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  #71  
Old May 10th, 2007, 02:57 AM
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Default Re: Input needed

I was thinking, for a hero, it'd be nice if there were atleast 1 sacred gift-of-reason'ed hydra in the game-maybe for Pythium, maybe for another nation that has connections to Pythium. I'm just saying.
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  #72  
Old May 10th, 2007, 10:35 AM

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Default Re: Input needed

worthy heroes has a hydra for pythium and ctis already. of course they do not start the game. you need a bit of luck for them to show up.
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  #73  
Old May 10th, 2007, 01:05 PM

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Default Re: beta version.10

Beta version 0.10 adds the Mad Tinker of Vanaheim. A truly heart wrenching story, that makes you pull for the little gnome.

The complete list is now:

1. The Black Phoenix, Abysia
2. The Obsidian Medium, Agartha(added by Endoperez)
3. The Monkey King, Bandar Log(added by Endoperez)
4. The Blood-Cursed Champion, Mictlan
5. Beowulf, Man
6. The Blood Jarl, Jotunheim
7. The Fallen Angel, Pythium(Bandar Lover's idea)
8. The Immortal Assassin, Machaka
9. The Black Duke of Ulm, Ulm(Arralen's Black Steel Ulm Hero, modified a bit).
10. Black Heart Treant, Pangaea
11. The Sacred Yeti, Caelum
12. The Ancient Ophidian, Ctis
13. Grand Elephantarch, Arcosephale
14. Tithe Collector, Marignon
15. Betrayer of Ctis, Ermor
16. Mad Tinker, Vanheim


Enjoy!
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  #74  
Old May 10th, 2007, 04:23 PM
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Default Re: beta version.10

started a game as Man with the Beowulf hero. I'm very impressed. Good Job !
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  #75  
Old May 10th, 2007, 07:44 PM

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Default Re: beta version.10


Thank you for the kind words Horst. It is a great feeling to know someone enjoys the mod.


Spoiler: When you play some of these heroes, leave them in a strong dominion for a a few turns and you may see something that ties in with their descr.

Double Spoiler: especially with the Tithe Collector, the Mad Tinker, and the Grand Elephantarch. And with the Mad Tinker, do not be fooled with what appears on the 1st turn or 2 in a strong dominion, it will take a few turns for the theme to be complete.
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  #76  
Old May 10th, 2007, 08:08 PM

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Default Re: beta version.10

Xietor, just a quickie while I'm passing - 'Vanaheim' is spelt Vanheim.

I'm going to try to take another proper look at this mod soon, it looks like it's growing really well.
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  #77  
Old May 10th, 2007, 08:59 PM

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Default Re: beta version.10

Yeah, thanks for the catch llama. Too bad spell check does not catch these fantasy game names. sigh.

I likely will need to proof every single one of the race names for spelling before i go out of beta. thanks.
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  #78  
Old May 10th, 2007, 09:31 PM

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Default Re: beta version.11

Beta version 0.11

No new heroes.

1. corrects an embarrassing misspelled word(Vanheim)(thanks llamabeast)

2. Nerfs the prot and def of the Elephantarch a bit, he was too powerful on turn one(this was suggested privately by one of our lurkers who never posts)(and i agreed)(thanks for the feedback).

3. Minor changes to the Tithe Collector-he was given his inquisitor symbol back and a level 1 priestly ability(rather than none). His description changed accordingly from "never preaches" to "rarely preaches."
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  #79  
Old May 11th, 2007, 01:31 PM

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Default Re: beta version.0.12

beta 0.12 adds the Ancient Master for Shin.

He has a devastating Quivering Palm attack, as well as "Whirling Fists" that break arrows in mid flight.

The updated list is now:

1. The Black Phoenix, Abysia
2. The Obsidian Medium, Agartha(added by Endoperez)
3. The Monkey King, Bandar Log(added by Endoperez)
4. The Blood-Cursed Champion, Mictlan
5. Beowulf, Man
6. The Blood Jarl, Jotunheim
7. The Fallen Angel, Pythium(Bandar Lover's idea)
8. The Immortal Assassin, Machaka
9. The Black Duke of Ulm, Ulm(Arralen's Black Steel Ulm Hero, modified a bit).
10. Black Heart Treant, Pangaea
11. The Sacred Yeti, Caelum
12. The Ancient Ophidian, Ctis
13. Grand Elephantarch, Arcosephale
14. Tithe Collector, Marignon
15. Betrayer of Ctis, Ermor
16. Mad Tinker, Vanheim
17. Ancient Master, Shin.

Enjoy! I will be adding one more hero in the near future, then doing a good bit of play testing while I await some heroes being done by others.
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  #80  
Old May 12th, 2007, 09:56 AM
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Default Re: beta version.0.12

Just found out that Bowulf of Man can summon Allies...and not bad ones ! Is this mod compatible with Conceptual 1.1 Mod ?
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