #64  
Old September 3rd, 2006, 10:45 PM

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Default Re: Official SE5 release date announced - Septembe

Without wading through all of the info about this can someone answer a quick question?

Will you be able to fight the tactical combat in multiplayers TCP/IP games? If not, is this something that is planned for a patch or expansion or something?

Thanks a lot
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  #65  
Old September 4th, 2006, 04:54 AM
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Default Re: Official SE5 release date announced - Septembe

I'm willing to give the game a fair try. I think that's what will really determine it's success.
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  #66  
Old September 4th, 2006, 09:20 AM

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Default Re: Official SE5 release date announced - Septembe

37 days ago there was a post regarding the release date of the new version of a game we all know and love! Since that OP this thread has been hijacked into a discussion of why Aaron's sellout to SFI is going to cause SEV to be an uberbugged screwup of epic proportions.

We are talking about Aaron here folks. Are there going to be bugs... yessssss. Will the bugs be worse cuz Aaron is working for the Man... yah maybe but it is Aaron's freakin game! Let it go!

Most importantly if we use up all the mud slinging it around before the game we'll lose out on a great chance for self-righteous indignation when we pay money for a totally screwed experience (which isn't going to happen anyway)!
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  #67  
Old September 4th, 2006, 11:04 AM

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Default Re: Official SE5 release date announced - Septembe

I'm with Narf. There are some things about SEV that I'm not quite happy with, but I'm certainly quite willing to give it a fair try.
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  #68  
Old September 4th, 2006, 11:37 AM
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Default Re: Official SE5 release date announced - Septembe

It's mod-able!!! If you don't like what comes in the box get going on your own creations. Maybe it'll be good enough to release on one of the boards.
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  #69  
Old September 4th, 2006, 11:54 AM

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Default Re: Official SE5 release date announced - Septembe

Quote:
StarShadow said:
I'm with Narf. There are some things about SEV that I'm not quite happy with...
Like what?

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  #70  
Old September 4th, 2006, 12:07 PM

scJazz scJazz is offline
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Default Re: Official SE5 release date announced - Septembe

I'm gonna go with... spending a bijillion hours on pretty 3d graphics instead of using those CPU cycles on something useful like... a severely demented AI er sumpthin.
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