.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #71  
Old February 9th, 2009, 06:49 PM

Mithras Mithras is offline
Corporal
 
Join Date: Oct 2008
Posts: 177
Thanks: 12
Thanked 15 Times in 12 Posts
Mithras is on a distinguished road
Default Re: SC and Thug Diversity Project

Yes I was thinking at least more gems than royalty and higher research but generic... As I said it would probably need to be toned down... but then again if you give it the same magic level (In fire obviously) and research requirements as Tartarians, but ask for 60 gems or something... I'm talking real late game fare basically designed to kill late game 'chaff' or anything that isn't an SC, or blind/darksight. Feel free to butcher as you wish, this guy could easily be man sized with a heat aura and natural fireball attack, actually that would be a decent counter to non fire resistant SC's... if easily massed... thats a bit to normal for me though... I'm musing over how to give a fire summon AoE non fire Ap damage... or an insane attack rating...
Reply With Quote
  #72  
Old February 9th, 2009, 07:21 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: SC and Thug Diversity Project

Quote:
Originally Posted by Mithras View Post
Yes I was thinking at least more gems than royalty and higher research but generic... As I said it would probably need to be toned down... but then again if you give it the same magic level (In fire obviously) and research requirements as Tartarians, but ask for 60 gems or something... I'm talking real late game fare basically designed to kill late game 'chaff' or anything that isn't an SC, or blind/darksight. Feel free to butcher as you wish, this guy could easily be man sized with a heat aura and natural fireball attack, actually that would be a decent counter to non fire resistant SC's... if easily massed... thats a bit to normal for me though... I'm musing over how to give a fire summon AoE non fire Ap damage... or an insane attack rating...

Perhaps a re-envisioning of him (since he is undead killer?) that autocasts Solar Brilliance. Not -quite- as powerful as Darkness, as you can't use it in support of an army without Blinding your own units, and also actually hurts undead, where Darkness technically kind of helps them (they are 100% Darkvision by default, same with Demons).


As for the Aether dude having Flying + high map move, I thought of that, but I wanted him to be able to strike during magic phase, which is when you normally have to hit raiding thugs/SCs.
Reply With Quote
  #73  
Old February 9th, 2009, 07:42 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: SC and Thug Diversity Project

Quote:
Originally Posted by Mithras View Post
I'm musing over how to give a fire summon AoE non fire Ap damage...
Create a new weapon and give it normal damage and AoE 1.
Reply With Quote
  #74  
Old February 10th, 2009, 11:51 AM

Mithras Mithras is offline
Corporal
 
Join Date: Oct 2008
Posts: 177
Thanks: 12
Thanked 15 Times in 12 Posts
Mithras is on a distinguished road
Default Re: SC and Thug Diversity Project

Quote:
Originally Posted by Gregstrom View Post
Quote:
Originally Posted by Mithras View Post
I'm musing over how to give a fire summon AoE non fire Ap damage...
Create a new weapon and give it normal damage and AoE 1.
That bits not my problem , I meant how to thematicly give a fire summon such an ability...

WHich leads me on to... the avatar of rage (yes it needs a new name) A fairly lowcost fairly high research/magic path fire summon. The idea is to give it lots of high strenght high attack attacks so that it can actually kill SC's.
So it has high attack and a the ability to go beserk (a large beserk bonus?) give them some AP claw attacks (two? four?) (their hands are so hot they melt through none magical armour) They also have a high battle movement and strength. Make them etheral. Give them human HP and and defence (but perhaps a decent protection, nothing good enough to stop a SC though) . The idea is four or five of them could take an lone SC (provided it doesn't have multiple magic weapons, or AoE spells)give them full slots and you have something that at least has a chance of afflicting an SC...

disclaimer: Most of these are ideas with what I think of as appropriate abilities, sort of bent to fit around the roles JM seems to want... please assemble/disassemble/throw away to taste
Reply With Quote
  #75  
Old February 11th, 2009, 07:58 AM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: SC and Thug Diversity Project

Quote:
Originally Posted by Mithras View Post
WHich leads me on to... the avatar of rage (yes it needs a new name)
Somebody has been playing the King's Bounty remake, methinks...
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #76  
Old February 11th, 2009, 12:30 PM

Mithras Mithras is offline
Corporal
 
Join Date: Oct 2008
Posts: 177
Thanks: 12
Thanked 15 Times in 12 Posts
Mithras is on a distinguished road
Default Re: SC and Thug Diversity Project

Quote:
Originally Posted by lch View Post
Quote:
Originally Posted by Mithras View Post
WHich leads me on to... the avatar of rage (yes it needs a new name)
Somebody has been playing the King's Bounty remake, methinks...
In my defence I have no idea what your talking about... time to run a search on Kings Bounty...
Reply With Quote
  #77  
Old February 11th, 2009, 07:07 PM
Wrana's Avatar

Wrana Wrana is offline
Major
 
Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
Wrana is on a distinguished road
Default Re: SC and Thug Diversity Project

Do so - it was a very funny game at the time and from it HoMM series was developed...
Reply With Quote
  #78  
Old February 11th, 2009, 09:09 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: SC and Thug Diversity Project

I was talking about the remake, I don't know the original game. But it's pretty enjoyable and you should know it - it's been developed by a russian game company! The same guys that made Space Rangers 2. Definitely worth trying out the demo at least.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #79  
Old February 12th, 2009, 09:05 AM
Wrana's Avatar

Wrana Wrana is offline
Major
 
Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
Wrana is on a distinguished road
Default Re: SC and Thug Diversity Project

Well, I'm not monitoring new games with any degree of regularity. Due to the fact that most of what they produce is... let's say, I wouldn't play most if I'd get paid for it! I'll look up this one - maybe they didn't screw it up - such accidents do happen, fortunately.
By the way, King's Bounty 2 existed previously - it was some garage-style work by some Ukrainian student at about 1995 - quite good at it, too, if only he wouldn't make a starting placement of your character completely random without checking for playability - so one often had to restart several times before being finally able to do something (the first time I played it I started square in the middle of impassable mountians)... Oh, ye goode olde times...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.