.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #71  
Old July 1st, 2007, 09:51 PM

Chantillary_of_Kerisdale Chantillary_of_Kerisdale is offline
Private
 
Join Date: Jun 2007
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Chantillary_of_Kerisdale is on a distinguished road
Default Re: SmokyBat - Newbie game - Space for one more

I think you might've gotten confused.

Without the Heroes mod installed, the turn won't start.

With it installed, but not turned on, the turn will start and turn the mod on without asking permission.

I think, if people are going to be creating pretenders without this mod being active, the best thing to do is to (short term) rename the appropriate .dm file with another (additional) extension (like .backup) so the game does not recognize it as being valid for its use.
Reply With Quote
  #72  
Old July 1st, 2007, 09:56 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: SmokyBat - Newbie game - Space for one more

Erm, I don't understand that last bit, Chantillary (the first stuff is correct though, but I'm not actually sure who you're answering). What problem are you trying to solve?

When making pretenders mods don't actually matter, apart from the two mods which affect pretender design (CBM and Mythology).

I originally thought our problems with starting the game were due to you and Aristander using mods, but they weren't at all in fact - rather they were just inexplicable!
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #73  
Old July 1st, 2007, 09:56 PM

Dallan_Invictus Dallan_Invictus is offline
Private
 
Join Date: May 2007
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Dallan_Invictus is on a distinguished road
Default Re: SmokyBat - Newbie game - Space for one more

Worthy Heroes supposedly doesn't affect pretenders, so it shouldn't be a problem to have it active to create. In any case, the game seems to be running. So, we can have at it.
Reply With Quote
  #74  
Old July 1st, 2007, 10:01 PM

Atreides Atreides is offline
Corporal
 
Join Date: Jan 2007
Posts: 66
Thanks: 0
Thanked 0 Times in 0 Posts
Atreides is on a distinguished road
Default Re: SmokyBat - Newbie game - Space for one more

Sigh, had one of those perfect starting spots and we had to restart. I suppose I can dream of it happening again at some point in the future. Alright, lets get going!
Reply With Quote
  #75  
Old July 1st, 2007, 10:03 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: SmokyBat - Newbie game - Space for one more

Sorry Atreides! That sounds really frustrating.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #76  
Old July 1st, 2007, 10:09 PM

Chantillary_of_Kerisdale Chantillary_of_Kerisdale is offline
Private
 
Join Date: Jun 2007
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Chantillary_of_Kerisdale is on a distinguished road
Default Re: SmokyBat - Newbie game - Space for one more

Sorry, I was trying to solve the problem of why my .trn file wouldn't work when I didn't have Heroes 1_7 installed.

And if it doesn't effect pretenders, when why would my game insist on it being present (and turning it on, when it is present) when I try to play a turn. Unless you had it on when you set the .trn file into motion.

I'll run my turn and see if anything kicks back as being bad from it.
Reply With Quote
  #77  
Old July 1st, 2007, 10:10 PM

Atreides Atreides is offline
Corporal
 
Join Date: Jan 2007
Posts: 66
Thanks: 0
Thanked 0 Times in 0 Posts
Atreides is on a distinguished road
Default Re: SmokyBat - Newbie game - Space for one more

No big deal Llamabeast, with my luck I would have gotten unrest in my capital second turn anyways
Reply With Quote
  #78  
Old July 1st, 2007, 11:05 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
Lazy_Perfectionist is on a distinguished road
Default Re: SmokyBat - Newbie game - Space for one more

Just wait until I get hit by two earthquakes.
Reply With Quote
  #79  
Old July 1st, 2007, 11:15 PM
Shuma's Avatar

Shuma Shuma is offline
Corporal
 
Join Date: May 2007
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Shuma is on a distinguished road
Default Re: SmokyBat - Newbie game - Space for one more

So which server and port do I connect to? llamaserver.net?
Reply With Quote
  #80  
Old July 1st, 2007, 11:26 PM

Dallan_Invictus Dallan_Invictus is offline
Private
 
Join Date: May 2007
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Dallan_Invictus is on a distinguished road
Default Re: SmokyBat - Newbie game - Space for one more

Nah, you should have gotten the turn file in the email you used to send your pretender. Grab the .trn file, put it in a subdir of your Dom3/savedgames directory (I used SmokyBat for the folder name, but it may not be absolutely necessary to do so), play the turn (the game name will be the same as the folder name), end the turn, take the .2h file from that folder and sent it back to the address the .trn file came from.

Repeat every turn until you're overrun. Or win.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.