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  #791  
Old May 30th, 2007, 02:27 PM

Vathmoth Vathmoth is offline
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Default Re: Eastern Continent

The evil empire of LA Arcos attacked us with no warning!

The alliance of LA Arcos / Midgard must be destroyed, before they become too strong. We will fight side by side with EA Ctis and any other nation that want to join us, maybe we can still save the eastern continent.
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  #792  
Old May 30th, 2007, 02:33 PM

Szumo Szumo is offline
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Default Re: Eastern Continent

Quote:
Evilhomer said:
Ah so much hatred and war, can't we all just get along ?
There Can Be Only One!

Besides, so many turns of peace is enough. War is more fun
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  #793  
Old May 30th, 2007, 02:48 PM
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Amhazair Amhazair is offline
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Default Re: Perpetuality - A quick idea.

Quote:
Velusion said:

The Ashen Empire is under assault by the triple-uber-bless Niefelheim Giants who rebuked any talk of peace ... That lone "crushing" you mentioned is me buzzing like a fly around the unkillable giants.

I'll probably be out in 15-20 turns.

...

Now that I've fought a battle and seen it... they have...

E10N10W10

There is no way I can kill em at this point.
My only consolation is that they are going to totally **** up a few more of their neighbors after (or during) thier crushing of me... hah!

So... Is the picture still so bleak as you were painting it? I see two dead giants in the hall of fame, and all of Niefels graphs are going down, while yours go up. Surely that must be a sure sign of your impending collapse, right?
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  #794  
Old May 30th, 2007, 03:21 PM

Evilhomer Evilhomer is offline
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Default Re: Perpetuality - A quick idea.

There seems to be many EA+MA+LA of one nation forming a pact going on (like the ulmish nations), makes me feel a bit of pity for the lone nations.
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  #795  
Old May 30th, 2007, 03:27 PM

davegg davegg is offline
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Default Re: Perpetuality - A quick idea.



We salute our Ulmish brothers and happily report that, having killed half of his invading troops in the last turn before our main army is even in play, EA Pangea's pathetic troops are on the run.

Its nice to be able to blame faulty communication for treachery, but the treachery is there for all to see. Soon my shamans will prepare Pangea's pathetic gorgon for our victory feast.
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  #796  
Old May 30th, 2007, 04:00 PM
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HoneyBadger HoneyBadger is offline
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Default Re: Perpetuality - A quick idea.

Yeah, we lost our starting scout. It was a terrible, tragic blow to our nation. That single scout was VITAL to our overall strategy, and without his Ulyssean guidance, we are...quite...at a loss.

Oh no! and we might even have lost our starting commander! whatever shall we do???

This is me being sarcastic.
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  #797  
Old May 30th, 2007, 04:17 PM
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HoneyBadger HoneyBadger is offline
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Default Re: Perpetuality - A quick idea.

We are also in a NAP with Szumo and have had no problems with them, whatsoever. They've remained faithful and loyal and have helped us out numerous times in our war against the unholy Ermor.

As far as our use of death and blood magic, Niefelheim understands that life is a cycle that involves death, rebirth, and-at times-sacrifice. The "demonic entities" you speak of do not trouble our people because they understand that we are of stronger stuff than you, physically, spiritually, and morally.

Do not impose your pathetic, ignorant prejudices upon the great nation of Niefelheim. We are not like you and would not want to be!
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  #798  
Old May 30th, 2007, 05:22 PM
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Hadrian_II Hadrian_II is offline
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Default Re: Perpetuality - A quick idea.

We of MA Pangea have to inform all nations that LeSquide of Sauromantia is a pact breaker, he just conquered a province that was ours before breaking our NAP that existed before.

But as a sign of Pangeas greatness we let him have that swamp and consider our NAP still in place, but if Sauromantia will show further agression we will crush them like a bug.

Hadrian-II of Pangea
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  #799  
Old May 30th, 2007, 07:14 PM
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

I forgot how much fun it was to play a game with high luck scales (I almost always usually take misfortune)...
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  #800  
Old May 31st, 2007, 12:33 AM

HiddenMist HiddenMist is offline
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

erm two questions. How many nations are left in this game by this turn? And can anyone suggest how long can a small and weak nation like mine survive?
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