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Momentum 3 - Finished - sansanjuan/Marverni and odeoderok/Ulm win! - Page 8 - .com.unity Forums
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  #71  
Old September 16th, 2010, 02:26 AM
Squirrelloid Squirrelloid is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

sorry, i need a short delay, will probably submit in the morning.
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Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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  #72  
Old September 16th, 2010, 04:12 AM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

No problem; ssj managed to complete this turn but after this host we'll be on pause until Monday.
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  #73  
Old September 17th, 2010, 05:47 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Hosting has been postponed until 5:50 GMT Tuesday. When play resumes we will be on 48 hour hosting.

BTW, this last turn was full of action! I didn't see all of the battles but a lot of armies went down sharply in size.
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  #74  
Old September 19th, 2010, 08:58 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

FYI, Zeldor is back and has resumed command of Arco.
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  #75  
Old September 20th, 2010, 08:11 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

I see ssj has returned and Marverni's turn is in. However, Zeldor needs some time to get up to speed on Arco's situation so I've delayed hosting by 16 hours.
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  #76  
Old September 20th, 2010, 11:01 PM
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sansanjuan sansanjuan is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

I'm back. Sorry for the delay. Especially on such a well paced game.
-ssj
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  #77  
Old September 29th, 2010, 05:31 PM

13lackGu4rd 13lackGu4rd is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

well, I'm out. with only my capital remaining(under siege), and my lab destroyed due to arcane fire, there really is nothing more I can do. good job Marverni+Ulm.

hope to see y'all in more games, good luck to all the remaining players. turned myself AI, just finish it off when you finally break the walls Marverni.
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  #78  
Old September 29th, 2010, 07:41 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Thanks for playing BG and for hanging in there so long!

And actually the same goes for several players who have had setbacks but not given up fighting.
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  #79  
Old September 29th, 2010, 09:57 PM

Zeldor Zeldor is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

BG:

Huh, turning AI is bad. You can always script whatever you have left in a better way. And AI will just break siege and fail at it badly.
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  #80  
Old September 29th, 2010, 10:10 PM

13lackGu4rd 13lackGu4rd is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

meh, with the research I have there just isn't anything useful I can cast to really make a difference. it's not like I got some massive high level evocations I can use or anything like that... as soon as he breaks the walls it'll be over no matter what I do...
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