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April 8th, 2001, 02:29 PM
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Second Lieutenant
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Re: Intergalactic Civil War !!??
Dumbluck, it is my pleasure . I am doing this for the whole SE4 community and anything I can do to present this idea better to the people out there I will do.
BTY, Dumbluck wnat do you think? Any thoughts/suggestions?
And would you please post a vote in the sister thread for this idea
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April 8th, 2001, 10:41 PM
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Second Lieutenant
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Re: Intergalactic Civil War !!??
It has been brought up by Deathstalker that if you start out with more than one planet then they are all "Homeworld" type colonies. This would pose a problem to the homeworld trigger.
My thoughts on the solution are to have one of the planets have the galactic capital on it and/or have one of the planets colony type be "Capital" not "Homeworld." This would end the confusion. If the planets are in different systems then the above rule applies and one of the planets in each of the other systems is a regional capital.
These are my thoughts. What are yours?
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April 9th, 2001, 12:25 AM
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Private
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Re: Intergalactic Civil War !!??
One moment about the comment on the Homeworld splitting off: why not? Basically, your subjects are subjects where ever they happen to be; a homeworld really wouldn't mean much later on in the game.
Take the cases of Revolutionary France, Roman Empire, and modern America:
During the Last 200 or so years of during the 'Fall' of Rome there were numerous occasions where the city of Rome itself was in open rebellion against whichever emperorlet that was running the western empire; this usually ended up with a general driving into the city, killing the old emperor and declaring himself emperor (after giving his troops lots of gold).
And, correct me if I am wrong, but wasn't there a series of riots during the French Revolution where Paris was revolting against their civil authority when a good chunk of the outlaying countryside wasn't particularly ticked off more than 'normal'?
If, for example, Philidelphia (argueably the home of the American Government if not the current residence) succeeded from the Union, would that be any more silly than if San Diego leaving?
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April 9th, 2001, 12:55 AM
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Sergeant
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Re: Intergalactic Civil War !!??
Well, or we can have MM change it so that additonal starting planets aren't Homeworlds!
I think that would be easier than creating an entire new class of planet (and would be better I think).
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April 9th, 2001, 04:44 AM
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Second Lieutenant
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Re: Intergalactic Civil War !!??
Agreed, that would be an easier way of doing it Trachmyr
And BlueMage I think the Homeworld would only join the rebellion if it was extremeily unhappy. Otherwise if the Homeworld broke off then that would be a trigger in an of itself.
Also, it has been suggested be Suicide_Junkie that the amount of planets braking off in the event of civil war should be in proportion to the size of the entire empire. I agree with him. Large empires loosing up to half and splitting into possibly more than two new empires, and small empires lossing only a small x percent.
What are everyone elses thoughts on this?
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April 9th, 2001, 04:56 AM
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Shrapnel Fanatic
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Re: Intergalactic Civil War !!??
Thank you for updating the discussion on this. It makes it a lot easier to research.
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"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Patric Stewart as Captain Picard
UCP/TCO Ship Yards
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 9th, 2001, 05:06 AM
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Second Lieutenant
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Re: Intergalactic Civil War !!??
Atrocities, as I told Dumbluck it is my pleasure
It is nice to know that my humble effort doesn't go unnoticed
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April 9th, 2001, 02:57 PM
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Brigadier General
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Re: Intergalactic Civil War !!??
In ref to homeworld and starting with multi plantes, why not just have computer when generating starting maps, assign or designate one planet say with minimum of 2000 pop as home planet. It could put your govt facility on it as well. this way when game starts every player would have home planet with facitliy. Home world would be hard to get to revolt, but here again, attitude would come in to play. Also if you use attitude and homeworld triggers, you should probably beef up or tweak the facilities that create happy pop. maybe add another level or 2. Needs to be balanced.
just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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April 9th, 2001, 03:18 PM
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Brigadier General
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Re: Intergalactic Civil War !!??
when it comes to how many planets revolt, if you use the system rebellion, then all planets in that system revolt. Empire rebellion could be based on percentage of total planets, systems that have already revolted count against total. to try and make it easier to mod or hard code, maybe set a parameter of what exactly is a small, med, large or huge empire, base number of planets that revolt on a percentage or set number for each type. example, small - 10 planets or less, med - 20 or less, large
30 or less, huge over 30, then when empire wide revolt happens the computer could divide by percentage minus systems revolted planets. a small or med empire should have less chance of multiple split empires, large and huge have 25-40% chance of multiple split off empires, but all should be at war with original empire. Or something similiar to this idea.
anyone else have ideas?
just some ideas
mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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April 9th, 2001, 04:52 PM
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Corporal
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Re: Intergalactic Civil War !!??
Inter galactic civil war, ok chewie put me down as a huge YES!!
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