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  #61  
Old October 2nd, 2006, 08:31 PM
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Default Re: new map generator

as promised, the two tree types mixed and closer together
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  #62  
Old October 3rd, 2006, 04:49 AM
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Default Re: new map generator

Wow, the forests look really cool
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  #63  
Old October 3rd, 2006, 05:21 AM
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Default Re: new map generator

Very nice, the forests look good.

Perhaps a thin, pale coloured beach for provinces next to water? If it is doable. Keep the work up, with some fiddling the maps will look very good I think. =)
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  #64  
Old October 3rd, 2006, 07:18 AM
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Default Re: new map generator

The forests look good, but unless you change the border color near forested provinces, the borders will be hard to see. Your trees grow closer to each other than the Dom3 ones; making them more sparse would help, but I understood you'd prefer to keep the look of your maps a bit different from the Dom3 maps.
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  #65  
Old October 3rd, 2006, 08:57 AM
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Default Re: new map generator

Nice work.
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  #66  
Old October 3rd, 2006, 02:39 PM
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Default Re: new map generator

as far as borders on forest provinces go, they are a bit hard to see, but it is going to end up comming down to user prefenerance because sprites are fully modable. i am only using these because it is what i have on hand. if someone were to rip the dom3 map sprites, my generator could use them, or any other sprites for that matter. since sprites are user defined, it is impossible to nail down a good distance to put between sprites in general, so this option will be moddable as well on a sprite by sprite basis

also changin the land/water border to be a light blue should not be too difficult
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  #67  
Old October 5th, 2006, 10:27 PM
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Default Re: new map generator

got a chance to sit down for a few minutes, changed the borders that are on water to a light blue, screenie attached
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  #68  
Old October 5th, 2006, 10:32 PM
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Default Re: new map generator

i'd also like to make a note on the speed of my mapgen vs. the dom3 mapgen. it looks as if mine runs anywhere in the region of 5-10 times faster, though at this point features are comporable.
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  #69  
Old October 5th, 2006, 11:01 PM
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Default Re: new map generator

hey everybody, updated the site with some more screens, hit the jump in my sig.
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  #70  
Old October 6th, 2006, 12:25 AM
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Default Re: new map generator

new color scheme, let me know what you think.

screen attached and a few added to the site
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