PS morbius: best way to start modding is
1. read the mod manuals (in doc folder as mentioned)
2. keep the mod manual opened in background at all times (certainly when starting
3. DL some mod with plenty of stuff changed (a new nation mod will usually have most of the basic commands covered) and read it.
4. Start with copy pasting the basic commands from that mod (the first lines naming the mod, the nation settings etc, I still do that just to save some time) and then change them to fit your nation
5. just start deleting what you don't need.
6. add units when you need them
7 when in doubt ask on forum
but it's really pretty easy except for a few things you'll not encounter right away (shapeshifting has some wierd stuff in it)
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Want a blend of
fantasy and
sci-fi? Try the total conversion
Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the
Dragons, Magic Incarnate nation.
New and different undead nation? Try
Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map
Gang Wars.