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  #61  
Old July 24th, 2011, 09:05 PM

tratorix tratorix is offline
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Default Re: "Relaxed Pace" Late Age Game

Quote:
Originally Posted by Kamamura View Post
Quote:
Originally Posted by Admiral_Aorta View Post
I'm not even sure how I would make a video of the battle and I'm not really seeing why I should since it's a well known bug. The troops didn't rout because I moved two priests from an adjacent province into the province where the battle took place. They were scripted to bless, so the jaguar warriors beat your troops.
I don't really care if it's "understood" or not, it should not happen. Under normal circumstances, I should see a proper replay of what happened in that battle. Information is quite important in this game. I see your priests, and they cast bless, but they are quickly overrun by my cav, resulting in mass rout.

If you don't "see" why you should, than there is something wrong with your sense of fair play. I am entitled to have this information under fair condition and to comenpensate this unfortunate bug, you should make every effort to bring the situation to the normal, fair state. As to the means of how, you can use Fraps, for example. Please postpone until I obtain this material.
It's not anyone heres responsibility to fix a bug in the game Kamamura. Any information, such as unit stats, blesses, etc. that are in the video are correct. It simply doesn't match the actual events due to a bug.
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  #62  
Old July 24th, 2011, 09:25 PM

Kamamura Kamamura is offline
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Default Re: "Relaxed Pace" Late Age Game

Anyway, I see that there is little time, so I submitted my turn. The game however seems to be broken in more ways, since in one of the battles, my Jigami safely fled the field, yet it's nowhere to be found. My theory is that the old 1.6 CBM mod is not compatible with the latest patch (at least I did not heard about a new updated version). I suspect the replays are not accurate at all.

As it is of little interest for me to play a broken game, I withdraw/surrender (take your pick). Find a replacement, or make me computer controlled, I don't really care. Bye.
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  #63  
Old July 24th, 2011, 09:29 PM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: "Relaxed Pace" Late Age Game

It sounds like you might still have the bugged version of CBM 1.6, did you update after the most recent patch? Also here is a zip file with two videos of the battle:http://www.filehosting.org/file/deta...BattleVids.zip There are 2 because fraps stopped recording in the middle for some reason. Also your tears are delicious.
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  #64  
Old July 27th, 2011, 12:29 PM

tratorix tratorix is offline
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Default Re: "Relaxed Pace" Late Age Game

So, are we going to find a sub for Kamamura or are we just playing with the AI? Because it doesn't look like he's coming back.
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  #65  
Old July 27th, 2011, 12:47 PM

wonderloss wonderloss is offline
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Default Re: "Relaxed Pace" Late Age Game

I managed to miss most of the recent posts. I will postpone and try to find a sub.
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  #66  
Old July 27th, 2011, 11:22 PM

wonderloss wonderloss is offline
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Default Re: "Relaxed Pace" Late Age Game

Are you still in this kama? If so, have you updated your copy of CBM 1.6 since the patch? The most recent version is linked in the initial post here.
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  #67  
Old July 28th, 2011, 03:38 AM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: "Relaxed Pace" Late Age Game

You might have to PM him, it doesn't sound like he's going to read this thread again.
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  #68  
Old July 28th, 2011, 09:34 AM

wonderloss wonderloss is offline
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Default Re: "Relaxed Pace" Late Age Game

He got his turn in yesterday, which is why I thought he might still be in this, so we will see. I sent him a PM.
If he is running the old version of CBM 1.6, that would make a huge difference in combat replays, since some units end up with double attacks.
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  #69  
Old July 29th, 2011, 11:03 AM

wonderloss wonderloss is offline
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Default Re: "Relaxed Pace" Late Age Game

He will finish the game.
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  #70  
Old July 31st, 2011, 06:08 PM

Kamamura Kamamura is offline
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Default Re: "Relaxed Pace" Late Age Game

Okay, I think I owe everyone here an apology. I was indeed running an obsolete version of CBM 1.6. I considered that improbable, because I am using several computers with different OSs (Windows and Linux), but then I remembered I just installed the same version on all of them.

As wonderloss correctly stated, the problem was indeed in double attacks, specifically my Samurai Cavalry had listed "Katana, Katana, Hoof" instead of "Lance, Katana, Hoof". I thought the two attacks are correct as a compensation for higher cost of that unit, and that's why I went crazy hiring them. Naturally, I was disappointed to see my investment not paying off - I thought my version is the correct, and yours broken. Obviously, the lance counts only on the first impact, but the two katana strikes would make the unit a killer.

Even today, when I looked at the last replay, I saw my cav massacre everything and even slay the Mictlan God, while in the correct replay I saw just now, I saw that the Rain God narrowly escaped.

With that resolved, I think I will last to the end, whatever it may be (though I presume it will end up with Rylegh victory, with the map being all that nicely custom-made and conveniently water-centric, hehe).

So, with that after us, how about some diplomacy? What about everyone against Rylegh? ;-) I think he is the biggest threat anyhow, and he will pick us one by one while we fight.

P.S.: Sorry for not replying, I was indeed not reading this thread. I got very angry, because I came to a conclussion that my justified complaint is being ignored. I have a policy not to read/write anything when angry, because it quickly comes down to insults and personal attacks, and nothing good ever comes out of that.
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