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August 31st, 2004, 04:15 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
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Re: Dominions II Bug Thread
I'm seeing an odd bug with the 2.13 patch.
If I tab out then tab back in, occasionally the rendering layer corresponding to all the ui (meaning non-map) elements seems to be referencing the wrong textures. It's odd in that it seems to be timing related. If I just tab out/in quickly it never seems to occur, however if I stay out for a while (I don't know maybe 5 minutes?), it seems to be quite consistent (perhaps 100% repeatable with enough time).
I've uninstalled/reinstalled, and this is still occurring.
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August 31st, 2004, 04:24 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Dominions II Bug Thread
Does it have some letters and sky-like pictures? If yes, then it is an old one that (I think) is much more rare with one of the previous patches but still happens occassionally.
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August 31st, 2004, 04:30 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
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Re: Dominions II Bug Thread
Quote:
Endoperez said:
Does it have some letters and sky-like pictures? If yes, then it is an old one that (I think) is much more rare with one of the previous patches but still happens occassionally.
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No, I've seen that one before and this one is different.
Actually, though I may have posted too soon. I've just done a hard boot, and haven't seen it since. I should know better than to post a bug before rebooting.
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August 31st, 2004, 04:42 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
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Re: Dominions II Bug Thread
Quote:
Thufir said:
Quote:
Endoperez said:
Does it have some letters and sky-like pictures? If yes, then it is an old one that (I think) is much more rare with one of the previous patches but still happens occassionally.
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No, I've seen that one before and this one is different.
Actually, though I may have posted too soon. I've just done a hard boot, and haven't seen it since. I should know better than to post a bug before rebooting.
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Hmmmm, reboot didn't solve the problem - it still happens, although I'm not yet sure how to make it reoccur.
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August 31st, 2004, 04:55 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
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Re: Dominions II Bug Thread
Screen grab attached.
Edit:
System GeForce3 Ti200 64MB
Pentium4 1.6GHz
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August 31st, 2004, 05:26 PM
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Corporal
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Join Date: Mar 2004
Location: San Diego, California
Posts: 107
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Re: Dominions II Bug Thread
Had similar affect using alt-enter, not alt-tab
See attached screenshot 65K
system:
athlon 64 3500+ w/ GeForce 6800 GT 256MB
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September 1st, 2004, 04:30 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
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Re: Dominions II Bug Thread
Thanks for the nice bug screenshots. They make squashing bugs more enjoyable [img]/threads/images/Graemlins/icon04.gif[/img] . It did give a new and refreshing look to the game though.
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September 2nd, 2004, 03:20 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: Dominions II Bug Thread
I just noticed a bug (which I have no idea how long has been in the game):
If you've saved mage commander orders (5 mage spells) via the CTRL-0 to 9 keys, you can issue those orders to a priest! The game apparently fails to check for the validity of spells assigned via the shortcut method, unlike if you'd tried to assign such spells one by one directly. [img]/threads/images/Graemlins/Bug.gif[/img]
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September 2nd, 2004, 03:48 AM
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Corporal
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Join Date: Mar 2004
Location: San Diego, California
Posts: 107
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Re: Dominions II Bug Thread
You are able to assign saved orders to any commander and they are just simply ignored in combat... defaults to stay behind troops?
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September 2nd, 2004, 05:25 PM
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Private
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Join Date: Aug 2004
Posts: 6
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Re: Dominions II Bug Thread
recruiting bug
start a new game
choose a commander to pillage your home province
host
now you cannot recruit anything there forevermore
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