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June 10th, 2003, 05:06 PM
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Private
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Re: A Moo3 Reject
Quote:
Originally posted by Chief Engineer Erax:
Hey, let's look at the bright side - maybe the MoO license will become so cheap that a small, high-quality developer can buy it and make a halfway decent MoO 4.
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With the reception that MOO3 has generated, we could each kick $5.00 into the kitty and buy the license outright!!!
It would make a nice birthday present for Aaron, wouldn't it? He could mount it on his wall like a hunting trophy...
--Raynfala
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June 10th, 2003, 05:11 PM
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Private
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Re: A Moo3 Reject
Quote:
Originally posted by Chief Engineer Erax:
Have you noticed how no one ever asks about the 'cheat codes' in SEIV ? Have you noticed how the opposite of that (how to make the AI smarter; how to make the game harder) generates so much traffic here ?
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sarcasm mode: on
could somebody tell me were i can get an app to give all my ships and fleet max exper.
thanx
sarcasm mode: off
--Raynfala
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June 10th, 2003, 05:22 PM
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Brigadier General
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Re: A Moo3 Reject
Quote:
Originally posted by Atrocities:
How is it possable that one guy, Aaron, working on his own can invent such a game as SEIV whereas a team of "motivated" people working at QS could only come up with a lame assed game like MOO3?
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That's why you never see a statue of a committee.
Slick.
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Slick.
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June 10th, 2003, 06:19 PM
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BANNED USER
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Re: A Moo3 Reject
Quote:
Originally posted by raynfala:
quote: Originally posted by Chief Engineer Erax:
Hey, let's look at the bright side - maybe the MoO license will become so cheap that a small, high-quality developer can buy it and make a halfway decent MoO 4.
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With the reception that MOO3 has generated, we could each kick $5.00 into the kitty and buy the license outright!!!
It would make a nice birthday present for Aaron, wouldn't it? He could mount it on his wall like a hunting trophy...
--Raynfala I think 5 dollars is over pricing that series, don't you think? Maybe 30 cents from the couch and a few paper clips....
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June 10th, 2003, 06:34 PM
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Captain
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Re: A Moo3 Reject
Dredging up another interesting post from this thread's history :
Quote:
Originally posted by Ack:
Side question. Have computer games(PC) been getting steadily worse in quality, originality, and playability or am I getting old? There have always been bad games released, but it seems recently (Last 5 years or so) they have gotten much worse.
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Check Greg Costikyan's
Game Design page. It's a bit too fast-paced for me but he comes up with a new theory every week as to why the computer game industry is going downhill.
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Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
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June 10th, 2003, 07:43 PM
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Shrapnel Fanatic
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Re: A Moo3 Reject
The problem is that QS did not listen to its testers and did not listen to fans. They just decided to make a camel.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 10th, 2003, 08:01 PM
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Re: A Moo3 Reject
A camel is too high of quality for QS, MoO3 runs like a Pinto and handles like an Essex. I just played it at a friends house. Oy.... Poe was more optimistic than this game...
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June 10th, 2003, 08:15 PM
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Shrapnel Fanatic
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Re: A Moo3 Reject
Yup!
[ June 10, 2003, 19:16: Message edited by: Atrocities ]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 10th, 2003, 08:42 PM
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Shrapnel Fanatic
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Re: A Moo3 Reject
Hey, for MOO and MOO2, the MOO liscense is worth more than 30 cents... those were classic games.
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June 10th, 2003, 09:11 PM
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Lieutenant General
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Re: A Moo3 Reject
I read Moo3 forums carefully and people seem to be very exited about THE PATCH. Is it any good now ?
p.s. Obviously, I don't have Moo3, otherwise I would post my verdict.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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